Compare commits

..

No commits in common. "2e9cd207614e40f94539d503d7334f13aa8ba4f5" and "add3346ce9ee7c958bb47adfa91f78d03f1da899" have entirely different histories.

9 changed files with 26 additions and 52 deletions

5
.gitignore vendored
View File

@ -1,3 +1,2 @@
bin/blang bin
build bin/*
build/*

View File

@ -7,6 +7,8 @@ all: $(TARGETS)
clean: clean:
$(RM) $(TARGETS) $(RM) $(TARGETS)
bin:
mkdir -p bin
build: build:
mkdir -p build mkdir -p build
@ -16,7 +18,7 @@ build/blang.o: build src/blang.c src/blang.h
build/ops.o: build src/blang.h src/ops.c src/ops.h build/ops.o: build src/blang.h src/ops.c src/ops.h
$(CC) -c -o $@ src/ops.c $(CC) -c -o $@ src/ops.c
bin/blang: build/blang.o build/ops.o bin/blang: bin build/blang.o build/ops.o
$(CC) $(CFLAGS) -o $@ build/*.o $(CC) $(CFLAGS) -o $@ build/*.o
.PHONY: all clean .PHONY: all clean

View File

@ -12,22 +12,20 @@ the bang language
Public domain. 2022 DTB. Public domain. 2022 DTB.
## Examples # Examples
### true(1) ## true(1)
``` ```
; initialize hand to 0 ^ ; initialize hand to 0
^
; set the chart pointer to 0 - this destroys the chart ; set the chart pointer to 0 - this destroys the chart
; and the program exits with the value of the hand ; and the program exits with the value of the hand
* *
``` ```
### Hello world: ## Hello world:
``` ```
; the <.> construct uses '<' to literally 'palm' the next value ; the <.> construct uses '<' to store the next value literally into state,
; (store into hand), does so, and uses '>' to 'toss' (output hand's value) ; does so, and uses '>' to output state literally
<H><e><l><l><o><,>< ><w><o><r><l><d><!>< <H><e><l><l><o><,>< ><w><o><r><l><d><!><
>^* >^*
``` ```

View File

@ -1,3 +0,0 @@
#!/bin/sh
blang "$(cat "$@")"

View File

@ -1,2 +0,0 @@
<H><e><l><l><o><,>< ><w><o><r><l><d><!><
>^*

View File

@ -1,2 +0,0 @@
#!/usr/bin/env blangfile
^*

View File

@ -11,12 +11,12 @@ int main(int argc, char **argv){
void (*op)(struct State *); void (*op)(struct State *);
s.chart = *(argv+1); s.chart = *(argv+1);
s.counter = s.chart; s.counter = 0;
for(s.counter = s.chart; ; ++s.counter){ for(s.counter = 0; ; ++s.counter){
if(s.chart == (char *)0) if(s.chart == (char *)0)
return (int)s.hand; return (int)s.hand;
if((op = Ops_lookup(*s.counter)) == NULL) if((op = Ops_lookup(s.chart[s.counter])) == NULL)
return 127; return 127;
else else
op(&s); op(&s);

View File

@ -5,13 +5,15 @@
* Adjust to architecture/system/environment/etc. */ * Adjust to architecture/system/environment/etc. */
typedef uint64_t hand_t; typedef uint64_t hand_t;
/* Just has to be fairly big. (TODO specify) */
typedef uint64_t counter_t;
/* Holds *argv; will not change between environments. */ /* Holds *argv; will not change between environments. */
typedef char * chart_t; typedef char * chart_t;
struct State{ struct State{
chart_t chart; chart_t chart;
chart_t point; counter_t counter;
chart_t counter;
hand_t hand; hand_t hand;
}; };
#endif #endif

View File

@ -18,7 +18,7 @@ void Ops_carat(struct State *s){
} }
void Ops_ampersand(struct State *s){ void Ops_ampersand(struct State *s){
s->hand = (uint64_t)s->chart; s->hand = (char)s->chart;
} }
void Ops_splat(struct State *s){ void Ops_splat(struct State *s){
@ -33,62 +33,42 @@ void Ops_dash(struct State *s){
--(s->hand); --(s->hand);
} }
void Ops_lbrack(struct State *s){
s->point = s->counter;
}
void Ops_rbrack(struct State *s){
s->counter = s->point;
}
void Ops_left(struct State *s){
s->hand = *++s->counter;
}
void Ops_right(struct State *s){ void Ops_right(struct State *s){
putc((char)s->hand, stdout); putc((char)s->hand, stdout);
} }
void Ops_what(struct State *s){ void Ops_left(struct State *s){
if(!s->hand) s->hand = getc(stdin);
++(s->counter);
} }
void Ops_semi(struct State *s){ void Ops_semi(struct State *s){
int c; int c;
while(strchr("!\n", *++s->counter) == NULL); while(
} (c = getc(stdin)) != EOF
&& strchr("!\n", c) == NULL
void Ops_mirror(struct State *s){ );
s->hand = !s->hand;
} }
void Ops_cross(struct State *s){ void Ops_cross(struct State *s){
char *i; char *i;
i = s->chart; i = s->chart;
s->chart = (char *)s->hand; s->chart = (char *)s->hand;
s->hand = (uint64_t)i; s->hand = (unsigned char)i;
} }
const struct { const struct {
unsigned char name; unsigned char name;
void (*f)(struct State *); void (*f)(struct State *);
} OPS[] = { } OPS[] = {
{ '#', Ops_semi },
{ '%', Ops_percent }, { '%', Ops_percent },
{ '^', Ops_carat }, { '^', Ops_carat },
{ '&', Ops_ampersand }, { '&', Ops_ampersand },
{ '*', Ops_splat }, { '*', Ops_splat },
{ '+', Ops_plus }, { '+', Ops_plus },
{ '-', Ops_dash }, { '-', Ops_dash },
{ '{', Ops_lbrack },
{ '}', Ops_rbrack },
{ ';', Ops_semi },
{ '>', Ops_right }, { '>', Ops_right },
{ '<', Ops_left }, { '<', Ops_left },
{ '?', Ops_what },
{ 'v', Ops_mirror },
{ 'x', Ops_cross }, { 'x', Ops_cross },
/* no-ops */ /* no-ops */