46 lines
1.3 KiB
Rust
46 lines
1.3 KiB
Rust
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use hypoloop::core::{State, Loop};
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use winit::{
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event::{ElementState, Event, KeyboardInput, WindowEvent},
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event_loop::{ControlFlow, EventLoop},
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window::{CursorIcon, WindowBuilder},
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};
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fn main() {
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// create sim with default configuration
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let mut sim = Loop::new();
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// test variable
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let mut x: f32 = 0.0;
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// create a winit event loop
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let event_loop = EventLoop::new();
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// create a winit window
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let window = WindowBuilder::new().build(&event_loop).unwrap();
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window.set_title("Windowing test with hypoloop");
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// create a closure containing your update logic
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let mut update_logic = move |state: &mut State| {
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// access loop metadata via the State object
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x += state.get_timescale();
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print!("x: {} | ", x);
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// print information about the current tick's timings
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state.debug_time();
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};
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// create a closure containing your display logic
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let display_logic = move |state: &State| {
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// redraw the winit window
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window.request_redraw();
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};
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// initialize the sim (cleans internal clocks, etc.)
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sim.init();
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// run the winit event loop with embedded hypoloop sim
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event_loop.run(move |event, _, control_flow| {
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// "step" the sim forward
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sim.step(&mut update_logic, &display_logic);
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});
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}
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