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39 Commits
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@@ -1,4 +1,6 @@
|
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# objects
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||||
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[](https://pkg.go.dev/git.tebibyte.media/tomo/objects)
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Objects contains a standard collection of re-usable objects. All objects in this
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module visually conform to whatever the theme is set to.
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66
button.go
66
button.go
@@ -4,10 +4,20 @@ import "git.tebibyte.media/tomo/tomo"
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import "git.tebibyte.media/tomo/tomo/theme"
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import "git.tebibyte.media/tomo/tomo/input"
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import "git.tebibyte.media/tomo/tomo/event"
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import "git.tebibyte.media/tomo/objects/layouts"
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var buttonLayout = layouts.NewGrid([]bool { true }, []bool { true })
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var iconButtonLayout = layouts.NewGrid([]bool { false }, []bool { true })
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var bothButtonLayout = layouts.NewGrid([]bool { false, true }, []bool { true })
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// Button is a clickable button.
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type Button struct {
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tomo.TextBox
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tomo.ContainerBox
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label *Label
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icon *Icon
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labelActive bool
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on struct {
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click event.FuncBroadcaster
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}
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@@ -15,21 +25,71 @@ type Button struct {
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// NewButton creates a new button with the specified text.
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func NewButton (text string) *Button {
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box := &Button { TextBox: tomo.NewTextBox() }
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box := &Button {
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ContainerBox: tomo.NewContainerBox(),
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label: NewLabel(text),
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}
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theme.Apply(box, theme.R("objects", "Button", ""))
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box.label.SetAlign(tomo.AlignMiddle, tomo.AlignMiddle)
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box.SetLayout(buttonLayout)
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box.SetText(text)
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box.SetAlign(tomo.AlignMiddle, tomo.AlignMiddle)
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box.CaptureDND(true)
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box.CaptureMouse(true)
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box.CaptureScroll(true)
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box.CaptureKeyboard(true)
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box.OnMouseUp(box.handleMouseUp)
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box.OnKeyUp(box.handleKeyUp)
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box.SetFocusable(true)
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return box
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}
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// SetText sets the text of the button's label.
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func (this *Button) SetText (text string) {
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this.label.SetText(text)
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if this.labelActive && text == "" {
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this.Delete(this.label)
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this.labelActive = false
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}
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if !this.labelActive && text != "" {
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this.Add(this.label)
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this.labelActive = true
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}
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this.applyLayout()
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}
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// SetIcon sets an icon for this button. Setting the icon to IconUnknown will
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// remove it.
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func (this *Button) SetIcon (id theme.Icon) {
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if this.icon != nil { this.Delete(this.icon) }
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var icon *Icon; if id != theme.IconUnknown {
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icon = NewIcon(id, theme.IconSizeSmall)
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}
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this.icon = icon
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if this.icon != nil {
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this.Insert(this.icon, this.label)
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}
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this.applyLayout()
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}
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// OnClick specifies a function to be called when the button is clicked.
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func (this *Button) OnClick (callback func ()) event.Cookie {
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return this.on.click.Connect(callback)
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}
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func (this *Button) applyLayout () {
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if this.labelActive && this.icon == nil {
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this.SetLayout(buttonLayout)
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} else if !this.labelActive && this.icon != nil {
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this.SetLayout(iconButtonLayout)
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} else {
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this.SetLayout(bothButtonLayout)
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}
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}
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func (this *Button) handleKeyUp (key input.Key, numberPad bool) {
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if key != input.KeyEnter && key != input.Key(' ') { return }
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this.on.click.Broadcast()
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69
checkbox.go
Normal file
69
checkbox.go
Normal file
@@ -0,0 +1,69 @@
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package objects
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import "git.tebibyte.media/tomo/tomo"
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import "git.tebibyte.media/tomo/tomo/theme"
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import "git.tebibyte.media/tomo/tomo/input"
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import "git.tebibyte.media/tomo/tomo/event"
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// Checkbox is a control that can be toggled.
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type Checkbox struct {
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tomo.Box
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value bool
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on struct {
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valueChange event.FuncBroadcaster
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}
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}
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// NewCheckbox creates a new checkbox with the specified value.
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func NewCheckbox (value bool) *Checkbox {
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box := &Checkbox {
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Box: tomo.NewBox(),
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}
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theme.Apply(box, theme.R("objects", "Checkbox", ""))
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box.SetValue(false)
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box.OnMouseUp(box.handleMouseUp)
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box.OnKeyUp(box.handleKeyUp)
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box.SetFocusable(true)
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return box
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}
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// SetValue sets the value of the checkbox.
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func (this *Checkbox) SetValue (value bool) {
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this.value = value
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if this.value {
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// TODO perhaps have IconStatusOkay/Cancel in actions, and have
|
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// a status icon for checked checkboxes.
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this.SetTexture(theme.IconStatusOkay.Texture(theme.IconSizeSmall))
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} else {
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this.SetTexture(nil)
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}
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}
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|
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// Toggle toggles the value of the checkbox between true and false.
|
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func (this *Checkbox) Toggle () {
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this.SetValue(!this.Value())
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}
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|
||||
// Value returns the value of the checkbox.
|
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func (this *Checkbox) Value () bool {
|
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return this.value
|
||||
}
|
||||
|
||||
// OnValueChange specifies a function to be called when the checkbox's value
|
||||
// changes.
|
||||
func (this *Checkbox) OnValueChange (callback func ()) event.Cookie {
|
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return this.on.valueChange.Connect(callback)
|
||||
}
|
||||
|
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func (this *Checkbox) handleKeyUp (key input.Key, numberPad bool) {
|
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if key != input.KeyEnter && key != input.Key(' ') { return }
|
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this.Toggle()
|
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}
|
||||
|
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func (this *Checkbox) handleMouseUp (button input.Button) {
|
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if button != input.ButtonLeft { return }
|
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if this.MousePosition().In(this.Bounds()) {
|
||||
this.Toggle()
|
||||
}
|
||||
}
|
||||
12
container.go
12
container.go
@@ -23,13 +23,23 @@ func newContainer (layout tomo.Layout, children ...tomo.Object) *Container {
|
||||
return this
|
||||
}
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|
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// NewOuterContainer creates a new container that has padding around it.
|
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// NewOuterContainer creates a new container that has padding around it, as well
|
||||
// as a solid background color. It is meant to be used as a root container for a
|
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// window, tab pane, etc.
|
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func NewOuterContainer (layout tomo.Layout, children ...tomo.Object) *Container {
|
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this := newContainer(layout, children...)
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theme.Apply(this, theme.R("objects", "Container", "outer"))
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return this
|
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}
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// NewSunkenContainer creates a new container with a sunken style and padding
|
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// around it. It is meant to be used as a root container for a ScrollContainer.
|
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func NewSunkenContainer (layout tomo.Layout, children ...tomo.Object) *Container {
|
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this := newContainer(layout, children...)
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theme.Apply(this, theme.R("objects", "Container", "sunken"))
|
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return this
|
||||
}
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||||
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// NewInnerContainer creates a new container that has no padding around it.
|
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func NewInnerContainer (layout tomo.Layout, children ...tomo.Object) *Container {
|
||||
this := newContainer(layout, children...)
|
||||
|
||||
101
dialog.go
Normal file
101
dialog.go
Normal file
@@ -0,0 +1,101 @@
|
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package objects
|
||||
|
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import "image"
|
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import "git.tebibyte.media/tomo/tomo"
|
||||
import "git.tebibyte.media/tomo/tomo/event"
|
||||
import "git.tebibyte.media/tomo/tomo/theme"
|
||||
import "git.tebibyte.media/tomo/objects/layouts"
|
||||
|
||||
// DialogKind defines the semantic role of a dialog window.
|
||||
type DialogKind int; const (
|
||||
DialogInformation DialogKind = iota
|
||||
DialogQuestion
|
||||
DialogWarning
|
||||
DialogError
|
||||
)
|
||||
|
||||
// Dialog is a modal dialog window.
|
||||
type Dialog struct {
|
||||
tomo.Window
|
||||
controlRow tomo.ContainerBox
|
||||
}
|
||||
|
||||
type clickable interface {
|
||||
OnClick (func ()) event.Cookie
|
||||
}
|
||||
|
||||
// NewDialog creates a new dialog window given a dialog kind.
|
||||
func NewDialog (kind DialogKind, parent tomo.Window, title, message string, options ...tomo.Object) (*Dialog, error) {
|
||||
if title == "" {
|
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switch kind {
|
||||
case DialogInformation: title = "Information"
|
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case DialogQuestion: title = "Question"
|
||||
case DialogWarning: title = "Warning"
|
||||
case DialogError: title = "Error"
|
||||
}
|
||||
}
|
||||
|
||||
dialog := &Dialog { }
|
||||
if parent == nil {
|
||||
window, err := tomo.NewWindow(image.Rectangle { })
|
||||
if err != nil { return nil, err }
|
||||
dialog.Window = window
|
||||
} else {
|
||||
window, err := parent.NewModal(image.Rectangle { })
|
||||
if err != nil { return nil, err }
|
||||
dialog.Window = window
|
||||
}
|
||||
|
||||
var iconId theme.Icon
|
||||
switch kind {
|
||||
case DialogInformation: iconId = theme.IconStatusInformation
|
||||
case DialogQuestion: iconId = theme.IconStatusQuestion
|
||||
case DialogWarning: iconId = theme.IconStatusWarning
|
||||
case DialogError: iconId = theme.IconStatusError
|
||||
}
|
||||
dialog.SetTitle(title)
|
||||
icon := NewIcon(iconId, theme.IconSizeLarge)
|
||||
messageText := NewLabel(message)
|
||||
messageText.SetAlign(tomo.AlignStart, tomo.AlignMiddle)
|
||||
|
||||
for _, option := range options {
|
||||
if option, ok := option.(clickable); ok {
|
||||
option.OnClick(dialog.Close)
|
||||
}
|
||||
}
|
||||
dialog.controlRow = NewInnerContainer(layouts.ContractHorizontal, options...)
|
||||
dialog.controlRow.SetAlign(tomo.AlignEnd, tomo.AlignEnd)
|
||||
|
||||
dialog.SetRoot(NewOuterContainer (
|
||||
layouts.NewGrid([]bool { true }, []bool { true, false }),
|
||||
NewInnerContainer(layouts.ContractHorizontal, icon, messageText),
|
||||
dialog.controlRow))
|
||||
return dialog, nil
|
||||
}
|
||||
|
||||
// NewDialogOk creates a new dialog window with an OK option.
|
||||
func NewDialogOk (kind DialogKind, parent tomo.Window, title, message string, onOk func ()) (*Dialog, error) {
|
||||
okButton := NewButton("OK")
|
||||
okButton.SetIcon(theme.IconStatusOkay)
|
||||
okButton.OnClick(func () {
|
||||
if onOk != nil { onOk() }
|
||||
})
|
||||
okButton.SetFocused(true)
|
||||
|
||||
return NewDialog(kind, parent, title, message, okButton)
|
||||
}
|
||||
|
||||
// NewDialogOkCancel creates a new dialog window with OK and Cancel options.
|
||||
func NewDialogOkCancel (kind DialogKind, parent tomo.Window, title, message string, onOk func ()) (*Dialog, error) {
|
||||
cancelButton := NewButton("Cancel")
|
||||
cancelButton.SetIcon(theme.IconStatusCancel)
|
||||
|
||||
okButton := NewButton("OK")
|
||||
okButton.SetIcon(theme.IconStatusOkay)
|
||||
okButton.OnClick(func () {
|
||||
if onOk != nil { onOk() }
|
||||
})
|
||||
okButton.SetFocused(true)
|
||||
|
||||
return NewDialog(kind, parent, title, message, cancelButton, okButton)
|
||||
}
|
||||
2
go.mod
2
go.mod
@@ -2,6 +2,6 @@ module git.tebibyte.media/tomo/objects
|
||||
|
||||
go 1.20
|
||||
|
||||
require git.tebibyte.media/tomo/tomo v0.23.0
|
||||
require git.tebibyte.media/tomo/tomo v0.31.0
|
||||
|
||||
require golang.org/x/image v0.11.0 // indirect
|
||||
|
||||
4
go.sum
4
go.sum
@@ -1,5 +1,5 @@
|
||||
git.tebibyte.media/tomo/tomo v0.23.0 h1:OZwI4oLKMP7JqFc98VxBoRxwjL+W9NyTQZLB/m1BvaA=
|
||||
git.tebibyte.media/tomo/tomo v0.23.0/go.mod h1:C9EzepS9wjkTJjnZaPBh22YvVPyA4hbBAJVU20Rdmps=
|
||||
git.tebibyte.media/tomo/tomo v0.31.0 h1:LHPpj3AWycochnC8F441aaRNS6Tq6w6WnBrp/LGjyhM=
|
||||
git.tebibyte.media/tomo/tomo v0.31.0/go.mod h1:C9EzepS9wjkTJjnZaPBh22YvVPyA4hbBAJVU20Rdmps=
|
||||
github.com/yuin/goldmark v1.4.13/go.mod h1:6yULJ656Px+3vBD8DxQVa3kxgyrAnzto9xy5taEt/CY=
|
||||
golang.org/x/crypto v0.0.0-20190308221718-c2843e01d9a2/go.mod h1:djNgcEr1/C05ACkg1iLfiJU5Ep61QUkGW8qpdssI0+w=
|
||||
golang.org/x/crypto v0.0.0-20210921155107-089bfa567519/go.mod h1:GvvjBRRGRdwPK5ydBHafDWAxML/pGHZbMvKqRZ5+Abc=
|
||||
|
||||
@@ -12,10 +12,10 @@ type Heading struct {
|
||||
}
|
||||
|
||||
// NewHeading creates a new section heading. The level can be from 0 to 2.
|
||||
func NewHeading (level int, text string) *Label {
|
||||
func NewHeading (level int, text string) *Heading {
|
||||
if level < 0 { level = 0 }
|
||||
if level > 2 { level = 2 }
|
||||
this := &Label { TextBox: tomo.NewTextBox() }
|
||||
this := &Heading { TextBox: tomo.NewTextBox() }
|
||||
theme.Apply(this, theme.R("objects", "Heading", fmt.Sprint(level)))
|
||||
this.SetText(text)
|
||||
return this
|
||||
|
||||
42
icon.go
Normal file
42
icon.go
Normal file
@@ -0,0 +1,42 @@
|
||||
package objects
|
||||
|
||||
import "image"
|
||||
import "git.tebibyte.media/tomo/tomo"
|
||||
import "git.tebibyte.media/tomo/tomo/data"
|
||||
import "git.tebibyte.media/tomo/tomo/theme"
|
||||
import "git.tebibyte.media/tomo/tomo/canvas"
|
||||
|
||||
// Icon displays a single icon.
|
||||
type Icon struct {
|
||||
tomo.Box
|
||||
}
|
||||
|
||||
// NewIcon creates a new icon from an icon ID.
|
||||
func NewIcon (id theme.Icon, size theme.IconSize) *Icon {
|
||||
this := &Icon {
|
||||
Box: tomo.NewBox(),
|
||||
}
|
||||
theme.Apply(this, theme.R("objects", "Icon", size.String()))
|
||||
this.SetTexture(id.Texture(size))
|
||||
return this
|
||||
}
|
||||
|
||||
// NewMimeIcon creates a new icon from a MIME type.
|
||||
func NewMimeIcon (mime data.Mime, size theme.IconSize) *Icon {
|
||||
this := &Icon {
|
||||
Box: tomo.NewBox(),
|
||||
}
|
||||
theme.Apply(this, theme.R("objects", "Icon", size.String()))
|
||||
this.SetTexture(theme.MimeIcon(mime, size))
|
||||
return this
|
||||
}
|
||||
|
||||
func (this *Icon) SetTexture (texture canvas.Texture) {
|
||||
this.Box.SetTexture(texture)
|
||||
if texture == nil {
|
||||
this.SetMinimumSize(image.Pt(0, 0))
|
||||
} else {
|
||||
bounds := texture.Bounds()
|
||||
this.SetMinimumSize(bounds.Max.Sub(bounds.Min))
|
||||
}
|
||||
}
|
||||
22
input.go
22
input.go
@@ -1,5 +1,6 @@
|
||||
package objects
|
||||
|
||||
import "image"
|
||||
import "git.tebibyte.media/tomo/tomo"
|
||||
import "git.tebibyte.media/tomo/tomo/text"
|
||||
import "git.tebibyte.media/tomo/tomo/theme"
|
||||
@@ -12,6 +13,7 @@ type TextInput struct {
|
||||
text []rune
|
||||
on struct {
|
||||
enter event.FuncBroadcaster
|
||||
edit event.FuncBroadcaster
|
||||
}
|
||||
}
|
||||
|
||||
@@ -19,10 +21,13 @@ type TextInput struct {
|
||||
func NewTextInput (text string) *TextInput {
|
||||
this := &TextInput { TextBox: tomo.NewTextBox() }
|
||||
theme.Apply(this, theme.R("objects", "TextInput", ""))
|
||||
this.SetAlign(tomo.AlignStart, tomo.AlignMiddle)
|
||||
this.SetText(text)
|
||||
this.SetFocusable(true)
|
||||
this.SetSelectable(true)
|
||||
this.SetOverflow(true, false)
|
||||
this.OnKeyDown(this.handleKeyDown)
|
||||
this.OnScroll(this.handleScroll)
|
||||
return this
|
||||
}
|
||||
|
||||
@@ -43,6 +48,11 @@ func (this *TextInput) OnEnter (callback func ()) event.Cookie {
|
||||
return this.on.enter.Connect(callback)
|
||||
}
|
||||
|
||||
// OnEdit specifies a function to be called when the user edits the input text.
|
||||
func (this *TextInput) OnEdit (callback func ()) event.Cookie {
|
||||
return this.on.edit.Connect(callback)
|
||||
}
|
||||
|
||||
func (this *TextInput) handleKeyDown (key input.Key, numpad bool) {
|
||||
dot := this.Dot()
|
||||
modifiers := this.Modifiers()
|
||||
@@ -50,6 +60,9 @@ func (this *TextInput) handleKeyDown (key input.Key, numpad bool) {
|
||||
sel := modifiers.Shift
|
||||
changed := false
|
||||
|
||||
// TODO all this (except editing stuff) really should be moved into the
|
||||
// backend
|
||||
|
||||
switch {
|
||||
case key == input.KeyEnter:
|
||||
this.on.enter.Broadcast()
|
||||
@@ -86,5 +99,12 @@ func (this *TextInput) handleKeyDown (key input.Key, numpad bool) {
|
||||
}
|
||||
|
||||
this.Select(dot)
|
||||
if changed { this.SetText(string(this.text)) }
|
||||
if changed {
|
||||
this.SetText(string(this.text))
|
||||
this.on.edit.Broadcast()
|
||||
}
|
||||
}
|
||||
|
||||
func (this *TextInput) handleScroll (x, y float64) {
|
||||
this.ScrollTo(this.ContentBounds().Min.Add(image.Pt(int(x), int(y))))
|
||||
}
|
||||
|
||||
1
label.go
1
label.go
@@ -15,4 +15,3 @@ func NewLabel (text string) *Label {
|
||||
this.SetText(text)
|
||||
return this
|
||||
}
|
||||
|
||||
|
||||
62
labelcheckbox.go
Normal file
62
labelcheckbox.go
Normal file
@@ -0,0 +1,62 @@
|
||||
package objects
|
||||
|
||||
import "git.tebibyte.media/tomo/tomo"
|
||||
import "git.tebibyte.media/tomo/tomo/theme"
|
||||
import "git.tebibyte.media/tomo/tomo/input"
|
||||
import "git.tebibyte.media/tomo/tomo/event"
|
||||
import "git.tebibyte.media/tomo/objects/layouts"
|
||||
|
||||
// LabelCheckbox is a checkbox with a label.
|
||||
type LabelCheckbox struct {
|
||||
tomo.ContainerBox
|
||||
checkbox *Checkbox
|
||||
label *Label
|
||||
}
|
||||
|
||||
// NewLabelCheckbox creates a new labeled checkbox with the specified value and
|
||||
// label text.
|
||||
func NewLabelCheckbox (value bool, text string) *LabelCheckbox {
|
||||
box := &LabelCheckbox {
|
||||
ContainerBox: tomo.NewContainerBox(),
|
||||
checkbox: NewCheckbox(value),
|
||||
label: NewLabel(text),
|
||||
}
|
||||
theme.Apply(box, theme.R("objects", "LabelCheckbox", ""))
|
||||
box.label.SetAlign(tomo.AlignStart, tomo.AlignMiddle)
|
||||
box.Add(box.checkbox)
|
||||
box.Add(box.label)
|
||||
box.SetLayout(layouts.NewGrid([]bool { false, true }, []bool { false }))
|
||||
|
||||
box.OnMouseUp(box.handleMouseUp)
|
||||
box.label.OnMouseUp(box.handleMouseUp)
|
||||
return box
|
||||
}
|
||||
|
||||
// SetValue sets the value of the checkbox.
|
||||
func (this *LabelCheckbox) SetValue (value bool) {
|
||||
this.checkbox.SetValue(value)
|
||||
}
|
||||
|
||||
// Toggle toggles the value of the checkbox between true and false.
|
||||
func (this *LabelCheckbox) Toggle () {
|
||||
this.checkbox.Toggle()
|
||||
}
|
||||
|
||||
// Value returns the value of the checkbox.
|
||||
func (this *LabelCheckbox) Value () bool {
|
||||
return this.checkbox.Value()
|
||||
}
|
||||
|
||||
// OnValueChange specifies a function to be called when the checkbox's value
|
||||
// changes.
|
||||
func (this *LabelCheckbox) OnValueChange (callback func ()) event.Cookie {
|
||||
return this.checkbox.OnValueChange(callback)
|
||||
}
|
||||
|
||||
func (this *LabelCheckbox) handleMouseUp (button input.Button) {
|
||||
if button != input.ButtonLeft { return }
|
||||
if this.MousePosition().In(this.Bounds()) {
|
||||
this.checkbox.SetFocused(true)
|
||||
this.checkbox.Toggle()
|
||||
}
|
||||
}
|
||||
@@ -5,87 +5,46 @@ import "git.tebibyte.media/tomo/tomo"
|
||||
|
||||
// Cut is a layout that can be divided into smaller and smaller sections.
|
||||
type Cut struct {
|
||||
branches [2]*Cut
|
||||
expand [2]bool
|
||||
branches []*Cut
|
||||
expand []bool
|
||||
vertical bool
|
||||
}
|
||||
|
||||
// Vertical divides the layout in equal halves vertically.
|
||||
func (this *Cut) Vertical () (top, bottom *Cut) {
|
||||
this.fill()
|
||||
this.even()
|
||||
// NewCut creates and returns a new Cut layout.
|
||||
func NewCut () *Cut {
|
||||
return new(Cut)
|
||||
}
|
||||
|
||||
// Vertical divides the layout vertically. Sections are specified using
|
||||
// booleans. If a section is true, it will expand. If false, it will contract.
|
||||
func (this *Cut) Vertical (expand ...bool) {
|
||||
this.expand = expand
|
||||
this.vertical = true
|
||||
return this.Branches()
|
||||
}
|
||||
|
||||
// Top divides the layout vertically, expanding the top half and contracting the
|
||||
// bottom half.
|
||||
func (this *Cut) Top () (top, bottom *Cut) {
|
||||
this.fill()
|
||||
this.first()
|
||||
this.vertical = true
|
||||
return this.Branches()
|
||||
}
|
||||
|
||||
// Bottom divides the layout vertically, expanding the bottom half and
|
||||
// contracting the top half.
|
||||
func (this *Cut) Bottom () (top, bottom *Cut) {
|
||||
// Horizontal divides the layout horizontally. Sections are specified using
|
||||
// booleans. If a section is true, it will expand. If false, it will contract.
|
||||
func (this *Cut) Horizontal (expand ...bool) {
|
||||
this.expand = expand
|
||||
this.vertical = false
|
||||
this.fill()
|
||||
this.second()
|
||||
this.vertical = true
|
||||
return this.Branches()
|
||||
}
|
||||
|
||||
// Horizontal divides the layout in equal halves horizontally.
|
||||
func (this *Cut) Horizontal () (top, bottom *Cut) {
|
||||
this.fill()
|
||||
this.even()
|
||||
return this.Branches()
|
||||
}
|
||||
|
||||
// Left divides the layout horizontally, expanding the left half and contracting
|
||||
// the right half.
|
||||
func (this *Cut) Left () (top, bottom *Cut) {
|
||||
this.fill()
|
||||
this.first()
|
||||
return this.Branches()
|
||||
}
|
||||
|
||||
// Right divides the layout horizontally, expanding the right half and
|
||||
// contracting the left half.
|
||||
func (this *Cut) Right () (top, bottom *Cut) {
|
||||
this.fill()
|
||||
this.second()
|
||||
return this.Branches()
|
||||
}
|
||||
|
||||
// Branches returns the two halves of this layout.
|
||||
func (this *Cut) Branches () (first, second *Cut) {
|
||||
return this.branches[0], this.branches[1]
|
||||
// At returns the section of this layout at the specified index.
|
||||
func (this *Cut) At (index int) *Cut {
|
||||
return this.branches[index]
|
||||
}
|
||||
|
||||
func (this *Cut) real () bool {
|
||||
return this != nil && this.branches[0] != nil && this.branches[1] != nil
|
||||
return this != nil && this.branches != nil
|
||||
}
|
||||
|
||||
func (this *Cut) fill () {
|
||||
this.branches[0] = &Cut { }
|
||||
this.branches[1] = &Cut { }
|
||||
}
|
||||
|
||||
func (this *Cut) first () {
|
||||
this.expand[0] = true
|
||||
this.expand[1] = false
|
||||
}
|
||||
|
||||
func (this *Cut) second () {
|
||||
this.expand[0] = false
|
||||
this.expand[1] = true
|
||||
}
|
||||
|
||||
func (this *Cut) even () {
|
||||
this.expand[0] = true
|
||||
this.expand[1] = true
|
||||
this.branches = make([]*Cut, len(this.expand))
|
||||
for index := range this.branches {
|
||||
this.branches[index] = new(Cut)
|
||||
}
|
||||
}
|
||||
|
||||
func (this *Cut) MinimumSize (hints tomo.LayoutHints, boxes []tomo.Box) image.Point {
|
||||
@@ -126,9 +85,11 @@ func (this *Cut) minimumSize (hints tomo.LayoutHints, boxes []tomo.Box) (image.P
|
||||
}
|
||||
|
||||
func (this *Cut) arrange (hints tomo.LayoutHints, boxes []tomo.Box) []tomo.Box {
|
||||
nChildren := len(this.branches)
|
||||
|
||||
// collect minimum sizes and physical endpoints
|
||||
var minimums [2]image.Point
|
||||
var leaves [2]tomo.Box
|
||||
var minimums = make([]image.Point, nChildren)
|
||||
var leaves = make([]tomo.Box, nChildren)
|
||||
var nBranches int
|
||||
remaining := boxes
|
||||
for index, branch := range this.branches {
|
||||
@@ -163,7 +124,7 @@ func (this *Cut) arrange (hints tomo.LayoutHints, boxes []tomo.Box) []tomo.Box {
|
||||
expandingSize := freeSpace / nExpanding
|
||||
|
||||
// calculate the size and position of branches
|
||||
var bounds [2]image.Rectangle
|
||||
var bounds = make([]image.Rectangle, nChildren)
|
||||
x := float64(hints.Bounds.Min.X)
|
||||
y := float64(hints.Bounds.Min.Y)
|
||||
for index, minimum := range minimums {
|
||||
|
||||
123
layouts/flow.go
Normal file
123
layouts/flow.go
Normal file
@@ -0,0 +1,123 @@
|
||||
package layouts
|
||||
|
||||
import "image"
|
||||
import "git.tebibyte.media/tomo/tomo"
|
||||
|
||||
// Flow is a grid layout where the number of rows and columns changes depending
|
||||
// on the size of the container. It is designed to be used with an overflowing
|
||||
// container. If the container does not overflow in the correct direction, the
|
||||
// layout will behave like Contract.
|
||||
type Flow bool
|
||||
|
||||
// FlowVertical is a vertical flow layout.
|
||||
const FlowVertical Flow = true
|
||||
|
||||
// FlowHorizontal is a horizontal flow layout.
|
||||
const FlowHorizontal Flow = false
|
||||
|
||||
func (flow Flow) MinimumSize (hints tomo.LayoutHints, boxes []tomo.Box) image.Point {
|
||||
// TODO: write down somewhere that layout minimums aren't taken into
|
||||
// account when the respective direction is overflowed
|
||||
return flow.fallback().MinimumSize(hints, boxes)
|
||||
}
|
||||
|
||||
func (flow Flow) Arrange (hints tomo.LayoutHints, boxes []tomo.Box) {
|
||||
if flow.v() && !hints.OverflowY || flow.h() && !hints.OverflowX {
|
||||
flow.fallback().Arrange(hints, boxes)
|
||||
}
|
||||
|
||||
// find a minor size value that will fit all boxes
|
||||
minorSize := 0
|
||||
for _, box := range boxes {
|
||||
boxSize := flow.minor(box.MinimumSize())
|
||||
if boxSize > minorSize { minorSize = boxSize }
|
||||
}
|
||||
if minorSize == 0 { return }
|
||||
minorSteps :=
|
||||
(flow.deltaMinor(hints.Bounds) + flow.minor(hints.Gap)) /
|
||||
(minorSize + flow.minor(hints.Gap))
|
||||
|
||||
// arrange
|
||||
point := hints.Bounds.Min
|
||||
index := 0
|
||||
for index < len(boxes) {
|
||||
// get a slice of boxes for this major step
|
||||
stepIndexEnd := index + minorSteps
|
||||
if stepIndexEnd > len(boxes) { stepIndexEnd = len(boxes) }
|
||||
step := boxes[index:stepIndexEnd]
|
||||
index += minorSteps
|
||||
|
||||
// find a major size that will fit all boxes on this major step
|
||||
majorSize := 0
|
||||
for _, box := range step {
|
||||
boxSize := flow.major(box.MinimumSize())
|
||||
if boxSize > majorSize { majorSize = boxSize }
|
||||
}
|
||||
if majorSize == 0 { continue }
|
||||
|
||||
// arrange all boxes on this major step
|
||||
var size image.Point
|
||||
size = flow.incrMajor(size, majorSize)
|
||||
size = flow.incrMinor(size, minorSize)
|
||||
for _, box := range step {
|
||||
bounds := image.Rectangle { Min: point, Max: point.Add(size) }
|
||||
box.SetBounds(bounds)
|
||||
|
||||
point = flow.incrMinor(point, minorSize + flow.minor(hints.Gap))
|
||||
}
|
||||
|
||||
if flow.v() {
|
||||
point.Y += majorSize + hints.Gap.Y
|
||||
point.X = hints.Bounds.Min.X
|
||||
} else {
|
||||
point.X += majorSize + hints.Gap.X
|
||||
point.Y = hints.Bounds.Min.Y
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func (flow Flow) v () bool { return flow == FlowVertical }
|
||||
func (flow Flow) h () bool { return flow == FlowHorizontal }
|
||||
|
||||
func (flow Flow) minor (point image.Point) int {
|
||||
if flow.v() {
|
||||
return point.X
|
||||
} else {
|
||||
return point.Y
|
||||
}
|
||||
}
|
||||
func (flow Flow) major (point image.Point) int {
|
||||
if flow.v() {
|
||||
return point.Y
|
||||
} else {
|
||||
return point.X
|
||||
}
|
||||
}
|
||||
func (flow Flow) incrMinor (point image.Point, delta int) image.Point {
|
||||
if flow.v() {
|
||||
point.X += delta
|
||||
return point
|
||||
} else {
|
||||
point.Y += delta
|
||||
return point
|
||||
}
|
||||
}
|
||||
func (flow Flow) incrMajor (point image.Point, delta int) image.Point {
|
||||
if flow.v() {
|
||||
point.Y += delta
|
||||
return point
|
||||
} else {
|
||||
point.X += delta
|
||||
return point
|
||||
}
|
||||
}
|
||||
func (flow Flow) deltaMinor (rectangle image.Rectangle) int {
|
||||
if flow.v() {
|
||||
return rectangle.Dx()
|
||||
} else {
|
||||
return rectangle.Dy()
|
||||
}
|
||||
}
|
||||
func (flow Flow) fallback () tomo.Layout {
|
||||
return Contract(flow)
|
||||
}
|
||||
108
layouts/grid.go
Normal file
108
layouts/grid.go
Normal file
@@ -0,0 +1,108 @@
|
||||
package layouts
|
||||
|
||||
import "math"
|
||||
import "image"
|
||||
import "git.tebibyte.media/tomo/tomo"
|
||||
|
||||
// Grid is a layout that arranges boxes in a grid formation with distinct rows
|
||||
// and columns. It is great for creating forms.
|
||||
type Grid struct {
|
||||
xExpand []bool
|
||||
yExpand []bool
|
||||
}
|
||||
|
||||
// NewGrid creates a new grid layout. Rows and columns are specified as slices
|
||||
// of booleans, where true means a row or column will expand and false means it
|
||||
// will contract. Boxes are laid out left to right, then top to bottom. Boxes
|
||||
// that go beyond the lengh of rows will be laid out according to columns, but
|
||||
// they will not expand vertically.
|
||||
func NewGrid (columns, rows []bool) *Grid {
|
||||
this := &Grid {
|
||||
xExpand: columns,
|
||||
yExpand: rows,
|
||||
}
|
||||
return this
|
||||
}
|
||||
|
||||
func (this *Grid) MinimumSize (hints tomo.LayoutHints, boxes []tomo.Box) image.Point {
|
||||
cols, rows := this.minimums(boxes)
|
||||
size := image.Pt (
|
||||
(len(cols) - 1) * hints.Gap.X,
|
||||
(len(rows) - 1) * hints.Gap.Y)
|
||||
for _, width := range cols { size.X += width }
|
||||
for _, height := range rows { size.Y += height }
|
||||
return size
|
||||
}
|
||||
|
||||
func (this *Grid) Arrange (hints tomo.LayoutHints, boxes []tomo.Box) {
|
||||
xExpand := func (index int) bool {
|
||||
return this.xExpand[index]
|
||||
}
|
||||
yExpand := func (index int) bool {
|
||||
if index < len(this.yExpand) { return this.yExpand[index] }
|
||||
return false
|
||||
}
|
||||
|
||||
cols, rows := this.minimums(boxes)
|
||||
expand(hints, cols, hints.Bounds.Dx(), xExpand)
|
||||
expand(hints, rows, hints.Bounds.Dy(), yExpand)
|
||||
|
||||
position := hints.Bounds.Min
|
||||
for index, box := range boxes {
|
||||
col, row := index % len(cols), index / len(cols)
|
||||
box.SetBounds(image.Rectangle {
|
||||
Min: position,
|
||||
Max: position.Add(image.Pt(cols[col], rows[row])),
|
||||
})
|
||||
if col == len(cols) - 1 {
|
||||
position.X = hints.Bounds.Min.X
|
||||
position.Y += rows[row] + hints.Gap.Y
|
||||
} else {
|
||||
position.X += cols[col] + hints.Gap.X
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func (this *Grid) minimums (boxes []tomo.Box) ([]int, []int) {
|
||||
nCols, nRows := this.dimensions(boxes)
|
||||
cols, rows := make([]int, nCols), make([]int, nRows)
|
||||
|
||||
for index, box := range boxes {
|
||||
col, row := index % len(cols), index / len(cols)
|
||||
minimum := box.MinimumSize()
|
||||
if cols[col] < minimum.X {
|
||||
cols[col] = minimum.X
|
||||
}
|
||||
if rows[row] < minimum.Y {
|
||||
rows[row] = minimum.Y
|
||||
}
|
||||
}
|
||||
|
||||
return cols, rows
|
||||
}
|
||||
|
||||
func (this *Grid) dimensions (boxes []tomo.Box) (int, int) {
|
||||
return len(this.xExpand), ceilDiv(len(boxes), len(this.xExpand))
|
||||
}
|
||||
|
||||
func expand (hints tomo.LayoutHints, sizes []int, space int, expands func (int) bool) {
|
||||
gaps := len(sizes) - 1
|
||||
freeSpace := float64(space - hints.Gap.Y * gaps)
|
||||
nExpanding := 0; for index, minimum := range sizes {
|
||||
if expands(index) {
|
||||
nExpanding ++
|
||||
} else {
|
||||
freeSpace -= float64(minimum)
|
||||
}
|
||||
}
|
||||
expandingSize := freeSpace / float64(nExpanding)
|
||||
for index := range sizes {
|
||||
if expands(index) {
|
||||
sizes[index] = int(expandingSize)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func ceilDiv (x, y int) int {
|
||||
return int(math.Ceil(float64(x) / float64(y)))
|
||||
}
|
||||
@@ -3,86 +3,93 @@ package layouts
|
||||
import "image"
|
||||
import "git.tebibyte.media/tomo/tomo"
|
||||
|
||||
type Row struct { }
|
||||
// Contract is a layout that arranges boxes in a simple row or column according
|
||||
// to their minimum sizes.
|
||||
type Contract bool
|
||||
|
||||
func (Row) MinimumSize (hints tomo.LayoutHints, boxes []tomo.Box) image.Point {
|
||||
dot := image.Point { }
|
||||
for _, box := range boxes {
|
||||
minimum := box.MinimumSize()
|
||||
dot.X += minimum.X
|
||||
if dot.Y < minimum.Y {
|
||||
dot.Y = minimum.Y
|
||||
// ContractVertical is a vertical contracted layout.
|
||||
const ContractVertical Contract = true
|
||||
|
||||
// ContractHorizontal is a horizontal contracted layout.
|
||||
const ContractHorizontal Contract = false
|
||||
|
||||
func (contract Contract) MinimumSize (hints tomo.LayoutHints, boxes []tomo.Box) image.Point {
|
||||
if contract.v() {
|
||||
dot := image.Point { }
|
||||
for _, box := range boxes {
|
||||
minimum := box.MinimumSize()
|
||||
dot.Y += minimum.Y
|
||||
if dot.X < minimum.X {
|
||||
dot.X = minimum.X
|
||||
}
|
||||
}
|
||||
dot.Y += hints.Gap.Y * (len(boxes) - 1)
|
||||
return dot
|
||||
} else {
|
||||
dot := image.Point { }
|
||||
for _, box := range boxes {
|
||||
minimum := box.MinimumSize()
|
||||
dot.X += minimum.X
|
||||
if dot.Y < minimum.Y {
|
||||
dot.Y = minimum.Y
|
||||
}
|
||||
}
|
||||
dot.X += hints.Gap.X * (len(boxes) - 1)
|
||||
return dot
|
||||
}
|
||||
}
|
||||
|
||||
func (contract Contract) Arrange (hints tomo.LayoutHints, boxes []tomo.Box) {
|
||||
if contract.v() {
|
||||
dot := hints.Bounds.Min
|
||||
for index, box := range boxes {
|
||||
if index > 0 { dot.Y += hints.Gap.Y }
|
||||
minimum := box.MinimumSize()
|
||||
box.SetBounds(image.Rectangle {
|
||||
Min: dot,
|
||||
Max: dot.Add(image.Pt(hints.Bounds.Dx(), minimum.Y)),
|
||||
})
|
||||
dot.Y += minimum.Y
|
||||
}
|
||||
|
||||
height := dot.Y - hints.Bounds.Min.Y
|
||||
offset := 0
|
||||
|
||||
switch hints.AlignY {
|
||||
case tomo.AlignMiddle:
|
||||
offset = (hints.Bounds.Dy() - height) / 2
|
||||
case tomo.AlignEnd:
|
||||
offset = hints.Bounds.Dy() - height
|
||||
}
|
||||
for _, box := range boxes {
|
||||
box.SetBounds(box.Bounds().Add(image.Pt(0, offset)))
|
||||
}
|
||||
} else {
|
||||
dot := hints.Bounds.Min
|
||||
for index, box := range boxes {
|
||||
if index > 0 { dot.X += hints.Gap.X }
|
||||
minimum := box.MinimumSize()
|
||||
box.SetBounds(image.Rectangle {
|
||||
Min: dot,
|
||||
Max: dot.Add(image.Pt(minimum.X, hints.Bounds.Dy())),
|
||||
})
|
||||
dot.X += minimum.X
|
||||
}
|
||||
|
||||
width := dot.X - hints.Bounds.Min.X
|
||||
offset := 0
|
||||
|
||||
switch hints.AlignX {
|
||||
case tomo.AlignMiddle:
|
||||
offset = (hints.Bounds.Dx() - width) / 2
|
||||
case tomo.AlignEnd:
|
||||
offset = hints.Bounds.Dx() - width
|
||||
}
|
||||
for _, box := range boxes {
|
||||
box.SetBounds(box.Bounds().Add(image.Pt(offset, 0)))
|
||||
}
|
||||
}
|
||||
dot.X += hints.Gap.X * (len(boxes) - 1)
|
||||
return dot
|
||||
}
|
||||
|
||||
func (Row) Arrange (hints tomo.LayoutHints, boxes []tomo.Box) {
|
||||
// TODO respect alignment value
|
||||
dot := hints.Bounds.Min
|
||||
for index, box := range boxes {
|
||||
if index > 0 { dot.X += hints.Gap.X }
|
||||
minimum := box.MinimumSize()
|
||||
box.SetBounds(image.Rectangle {
|
||||
Min: dot,
|
||||
Max: dot.Add(image.Pt(minimum.X, hints.Bounds.Dy())),
|
||||
})
|
||||
dot.X += minimum.X
|
||||
}
|
||||
|
||||
width := dot.X - hints.Bounds.Min.X
|
||||
offset := 0
|
||||
|
||||
switch hints.AlignX {
|
||||
case tomo.AlignMiddle:
|
||||
offset = (hints.Bounds.Dx() - width) / 2
|
||||
case tomo.AlignEnd:
|
||||
offset = hints.Bounds.Dx() - width
|
||||
}
|
||||
for _, box := range boxes {
|
||||
box.SetBounds(box.Bounds().Add(image.Pt(offset, 0)))
|
||||
}
|
||||
}
|
||||
|
||||
type Column struct { }
|
||||
|
||||
func (Column) MinimumSize (hints tomo.LayoutHints, boxes []tomo.Box) image.Point {
|
||||
dot := image.Point { }
|
||||
for _, box := range boxes {
|
||||
minimum := box.MinimumSize()
|
||||
dot.Y += minimum.Y
|
||||
if dot.X < minimum.X {
|
||||
dot.X = minimum.X
|
||||
}
|
||||
}
|
||||
dot.Y += hints.Gap.Y * (len(boxes) - 1)
|
||||
return dot
|
||||
}
|
||||
|
||||
func (Column) Arrange (hints tomo.LayoutHints, boxes []tomo.Box) {
|
||||
// TODO respect alignment value
|
||||
dot := hints.Bounds.Min
|
||||
for index, box := range boxes {
|
||||
if index > 0 { dot.Y += hints.Gap.Y }
|
||||
minimum := box.MinimumSize()
|
||||
box.SetBounds(image.Rectangle {
|
||||
Min: dot,
|
||||
Max: dot.Add(image.Pt(hints.Bounds.Dx(), minimum.Y)),
|
||||
})
|
||||
dot.Y += minimum.Y
|
||||
}
|
||||
|
||||
height := dot.Y - hints.Bounds.Min.Y
|
||||
offset := 0
|
||||
|
||||
switch hints.AlignY {
|
||||
case tomo.AlignMiddle:
|
||||
offset = (hints.Bounds.Dy() - height) / 2
|
||||
case tomo.AlignEnd:
|
||||
offset = hints.Bounds.Dy() - height
|
||||
}
|
||||
for _, box := range boxes {
|
||||
box.SetBounds(box.Bounds().Add(image.Pt(0, offset)))
|
||||
}
|
||||
}
|
||||
func (contract Contract) v () bool { return contract == ContractVertical }
|
||||
func (contract Contract) h () bool { return contract == ContractHorizontal }
|
||||
|
||||
100
numberinput.go
Normal file
100
numberinput.go
Normal file
@@ -0,0 +1,100 @@
|
||||
package objects
|
||||
|
||||
import "math"
|
||||
import "strconv"
|
||||
import "git.tebibyte.media/tomo/tomo"
|
||||
import "git.tebibyte.media/tomo/tomo/theme"
|
||||
import "git.tebibyte.media/tomo/tomo/input"
|
||||
import "git.tebibyte.media/tomo/tomo/event"
|
||||
import "git.tebibyte.media/tomo/objects/layouts"
|
||||
|
||||
// NumberInput is an editable text box which accepts only numbers, and has
|
||||
// controls to increment and decrement its value.
|
||||
type NumberInput struct {
|
||||
tomo.ContainerBox
|
||||
input *TextInput
|
||||
increment *Button
|
||||
decrement *Button
|
||||
on struct {
|
||||
enter event.FuncBroadcaster
|
||||
edit event.FuncBroadcaster
|
||||
}
|
||||
}
|
||||
|
||||
// NewNumberInput creates a new number input with the specified value.
|
||||
func NewNumberInput (value float64) *NumberInput {
|
||||
box := &NumberInput {
|
||||
ContainerBox: tomo.NewContainerBox(),
|
||||
input: NewTextInput(""),
|
||||
increment: NewButton(""),
|
||||
decrement: NewButton(""),
|
||||
}
|
||||
theme.Apply(box, theme.R("objects", "NumberInput", ""))
|
||||
box.Add(box.input)
|
||||
box.Add(box.decrement)
|
||||
box.Add(box.increment)
|
||||
box.SetLayout(layouts.NewGrid([]bool { true, false, false }, []bool { true }))
|
||||
box.increment.SetIcon(theme.IconActionIncrement)
|
||||
box.decrement.SetIcon(theme.IconActionDecrement)
|
||||
|
||||
box.SetValue(value)
|
||||
|
||||
box.CaptureScroll(true)
|
||||
box.CaptureKeyboard(true)
|
||||
|
||||
box.OnScroll(box.handleScroll)
|
||||
box.OnKeyDown(box.handleKeyDown)
|
||||
box.input.OnEnter(box.handleEnter)
|
||||
box.input.OnEdit(box.on.edit.Broadcast)
|
||||
box.increment.OnClick(func () { box.shift(1) })
|
||||
box.decrement.OnClick(func () { box.shift(-1) })
|
||||
return box
|
||||
}
|
||||
|
||||
// SetValue sets the value of the input.
|
||||
func (this *NumberInput) SetValue (value float64) {
|
||||
this.input.SetText(strconv.FormatFloat(value, 'g', -1, 64))
|
||||
}
|
||||
|
||||
// Value returns the value of the input.
|
||||
func (this *NumberInput) Value () float64 {
|
||||
value, _ := strconv.ParseFloat(this.input.Text(), 64)
|
||||
return value
|
||||
}
|
||||
|
||||
// OnEnter specifies a function to be called when the user presses enter within
|
||||
// the text input.
|
||||
func (this *NumberInput) OnEnter (callback func ()) event.Cookie {
|
||||
return this.on.enter.Connect(callback)
|
||||
}
|
||||
|
||||
// OnEdit specifies a function to be called when the user edits the input value.
|
||||
func (this *NumberInput) OnEdit (callback func ()) event.Cookie {
|
||||
return this.on.edit.Connect(callback)
|
||||
}
|
||||
|
||||
func (this *NumberInput) shift (by int) {
|
||||
this.SetValue(this.Value() + float64(by))
|
||||
this.on.edit.Broadcast()
|
||||
}
|
||||
|
||||
func (this *NumberInput) handleKeyDown (key input.Key, numpad bool) {
|
||||
switch key {
|
||||
case input.KeyUp: this.shift(1)
|
||||
case input.KeyDown: this.shift(-1)
|
||||
default: this.input.handleKeyDown(key, numpad)
|
||||
}
|
||||
}
|
||||
|
||||
func (this *NumberInput) handleScroll (x, y float64) {
|
||||
if x == 0 {
|
||||
this.shift(-int(math.Round(y)))
|
||||
} else {
|
||||
this.input.handleScroll(x, y)
|
||||
}
|
||||
}
|
||||
|
||||
func (this *NumberInput) handleEnter () {
|
||||
this.SetValue(this.Value())
|
||||
this.on.enter.Broadcast()
|
||||
}
|
||||
364
scrollbar.go
Normal file
364
scrollbar.go
Normal file
@@ -0,0 +1,364 @@
|
||||
package objects
|
||||
|
||||
import "image"
|
||||
import "git.tebibyte.media/tomo/tomo"
|
||||
import "git.tebibyte.media/tomo/tomo/theme"
|
||||
import "git.tebibyte.media/tomo/tomo/input"
|
||||
import "git.tebibyte.media/tomo/tomo/event"
|
||||
|
||||
// Scrollbar is a special type of slider that can control the scroll of any
|
||||
// overflowing ContainerBox.
|
||||
type Scrollbar struct {
|
||||
tomo.ContainerBox
|
||||
handle *SliderHandle
|
||||
layout scrollbarLayout
|
||||
dragging bool
|
||||
dragOffset image.Point
|
||||
|
||||
linkCookie event.Cookie
|
||||
|
||||
on struct {
|
||||
valueChange event.FuncBroadcaster
|
||||
}
|
||||
}
|
||||
|
||||
func newScrollbar (orient string) *Scrollbar {
|
||||
this := &Scrollbar {
|
||||
ContainerBox: tomo.NewContainerBox(),
|
||||
handle: &SliderHandle {
|
||||
Box: tomo.NewBox(),
|
||||
},
|
||||
layout: scrollbarLayout {
|
||||
vertical: orient == "vertical",
|
||||
},
|
||||
}
|
||||
|
||||
this.Add(this.handle)
|
||||
this.SetFocusable(true)
|
||||
|
||||
this.CaptureDND(true)
|
||||
this.CaptureMouse(true)
|
||||
this.CaptureScroll(true)
|
||||
this.CaptureKeyboard(true)
|
||||
|
||||
this.OnKeyDown(this.handleKeyDown)
|
||||
this.OnMouseDown(this.handleMouseDown)
|
||||
this.OnMouseUp(this.handleMouseUp)
|
||||
this.OnMouseMove(this.handleMouseMove)
|
||||
this.OnScroll(this.handleScroll)
|
||||
theme.Apply(this.handle, theme.R("objects", "SliderHandle", orient))
|
||||
theme.Apply(this, theme.R("objects", "Slider", orient))
|
||||
return this
|
||||
}
|
||||
|
||||
// NewVerticalScrollbar creates a new vertical scrollbar.
|
||||
func NewVerticalScrollbar () *Scrollbar {
|
||||
return newScrollbar("vertical")
|
||||
}
|
||||
|
||||
// NewHorizontalScrollbar creates a new horizontal scrollbar.
|
||||
func NewHorizontalScrollbar () *Scrollbar {
|
||||
return newScrollbar("horizontal")
|
||||
}
|
||||
|
||||
// Link assigns this scrollbar to a ContentBox. Closing the returned cookie will
|
||||
// unlink it.
|
||||
func (this *Scrollbar) Link (box tomo.ContentBox) event.Cookie {
|
||||
this.layout.linked = box
|
||||
this.linkCookie = this.newLinkCookie (
|
||||
box.OnContentBoundsChange(this.handleLinkedContentBoundsChange))
|
||||
this.SetLayout(this.layout)
|
||||
return this.linkCookie
|
||||
}
|
||||
|
||||
func (this *Scrollbar) handleLinkedContentBoundsChange () {
|
||||
if this.layout.linked == nil { return }
|
||||
previousValue := this.layout.value
|
||||
trackLength := this.layout.contentLength() - this.layout.viewportLength()
|
||||
if trackLength == 0 {
|
||||
this.layout.value = 0
|
||||
} else {
|
||||
this.layout.value = this.layout.contentPos() / trackLength
|
||||
}
|
||||
this.SetLayout(this.layout)
|
||||
if this.layout.value != previousValue {
|
||||
this.on.valueChange.Broadcast()
|
||||
}
|
||||
}
|
||||
|
||||
// SetValue sets the value of the scrollbar between 0 and 1, where 0 is scrolled
|
||||
// all the way to the left/top, and 1 is scrolled all the way to the
|
||||
// right/bottom.
|
||||
func (this *Scrollbar) SetValue (value float64) {
|
||||
if this.layout.linked == nil { return }
|
||||
if value > 1 { value = 1 }
|
||||
if value < 0 { value = 0 }
|
||||
|
||||
trackLength := this.layout.contentLength() - this.layout.viewportLength()
|
||||
position := trackLength * value
|
||||
point := this.layout.linked.ContentBounds().Min
|
||||
if this.layout.vertical {
|
||||
point.Y = -int(position)
|
||||
} else {
|
||||
point.X = -int(position)
|
||||
}
|
||||
this.layout.linked.ScrollTo(point)
|
||||
|
||||
}
|
||||
|
||||
// Value returns the value of the scrollbar between 0 and 1 where 0 is scrolled
|
||||
// all the way to the left/top, and 1 is scrolled all the way to the
|
||||
// right/bottom.
|
||||
func (this *Scrollbar) Value () float64 {
|
||||
if this.layout.linked == nil { return 0 }
|
||||
return this.layout.value
|
||||
}
|
||||
|
||||
// OnValueChange specifies a function to be called when the position of the
|
||||
// scrollbar changes.
|
||||
func (this *Scrollbar) OnValueChange (callback func ()) event.Cookie {
|
||||
return this.on.valueChange.Connect(callback)
|
||||
}
|
||||
|
||||
func (this *Scrollbar) handleKeyDown (key input.Key, numpad bool) {
|
||||
var increment float64; if this.layout.vertical {
|
||||
increment = -0.05
|
||||
} else {
|
||||
increment = 0.05
|
||||
}
|
||||
|
||||
switch key {
|
||||
case input.KeyUp, input.KeyLeft:
|
||||
if this.Modifiers().Alt {
|
||||
this.SetValue(0)
|
||||
} else {
|
||||
this.SetValue(this.Value() - increment)
|
||||
}
|
||||
case input.KeyDown, input.KeyRight:
|
||||
if this.Modifiers().Alt {
|
||||
this.SetValue(1)
|
||||
} else {
|
||||
this.SetValue(this.Value() + increment)
|
||||
}
|
||||
case input.KeyHome:
|
||||
this.SetValue(0)
|
||||
case input.KeyEnd:
|
||||
this.SetValue(1)
|
||||
}
|
||||
}
|
||||
|
||||
func (this *Scrollbar) handleMouseDown (button input.Button) {
|
||||
pointer := this.MousePosition()
|
||||
handle := this.handle.Bounds()
|
||||
|
||||
within := pointer.In(handle)
|
||||
var above bool; if this.layout.vertical {
|
||||
above = pointer.Y < handle.Min.Y + handle.Dy() / 2
|
||||
} else {
|
||||
above = pointer.X < handle.Min.X + handle.Dx() / 2
|
||||
}
|
||||
|
||||
switch button {
|
||||
case input.ButtonLeft:
|
||||
if within {
|
||||
this.dragging = true
|
||||
this.dragOffset =
|
||||
pointer.Sub(this.handle.Bounds().Min).
|
||||
Add(this.InnerBounds().Min)
|
||||
this.drag()
|
||||
} else {
|
||||
this.dragOffset = this.fallbackDragOffset()
|
||||
this.dragging = true
|
||||
this.drag()
|
||||
}
|
||||
case input.ButtonMiddle:
|
||||
if above {
|
||||
this.scrollBy(this.pageSize())
|
||||
} else {
|
||||
this.scrollBy(-this.pageSize())
|
||||
}
|
||||
case input.ButtonRight:
|
||||
if above {
|
||||
this.scrollBy(this.stepSize())
|
||||
} else {
|
||||
this.scrollBy(-this.stepSize())
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func (this *Scrollbar) handleMouseUp (button input.Button) {
|
||||
if button != input.ButtonLeft || !this.dragging { return }
|
||||
this.dragging = false
|
||||
}
|
||||
|
||||
func (this *Scrollbar) handleMouseMove () {
|
||||
if !this.dragging { return }
|
||||
this.drag()
|
||||
}
|
||||
|
||||
func (this *Scrollbar) handleScroll (x, y float64) {
|
||||
if this.layout.linked == nil { return }
|
||||
this.layout.linked.ScrollTo (
|
||||
this.layout.linked.ContentBounds().Min.
|
||||
Sub(image.Pt(int(x), int(y))))
|
||||
}
|
||||
|
||||
func (this *Scrollbar) drag () {
|
||||
pointer := this.MousePosition().Sub(this.dragOffset)
|
||||
gutter := this.InnerBounds()
|
||||
handle := this.handle.Bounds()
|
||||
|
||||
if this.layout.vertical {
|
||||
this.SetValue (
|
||||
float64(pointer.Y) /
|
||||
float64(gutter.Dy() - handle.Dy()))
|
||||
} else {
|
||||
this.SetValue (
|
||||
float64(pointer.X) /
|
||||
float64(gutter.Dx() - handle.Dx()))
|
||||
}
|
||||
}
|
||||
|
||||
func (this *Scrollbar) fallbackDragOffset () image.Point {
|
||||
if this.layout.vertical {
|
||||
return this.InnerBounds().Min.
|
||||
Add(image.Pt(0, this.handle.Bounds().Dy() / 2))
|
||||
} else {
|
||||
return this.InnerBounds().Min.
|
||||
Add(image.Pt(this.handle.Bounds().Dx() / 2, 0))
|
||||
}
|
||||
}
|
||||
|
||||
func (this *Scrollbar) pageSize () int {
|
||||
if this.layout.linked == nil { return 0 }
|
||||
viewport := this.layout.linked.InnerBounds()
|
||||
if this.layout.vertical {
|
||||
return viewport.Dy()
|
||||
} else {
|
||||
return viewport.Dx()
|
||||
}
|
||||
}
|
||||
|
||||
func (this *Scrollbar) stepSize () int {
|
||||
// FIXME: this should not be hardcoded, need to get base font metrics
|
||||
// from theme somehow. should be (emspace, lineheight)
|
||||
return 16
|
||||
}
|
||||
|
||||
func (this *Scrollbar) scrollBy (distance int) {
|
||||
if this.layout.linked == nil { return }
|
||||
var vector image.Point; if this.layout.vertical {
|
||||
vector.Y = distance
|
||||
} else {
|
||||
vector.X = distance
|
||||
}
|
||||
this.layout.linked.ScrollTo (
|
||||
this.layout.linked.ContentBounds().Min.
|
||||
Add(vector))
|
||||
}
|
||||
|
||||
type scrollbarCookie struct {
|
||||
owner *Scrollbar
|
||||
subCookies []event.Cookie
|
||||
}
|
||||
|
||||
func (this *Scrollbar) newLinkCookie (subCookies ...event.Cookie) *scrollbarCookie {
|
||||
return &scrollbarCookie {
|
||||
owner: this,
|
||||
subCookies: subCookies,
|
||||
}
|
||||
}
|
||||
|
||||
func (this *scrollbarCookie) Close () {
|
||||
for _, cookie := range this.subCookies {
|
||||
cookie.Close()
|
||||
}
|
||||
this.owner.layout.linked = nil
|
||||
this.owner.SetLayout(this.owner.layout)
|
||||
}
|
||||
|
||||
type scrollbarLayout struct {
|
||||
vertical bool
|
||||
value float64
|
||||
linked tomo.ContentBox
|
||||
}
|
||||
|
||||
func (scrollbarLayout) MinimumSize (hints tomo.LayoutHints, boxes []tomo.Box) image.Point {
|
||||
if len(boxes) != 1 { return image.Pt(0, 0) }
|
||||
return boxes[0].MinimumSize()
|
||||
}
|
||||
|
||||
func (this scrollbarLayout) Arrange (hints tomo.LayoutHints, boxes []tomo.Box) {
|
||||
if len(boxes) != 1 { return }
|
||||
handle := image.Rectangle { Max: boxes[0].MinimumSize() }
|
||||
gutter := hints.Bounds
|
||||
|
||||
var gutterLength float64;
|
||||
var handleMin float64;
|
||||
if this.vertical {
|
||||
gutterLength = float64(gutter.Dy())
|
||||
handleMin = float64(handle.Dy())
|
||||
} else {
|
||||
gutterLength = float64(gutter.Dx())
|
||||
handleMin = float64(handle.Dx())
|
||||
}
|
||||
|
||||
// calculate handle length
|
||||
handleLength := gutterLength * this.viewportContentRatio()
|
||||
if handleLength < handleMin { handleLength = handleMin }
|
||||
if handleLength >= gutterLength {
|
||||
// just hide the handle if it isn't needed.
|
||||
// TODO: we need a way to hide and show boxes, this is janky as
|
||||
// fuck
|
||||
boxes[0].SetBounds(image.Rect(-16, -16, 0, 0))
|
||||
return
|
||||
}
|
||||
if this.vertical {
|
||||
handle.Max.Y = int(handleLength)
|
||||
} else {
|
||||
handle.Max.X = int(handleLength)
|
||||
}
|
||||
|
||||
// calculate handle position
|
||||
handlePosition := (gutterLength - handleLength) * this.value
|
||||
var handleOffset image.Point
|
||||
if this.vertical {
|
||||
handleOffset = image.Pt(0, int(handlePosition))
|
||||
} else {
|
||||
handleOffset = image.Pt(int(handlePosition), 0)
|
||||
}
|
||||
handle = handle.Sub(handleOffset).Add(gutter.Min)
|
||||
|
||||
// place handle
|
||||
boxes[0].SetBounds(handle)
|
||||
|
||||
}
|
||||
|
||||
func (this scrollbarLayout) viewportContentRatio () float64 {
|
||||
if this.linked == nil { return 0 }
|
||||
return this.viewportLength() / this.contentLength()
|
||||
}
|
||||
|
||||
func (this scrollbarLayout) viewportLength () float64 {
|
||||
if this.vertical {
|
||||
return float64(this.linked.InnerBounds().Dy())
|
||||
} else {
|
||||
return float64(this.linked.InnerBounds().Dx())
|
||||
}
|
||||
}
|
||||
|
||||
func (this scrollbarLayout) contentLength () float64 {
|
||||
if this.vertical {
|
||||
return float64(this.linked.ContentBounds().Dy())
|
||||
} else {
|
||||
return float64(this.linked.ContentBounds().Dx())
|
||||
}
|
||||
}
|
||||
|
||||
func (this scrollbarLayout) contentPos () float64 {
|
||||
if this.vertical {
|
||||
return float64(this.linked.ContentBounds().Min.Y)
|
||||
} else {
|
||||
return float64(this.linked.ContentBounds().Min.X)
|
||||
}
|
||||
}
|
||||
190
scrollcontainer.go
Normal file
190
scrollcontainer.go
Normal file
@@ -0,0 +1,190 @@
|
||||
package objects
|
||||
|
||||
import "image"
|
||||
import "git.tebibyte.media/tomo/tomo"
|
||||
import "git.tebibyte.media/tomo/tomo/event"
|
||||
import "git.tebibyte.media/tomo/tomo/theme"
|
||||
|
||||
// ScrollSide determines which Scrollbars are active in a ScrollContainer.
|
||||
type ScrollSide int; const (
|
||||
ScrollVertical ScrollSide = 1 << iota
|
||||
ScrollHorizontal
|
||||
ScrollBoth = ScrollVertical | ScrollHorizontal
|
||||
)
|
||||
|
||||
// Horizontal returns true if the side includes a horizontal bar.
|
||||
func (sides ScrollSide) Horizontal () bool {
|
||||
return sides & ScrollHorizontal > 0
|
||||
}
|
||||
|
||||
// Vertical returns true if the side includes a vertical bar.
|
||||
func (sides ScrollSide) Vertical () bool {
|
||||
return sides & ScrollVertical > 0
|
||||
}
|
||||
|
||||
// String returns one of:
|
||||
// - both
|
||||
// - horizontal
|
||||
// - vertical
|
||||
// - none
|
||||
func (sides ScrollSide) String () string {
|
||||
switch {
|
||||
case sides.Horizontal() && sides.Vertical(): return "both"
|
||||
case sides.Horizontal(): return "horizontal"
|
||||
case sides.Vertical(): return "vertical"
|
||||
default: return "none"
|
||||
}
|
||||
}
|
||||
|
||||
// ScrollContainer couples a ContentBox with one or two Scrollbars.
|
||||
type ScrollContainer struct {
|
||||
tomo.ContainerBox
|
||||
layout *scrollContainerLayout
|
||||
|
||||
horizontalCookie event.Cookie
|
||||
verticalCookie event.Cookie
|
||||
}
|
||||
|
||||
// NewScrollContainer creates a new scroll container.
|
||||
func NewScrollContainer (sides ScrollSide) *ScrollContainer {
|
||||
this := &ScrollContainer {
|
||||
ContainerBox: tomo.NewContainerBox(),
|
||||
layout: &scrollContainerLayout { },
|
||||
}
|
||||
if sides.Vertical() {
|
||||
this.layout.vertical = NewVerticalScrollbar()
|
||||
this.Add(this.layout.vertical)
|
||||
}
|
||||
if sides.Horizontal() {
|
||||
this.layout.horizontal = NewHorizontalScrollbar()
|
||||
this.Add(this.layout.horizontal)
|
||||
}
|
||||
this.CaptureScroll(true)
|
||||
this.OnScroll(this.handleScroll)
|
||||
theme.Apply(this, theme.R("objects", "ScrollContainer", sides.String()))
|
||||
this.SetLayout(this.layout)
|
||||
return this
|
||||
}
|
||||
|
||||
// SetRoot sets the root child of the ScrollContainer. There can only be one at
|
||||
// a time, and setting it will remove and unlink the current child if there is
|
||||
// one.
|
||||
func (this *ScrollContainer) SetRoot (root tomo.ContentBox) {
|
||||
if this.layout.root != nil {
|
||||
// delete root and close cookies
|
||||
this.Delete(this.layout.root)
|
||||
if this.horizontalCookie != nil {
|
||||
this.horizontalCookie.Close()
|
||||
this.horizontalCookie = nil
|
||||
}
|
||||
if this.verticalCookie != nil {
|
||||
this.verticalCookie.Close()
|
||||
this.verticalCookie = nil
|
||||
}
|
||||
}
|
||||
this.layout.root = root
|
||||
if root != nil {
|
||||
// insert root at the beginning (for keynav)
|
||||
switch {
|
||||
case this.layout.vertical != nil:
|
||||
this.Insert(root, this.layout.vertical)
|
||||
case this.layout.horizontal != nil:
|
||||
this.Insert(root, this.layout.horizontal)
|
||||
default:
|
||||
this.Add(root)
|
||||
}
|
||||
|
||||
// link root and remember cookies
|
||||
if this.layout.horizontal != nil {
|
||||
this.horizontalCookie = this.layout.horizontal.Link(root)
|
||||
}
|
||||
if this.layout.vertical != nil {
|
||||
this.verticalCookie = this.layout.vertical.Link(root)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// SetValue sets the horizontal and vertical scrollbar values where 0 is all the
|
||||
// way to the left/top, and 1 is all the way to the right/bottom.
|
||||
func (this *ScrollContainer) SetValue (x, y float64) {
|
||||
if this.layout.horizontal != nil {
|
||||
this.layout.horizontal.SetValue(x)
|
||||
}
|
||||
if this.layout.vertical != nil {
|
||||
this.layout.vertical.SetValue(y)
|
||||
}
|
||||
}
|
||||
|
||||
// Value returns the horizontal and vertical scrollbar values where 0 is all the
|
||||
// way to the left/top, and 1 is all the way to the right/bottom.
|
||||
func (this *ScrollContainer) Value () (x, y float64) {
|
||||
if this.layout.horizontal != nil {
|
||||
x = this.layout.horizontal.Value()
|
||||
}
|
||||
if this.layout.vertical != nil {
|
||||
y = this.layout.vertical.Value()
|
||||
}
|
||||
return x, y
|
||||
}
|
||||
|
||||
func (this *ScrollContainer) handleScroll (x, y float64) {
|
||||
if this.layout.root == nil { return }
|
||||
this.layout.root.ScrollTo (
|
||||
this.layout.root.ContentBounds().Min.
|
||||
Sub(image.Pt(int(x), int(y))))
|
||||
}
|
||||
|
||||
type scrollContainerLayout struct {
|
||||
root tomo.ContentBox
|
||||
horizontal *Scrollbar
|
||||
vertical *Scrollbar
|
||||
}
|
||||
|
||||
func (this *scrollContainerLayout) MinimumSize (hints tomo.LayoutHints, boxes []tomo.Box) image.Point {
|
||||
var minimum image.Point; if this.root != nil {
|
||||
minimum = this.root.MinimumSize()
|
||||
}
|
||||
if this.horizontal != nil {
|
||||
minimum.Y += this.horizontal.MinimumSize().Y
|
||||
}
|
||||
if this.vertical != nil {
|
||||
minimum.X += this.vertical.MinimumSize().X
|
||||
minimum.Y = max(minimum.Y, this.vertical.MinimumSize().Y)
|
||||
}
|
||||
if this.horizontal != nil {
|
||||
minimum.X = max(minimum.X, this.horizontal.MinimumSize().X)
|
||||
}
|
||||
return minimum
|
||||
}
|
||||
|
||||
func (this *scrollContainerLayout) Arrange (hints tomo.LayoutHints, boxes []tomo.Box) {
|
||||
rootBounds := hints.Bounds
|
||||
if this.horizontal != nil {
|
||||
rootBounds.Max.Y -= this.horizontal.MinimumSize().Y
|
||||
}
|
||||
if this.vertical != nil {
|
||||
rootBounds.Max.X -= this.vertical.MinimumSize().X
|
||||
}
|
||||
if this.root != nil {
|
||||
this.root.SetBounds(rootBounds)
|
||||
}
|
||||
if this.horizontal != nil {
|
||||
this.horizontal.SetBounds(image.Rect (
|
||||
hints.Bounds.Min.X,
|
||||
rootBounds.Max.Y,
|
||||
rootBounds.Max.X,
|
||||
hints.Bounds.Max.Y))
|
||||
}
|
||||
if this.vertical != nil {
|
||||
this.vertical.SetBounds(image.Rect (
|
||||
rootBounds.Max.X,
|
||||
hints.Bounds.Min.Y,
|
||||
hints.Bounds.Max.X,
|
||||
rootBounds.Max.Y))
|
||||
}
|
||||
}
|
||||
|
||||
func max (x, y int) int {
|
||||
if x > y { return x }
|
||||
return y
|
||||
}
|
||||
@@ -16,4 +16,3 @@ func NewSeparator () *Separator {
|
||||
theme.Apply(this, theme.R("objects", "Separator", ""))
|
||||
return this
|
||||
}
|
||||
|
||||
|
||||
74
slider.go
74
slider.go
@@ -6,20 +6,22 @@ import "git.tebibyte.media/tomo/tomo/theme"
|
||||
import "git.tebibyte.media/tomo/tomo/input"
|
||||
import "git.tebibyte.media/tomo/tomo/event"
|
||||
|
||||
// UNDER CONSTRUCTION!
|
||||
|
||||
// Slider is a control that selects a numeric value between 0 and 1.
|
||||
type Slider struct {
|
||||
tomo.ContainerBox
|
||||
handle *SliderHandle
|
||||
layout sliderLayout
|
||||
dragging bool
|
||||
dragOffset image.Point
|
||||
step float64
|
||||
|
||||
on struct {
|
||||
valueChange event.FuncBroadcaster
|
||||
slide event.FuncBroadcaster
|
||||
}
|
||||
}
|
||||
|
||||
// SliderHandle is a simple object that serves as a handle for sliders and
|
||||
// scrollbars. It is completely inert.
|
||||
type SliderHandle struct {
|
||||
tomo.Box
|
||||
}
|
||||
@@ -33,78 +35,98 @@ func newSlider (orient string, value float64) *Slider {
|
||||
layout: sliderLayout {
|
||||
vertical: orient == "vertical",
|
||||
},
|
||||
step: 0.05,
|
||||
}
|
||||
|
||||
this.Add(this.handle)
|
||||
this.SetFocusable(true)
|
||||
this.SetPropagateEvents(false)
|
||||
|
||||
this.CaptureDND(true)
|
||||
this.CaptureMouse(true)
|
||||
this.CaptureScroll(true)
|
||||
this.CaptureKeyboard(true)
|
||||
|
||||
this.SetValue(value)
|
||||
this.OnKeyDown(this.handleKeyDown)
|
||||
this.OnMouseDown(this.handleMouseDown)
|
||||
this.OnMouseUp(this.handleMouseUp)
|
||||
this.OnMouseMove(this.handleMouseMove)
|
||||
this.OnScroll(this.handleScroll)
|
||||
theme.Apply(this.handle, theme.R("objects", "SliderHandle", orient))
|
||||
theme.Apply(this, theme.R("objects", "Slider", orient))
|
||||
return this
|
||||
}
|
||||
|
||||
// NewVerticalSlider creates a new vertical slider with the specified value.
|
||||
func NewVerticalSlider (value float64) *Slider {
|
||||
return newSlider("vertical", value)
|
||||
}
|
||||
|
||||
// NewHorizontalSlider creates a new horizontal slider with the specified value.
|
||||
func NewHorizontalSlider (value float64) *Slider {
|
||||
return newSlider("horizontal", value)
|
||||
}
|
||||
|
||||
// SetValue sets the value of the slider between 0 and 1.
|
||||
func (this *Slider) SetValue (value float64) {
|
||||
if value < 0 { value = 0 }
|
||||
if value > 1 { value = 1 }
|
||||
if value == this.layout.value { return }
|
||||
this.layout.value = value
|
||||
this.SetLayout(this.layout)
|
||||
this.on.valueChange.Broadcast()
|
||||
}
|
||||
|
||||
// Value returns the value of the slider between 0 and 1.
|
||||
func (this *Slider) Value () float64 {
|
||||
return this.layout.value
|
||||
}
|
||||
|
||||
func (this *Slider) OnValueChange (callback func ()) event.Cookie {
|
||||
return this.on.valueChange.Connect(callback)
|
||||
// OnValueChange specifies a function to be called when the user moves the
|
||||
// slider.
|
||||
func (this *Slider) OnSlide (callback func ()) event.Cookie {
|
||||
return this.on.slide.Connect(callback)
|
||||
}
|
||||
|
||||
func (this *Slider) handleKeyDown (key input.Key, numpad bool) {
|
||||
var increment float64; if this.layout.vertical {
|
||||
increment = -0.05
|
||||
} else {
|
||||
increment = 0.05
|
||||
}
|
||||
|
||||
switch key {
|
||||
case input.KeyUp, input.KeyLeft:
|
||||
if this.Modifiers().Alt {
|
||||
this.SetValue(0)
|
||||
} else {
|
||||
this.SetValue(this.Value() - 0.05)
|
||||
this.SetValue(this.Value() - increment)
|
||||
}
|
||||
this.on.slide.Broadcast()
|
||||
case input.KeyDown, input.KeyRight:
|
||||
if this.Modifiers().Alt {
|
||||
this.SetValue(1)
|
||||
} else {
|
||||
this.SetValue(this.Value() + 0.05)
|
||||
this.SetValue(this.Value() + increment)
|
||||
}
|
||||
this.on.slide.Broadcast()
|
||||
case input.KeyHome:
|
||||
this.SetValue(0)
|
||||
this.on.slide.Broadcast()
|
||||
case input.KeyEnd:
|
||||
this.SetValue(1)
|
||||
this.on.slide.Broadcast()
|
||||
}
|
||||
}
|
||||
|
||||
func (this *Slider) handleMouseDown (button input.Button) {
|
||||
pointer := this.MousePosition()
|
||||
handle := this.handle.Bounds()
|
||||
var above, within bool
|
||||
|
||||
if pointer.In(handle) {
|
||||
within = true
|
||||
} else if this.layout.vertical {
|
||||
above = pointer.Y < handle.Min.Y
|
||||
within := pointer.In(handle)
|
||||
var above bool; if this.layout.vertical {
|
||||
above = pointer.Y < handle.Min.Y + handle.Dy() / 2
|
||||
} else {
|
||||
above = pointer.X < handle.Min.X
|
||||
above = pointer.X < handle.Min.X + handle.Dx() / 2
|
||||
}
|
||||
|
||||
switch button {
|
||||
@@ -123,14 +145,18 @@ func (this *Slider) handleMouseDown (button input.Button) {
|
||||
case input.ButtonMiddle:
|
||||
if above {
|
||||
this.SetValue(0)
|
||||
this.on.slide.Broadcast()
|
||||
} else {
|
||||
this.SetValue(1)
|
||||
this.on.slide.Broadcast()
|
||||
}
|
||||
case input.ButtonRight:
|
||||
if above {
|
||||
this.SetValue(this.Value() - 0.05)
|
||||
this.SetValue(this.Value() - this.step)
|
||||
this.on.slide.Broadcast()
|
||||
} else {
|
||||
this.SetValue(this.Value() + 0.05)
|
||||
this.SetValue(this.Value() + this.step)
|
||||
this.on.slide.Broadcast()
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -145,6 +171,12 @@ func (this *Slider) handleMouseMove () {
|
||||
this.drag()
|
||||
}
|
||||
|
||||
func (this *Slider) handleScroll (x, y float64) {
|
||||
delta := (x + y) * 0.005
|
||||
this.SetValue(this.Value() + delta)
|
||||
this.on.slide.Broadcast()
|
||||
}
|
||||
|
||||
func (this *Slider) drag () {
|
||||
pointer := this.MousePosition().Sub(this.dragOffset)
|
||||
gutter := this.InnerBounds()
|
||||
@@ -152,6 +184,7 @@ func (this *Slider) drag () {
|
||||
|
||||
if this.layout.vertical {
|
||||
this.SetValue (
|
||||
1 -
|
||||
float64(pointer.Y) /
|
||||
float64(gutter.Dy() - handle.Dy()))
|
||||
} else {
|
||||
@@ -159,6 +192,7 @@ func (this *Slider) drag () {
|
||||
float64(pointer.X) /
|
||||
float64(gutter.Dx() - handle.Dx()))
|
||||
}
|
||||
this.on.slide.Broadcast()
|
||||
}
|
||||
|
||||
func (this *Slider) fallbackDragOffset () image.Point {
|
||||
@@ -188,8 +222,8 @@ func (this sliderLayout) Arrange (hints tomo.LayoutHints, boxes []tomo.Box) {
|
||||
|
||||
if this.vertical {
|
||||
height := gutter.Dy() - handle.Dy()
|
||||
offset := int(float64(height) * this.value)
|
||||
gutter.Max.X = handle.Max.X
|
||||
offset := int(float64(height) * (1 - this.value))
|
||||
handle.Max.X = gutter.Dx()
|
||||
boxes[0].SetBounds (
|
||||
handle.
|
||||
Add(image.Pt(0, offset)).
|
||||
@@ -197,7 +231,7 @@ func (this sliderLayout) Arrange (hints tomo.LayoutHints, boxes []tomo.Box) {
|
||||
} else {
|
||||
width := gutter.Dx() - handle.Dx()
|
||||
offset := int(float64(width) * this.value)
|
||||
gutter.Max.Y = handle.Max.Y
|
||||
handle.Max.Y = gutter.Dy()
|
||||
boxes[0].SetBounds (
|
||||
handle.
|
||||
Add(image.Pt(offset, 0)).
|
||||
|
||||
27
textview.go
Normal file
27
textview.go
Normal file
@@ -0,0 +1,27 @@
|
||||
package objects
|
||||
|
||||
import "image"
|
||||
import "git.tebibyte.media/tomo/tomo"
|
||||
import "git.tebibyte.media/tomo/tomo/theme"
|
||||
|
||||
// TextView is an area for displaying a large amount of multi-line text.
|
||||
type TextView struct {
|
||||
tomo.TextBox
|
||||
}
|
||||
|
||||
// NewTextView creates a new text view.
|
||||
func NewTextView (text string) *TextView {
|
||||
this := &TextView { TextBox: tomo.NewTextBox() }
|
||||
theme.Apply(this, theme.R("objects", "TextView", ""))
|
||||
this.SetFocusable(true)
|
||||
this.SetSelectable(true)
|
||||
this.SetText(text)
|
||||
this.SetOverflow(false, true)
|
||||
this.SetWrap(true)
|
||||
this.OnScroll(this.handleScroll)
|
||||
return this
|
||||
}
|
||||
|
||||
func (this *TextView) handleScroll (x, y float64) {
|
||||
this.ScrollTo(this.ContentBounds().Min.Add(image.Pt(int(x), int(y))))
|
||||
}
|
||||
Reference in New Issue
Block a user