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@ -0,0 +1,12 @@
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root = true
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[*]
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end_of_line = lf
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insert_final_newline = true
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indent_style = tab
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indent_size = 8
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charset = utf-8
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||||
[*.md]
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indent_style = space
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indent_size = 2
|
|
@ -1,6 +1,8 @@
|
|||
# tomo
|
||||
|
||||
WIP rewrite of tomo.
|
||||
[![Go Reference](https://pkg.go.dev/badge/git.tebibyte.media/tomo/tomo.svg)](https://pkg.go.dev/git.tebibyte.media/tomo/tomo)
|
||||
|
||||
This module will serve as a wafer-thin collection of interfaces and glue code so
|
||||
that plugins will be an actual viable concept.
|
||||
Tomo is a lightweight GUI toolkit written in pure Go. This repository defines
|
||||
the API that other components of the toolkit agree on. In order to use Tomo in
|
||||
an application, use [Nasin](https://git.tebibyte.media/tomo/nasin), which builds
|
||||
an application framework on top of Tomo.
|
||||
|
|
26
backend.go
26
backend.go
|
@ -3,19 +3,39 @@ package tomo
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|||
import "sort"
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import "image"
|
||||
import "errors"
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import "git.tebibyte.media/tomo/tomo/canvas"
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// Backend is any Tomo implementation. Backends handle window creation, layout,
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// rendering, and events so that there can be as many platform-specific
|
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// optimizations as possible.
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||||
type Backend interface {
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||||
NewWindow (image.Rectangle) (MainWindow, error)
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||||
// These methods create new objects. The backend must reject any object
|
||||
// that was not made by it.
|
||||
NewBox () Box
|
||||
NewTextBox () TextBox
|
||||
NewCanvasBox () CanvasBox
|
||||
NewContainerBox () ContainerBox
|
||||
|
||||
// NewWindow creates a normal MainWindow and returns it.
|
||||
NewWindow (image.Rectangle) (MainWindow, error)
|
||||
|
||||
// NewPlainWindow creates an undecorated window that does not appear in
|
||||
// window lists and returns it. This is intended for making things like
|
||||
// panels, docks, etc.
|
||||
NewPlainWindow (image.Rectangle) (MainWindow, error)
|
||||
|
||||
// NewTexture creates a new texture from an image. The backend must
|
||||
// reject any texture that was not made by it.
|
||||
NewTexture (image.Image) canvas.TextureCloser
|
||||
|
||||
// Run runs the event loop until Stop() is called, or the backend
|
||||
// experiences a fatal error.
|
||||
Run () error
|
||||
|
||||
// Stop must unblock run.
|
||||
Run () error
|
||||
Stop ()
|
||||
|
||||
// Do performs a callback function in the main thread as soon as
|
||||
// Do performs a callback function in the event loop thread as soon as
|
||||
// possible. This method must be safe to call concurrently.
|
||||
Do (func ())
|
||||
}
|
||||
|
|
|
@ -8,45 +8,60 @@ import "image/color"
|
|||
|
||||
// Cap represents a stroke cap type.
|
||||
type Cap int; const (
|
||||
CapButt Cap = iota
|
||||
CapRound
|
||||
CapSquare
|
||||
CapRound Cap = iota // Round cap that surrounds the point
|
||||
CapSquare // Square cap that surrounds the point
|
||||
CapButt // Square cap that ends at the point
|
||||
)
|
||||
|
||||
// Joint represents a stroke joint type.
|
||||
type Joint int; const (
|
||||
JointRount Joint = iota
|
||||
JointSharp
|
||||
JointMiter
|
||||
JointRount Joint = iota // Rounded joint
|
||||
JointSharp // Sharp joint
|
||||
JointMiter // Clipped/beveled joint
|
||||
)
|
||||
|
||||
// StrokeAlign determines whether a stroke is drawn inside, outside, or on a
|
||||
// path.
|
||||
type StrokeAlign int; const (
|
||||
StrokeAlignCenter StrokeAlign = iota
|
||||
StrokeAlignInner
|
||||
StrokeAlignOuter
|
||||
StrokeAlignCenter StrokeAlign = iota // Centered on the path
|
||||
StrokeAlignInner // Inset into the path
|
||||
StrokeAlignOuter // Outset around the path
|
||||
)
|
||||
|
||||
// Pen represents a drawing context that is linked to a canvas. Each canvas can
|
||||
// have multiple pens associated with it, each maintaining their own drawing
|
||||
// context.
|
||||
// state.
|
||||
type Pen interface {
|
||||
// Rectangle draws a rectangle
|
||||
// Rectangle draws a rectangle.
|
||||
Rectangle (image.Rectangle)
|
||||
|
||||
// Path draws a path
|
||||
// Path draws a path, which is a series of connected points.
|
||||
Path (points ...image.Point)
|
||||
|
||||
Closed (bool) // if the path is closed
|
||||
Cap (Cap) // line cap stype
|
||||
Joint (Joint) // line joint style
|
||||
StrokeWeight (int) // how thick the stroke is
|
||||
StrokeAlign (StrokeAlign) // where the stroke is drawn
|
||||
// StrokeWeight sets how thick the stroke is. The default value is zero.
|
||||
StrokeWeight (int)
|
||||
// SetClosed sets whether the path is a closed shape, or has an open
|
||||
// side. This only applies if the stroke weight is greater than zero.
|
||||
Closed (bool)
|
||||
// Cap sets how the ends of the stroke look. This only applies if the
|
||||
// stroke weight is greater than zero, and if the path is not closed.
|
||||
// The default value is CapRound.
|
||||
Cap (Cap)
|
||||
// Joint sets how bend points in the stroke look. This only applies if
|
||||
// the stroke weight is greater than zero. The default value is
|
||||
// JointRound.
|
||||
Joint (Joint)
|
||||
// StrokeAlign sets where the stroke is drawn in relation to the path.
|
||||
// This only applies if the stroke weight is greater than zero. The
|
||||
// default value is StrokeAlignCenter.
|
||||
StrokeAlign (StrokeAlign)
|
||||
|
||||
// set the stroke/fill to a solid color
|
||||
// Stroke sets the stroke to a solid color.
|
||||
Stroke (color.Color)
|
||||
Fill (color.Color)
|
||||
// Fill sets the fill to a solid color.
|
||||
Fill (color.Color)
|
||||
// Texture overlaps a texture onto the fill color.
|
||||
Texture (Texture)
|
||||
}
|
||||
|
||||
// Canvas is an image that supports drawing paths.
|
||||
|
@ -56,12 +71,15 @@ type Canvas interface {
|
|||
// Pen returns a new pen for this canvas.
|
||||
Pen () Pen
|
||||
|
||||
// Clip returns a new canvas that points to a specific area of this one.
|
||||
Clip (image.Rectangle) Canvas
|
||||
// SubCanvas returns a returns a Canvas representing the portion of this
|
||||
// Canvas visible and drawable through a rectangle. The returned value
|
||||
// shares pixels with the original Canvas.
|
||||
SubCanvas (image.Rectangle) Canvas
|
||||
}
|
||||
|
||||
// Drawer is an object that can draw to a canvas.
|
||||
type Drawer interface {
|
||||
// Draw draws to the given canvas.
|
||||
Draw (Canvas)
|
||||
}
|
||||
|
||||
|
|
|
@ -0,0 +1,21 @@
|
|||
package canvas
|
||||
|
||||
import "io"
|
||||
import "image"
|
||||
|
||||
// Texture is a handle that points to a 2D raster image managed by the backend.
|
||||
type Texture interface {
|
||||
image.Image
|
||||
|
||||
// SubTexture returns a returns a Texture representing the portion of
|
||||
// this Texture visible through a rectangle. The returned value shares
|
||||
// pixels with the original Texture.
|
||||
SubTexture (image.Rectangle) Texture
|
||||
}
|
||||
|
||||
// TextureCloser is a texture that can be closed. Anything that receives a
|
||||
// TextureCloser must close it after use.
|
||||
type TextureCloser interface {
|
||||
Texture
|
||||
io.Closer
|
||||
}
|
|
@ -27,7 +27,10 @@ func (mime Mime) String () string {
|
|||
return mime.Type + "/" + mime.Subtype
|
||||
}
|
||||
|
||||
// MimePlain returns the MIME type of plain text.
|
||||
func MimePlain () Mime { return Mime { "text", "plain" } }
|
||||
|
||||
// MimeFile returns the MIME type of a file path/URI.
|
||||
func MimeFile () Mime { return Mime { "text", "uri-list" } }
|
||||
|
||||
type byteReadCloser struct { *bytes.Reader }
|
||||
|
|
|
@ -45,6 +45,10 @@ func (broadcaster *Broadcaster[L]) ensure () {
|
|||
}
|
||||
}
|
||||
|
||||
// NoCookie is a cookie that does nothing when closed.
|
||||
type NoCookie struct { }
|
||||
func (NoCookie) Close () { }
|
||||
|
||||
type cookie[L any] struct {
|
||||
id int
|
||||
broadcaster *Broadcaster[L]
|
||||
|
@ -65,3 +69,17 @@ func (broadcaster *FuncBroadcaster) Broadcast () {
|
|||
listener()
|
||||
}
|
||||
}
|
||||
|
||||
type multiCookie []Cookie
|
||||
|
||||
// MultiCookie creates a single cookie that, when closed, closes a list of other
|
||||
// cookies.
|
||||
func MultiCookie (cookies ...Cookie) Cookie {
|
||||
return multiCookie(cookies)
|
||||
}
|
||||
|
||||
func (cookies multiCookie) Close () {
|
||||
for _, cookie := range cookies {
|
||||
cookie.Close()
|
||||
}
|
||||
}
|
||||
|
|
2
go.mod
2
go.mod
|
@ -2,4 +2,4 @@ module git.tebibyte.media/tomo/tomo
|
|||
|
||||
go 1.20
|
||||
|
||||
require golang.org/x/image v0.8.0
|
||||
require golang.org/x/image v0.11.0
|
||||
|
|
3
go.sum
3
go.sum
|
@ -3,6 +3,8 @@ golang.org/x/crypto v0.0.0-20190308221718-c2843e01d9a2/go.mod h1:djNgcEr1/C05ACk
|
|||
golang.org/x/crypto v0.0.0-20210921155107-089bfa567519/go.mod h1:GvvjBRRGRdwPK5ydBHafDWAxML/pGHZbMvKqRZ5+Abc=
|
||||
golang.org/x/image v0.8.0 h1:agUcRXV/+w6L9ryntYYsF2x9fQTMd4T8fiiYXAVW6Jg=
|
||||
golang.org/x/image v0.8.0/go.mod h1:PwLxp3opCYg4WR2WO9P0L6ESnsD6bLTWcw8zanLMVFM=
|
||||
golang.org/x/image v0.11.0 h1:ds2RoQvBvYTiJkwpSFDwCcDFNX7DqjL2WsUgTNk0Ooo=
|
||||
golang.org/x/image v0.11.0/go.mod h1:bglhjqbqVuEb9e9+eNR45Jfu7D+T4Qan+NhQk8Ck2P8=
|
||||
golang.org/x/mod v0.6.0-dev.0.20220419223038-86c51ed26bb4/go.mod h1:jJ57K6gSWd91VN4djpZkiMVwK6gcyfeH4XE8wZrZaV4=
|
||||
golang.org/x/mod v0.8.0/go.mod h1:iBbtSCu2XBx23ZKBPSOrRkjjQPZFPuis4dIYUhu/chs=
|
||||
golang.org/x/net v0.0.0-20190620200207-3b0461eec859/go.mod h1:z5CRVTTTmAJ677TzLLGU+0bjPO0LkuOLi4/5GtJWs/s=
|
||||
|
@ -26,6 +28,7 @@ golang.org/x/text v0.3.3/go.mod h1:5Zoc/QRtKVWzQhOtBMvqHzDpF6irO9z98xDceosuGiQ=
|
|||
golang.org/x/text v0.3.7/go.mod h1:u+2+/6zg+i71rQMx5EYifcz6MCKuco9NR6JIITiCfzQ=
|
||||
golang.org/x/text v0.7.0/go.mod h1:mrYo+phRRbMaCq/xk9113O4dZlRixOauAjOtrjsXDZ8=
|
||||
golang.org/x/text v0.10.0/go.mod h1:TvPlkZtksWOMsz7fbANvkp4WM8x/WCo/om8BMLbz+aE=
|
||||
golang.org/x/text v0.12.0/go.mod h1:TvPlkZtksWOMsz7fbANvkp4WM8x/WCo/om8BMLbz+aE=
|
||||
golang.org/x/tools v0.0.0-20180917221912-90fa682c2a6e/go.mod h1:n7NCudcB/nEzxVGmLbDWY5pfWTLqBcC2KZ6jyYvM4mQ=
|
||||
golang.org/x/tools v0.0.0-20191119224855-298f0cb1881e/go.mod h1:b+2E5dAYhXwXZwtnZ6UAqBI28+e2cm9otk0dWdXHAEo=
|
||||
golang.org/x/tools v0.1.12/go.mod h1:hNGJHUnrk76NpqgfD5Aqm5Crs+Hm0VOH/i9J2+nxYbc=
|
||||
|
|
|
@ -59,6 +59,18 @@ const (
|
|||
KeyF10 Key = 138
|
||||
KeyF11 Key = 139
|
||||
KeyF12 Key = 140
|
||||
KeyF13 Key = 141
|
||||
KeyF14 Key = 142
|
||||
KeyF15 Key = 143
|
||||
KeyF16 Key = 144
|
||||
KeyF17 Key = 145
|
||||
KeyF18 Key = 146
|
||||
KeyF19 Key = 147
|
||||
KeyF20 Key = 148
|
||||
KeyF21 Key = 149
|
||||
KeyF22 Key = 150
|
||||
KeyF23 Key = 151
|
||||
KeyF24 Key = 152
|
||||
)
|
||||
|
||||
// Button represents a mouse button.
|
||||
|
|
243
object.go
243
object.go
|
@ -3,6 +3,7 @@ package tomo
|
|||
import "image"
|
||||
import "image/color"
|
||||
import "golang.org/x/image/font"
|
||||
import "git.tebibyte.media/tomo/tomo/text"
|
||||
import "git.tebibyte.media/tomo/tomo/data"
|
||||
import "git.tebibyte.media/tomo/tomo/event"
|
||||
import "git.tebibyte.media/tomo/tomo/input"
|
||||
|
@ -16,6 +17,8 @@ type Side int; const (
|
|||
SideLeft
|
||||
)
|
||||
|
||||
// Inset represents a rectangle inset that can have a different value for each
|
||||
// side.
|
||||
type Inset [4]int
|
||||
|
||||
// I allows you to create an inset in a CSS-ish way:
|
||||
|
@ -84,11 +87,13 @@ func (inset Inset) Vertical () int {
|
|||
return inset[SideTop] + inset[SideBottom]
|
||||
}
|
||||
|
||||
// Border represents a single border of a box.
|
||||
type Border struct {
|
||||
Width Inset
|
||||
Color [4]color.Color
|
||||
}
|
||||
|
||||
// Align lists basic alignment types.
|
||||
type Align int; const (
|
||||
AlignStart Align = iota // similar to left-aligned text
|
||||
AlignMiddle // similar to center-aligned text
|
||||
|
@ -96,35 +101,86 @@ type Align int; const (
|
|||
AlignEven // similar to justified text
|
||||
)
|
||||
|
||||
// Object is any obscreen object. Each object must be linked to a box, even if
|
||||
// Object is any onscreen object. Each object must be linked to a box, even if
|
||||
// it is that box.
|
||||
type Object interface {
|
||||
Box () Box
|
||||
GetBox () Box
|
||||
}
|
||||
|
||||
// Box is a basic styled box.
|
||||
type Box interface {
|
||||
Object
|
||||
|
||||
Window () Window
|
||||
Bounds () image.Rectangle
|
||||
InnerBounds () image.Rectangle
|
||||
MinimumSize () image.Point
|
||||
SetBounds (image.Rectangle)
|
||||
SetColor (color.Color)
|
||||
SetBorder (...Border)
|
||||
// Window returns the Window this Box is a part of.
|
||||
Window () Window
|
||||
// Bounds returns the outer bounding rectangle of the Box relative to
|
||||
// the Window.
|
||||
Bounds () image.Rectangle
|
||||
// InnerBounds returns the inner bounding rectangle of the box. It is
|
||||
// the value of Bounds inset by the Box's border and padding.
|
||||
InnerBounds () image.Rectangle
|
||||
// MinimumSize returns the minimum width and height this Box's bounds
|
||||
// can be set to. This will return the value of whichever of these is
|
||||
// greater:
|
||||
// - The size as set by SetMinimumSize
|
||||
// - The size taken up by the Box's border and padding. If there is
|
||||
// internal content that does not overflow, the size of that is also
|
||||
// taken into account here.
|
||||
MinimumSize () image.Point
|
||||
// SetBounds sets the bounding rectangle of this Box relative to the
|
||||
// Window.
|
||||
SetBounds (image.Rectangle)
|
||||
// SetColor sets the background color of this Box.
|
||||
SetColor (color.Color)
|
||||
// SetTexture sets a repeating background texture. If the texture is
|
||||
// transparent, it will be overlayed atop the color specified by
|
||||
// SetColor().
|
||||
SetTexture (canvas.Texture)
|
||||
// SetBorder sets the Border(s) of the box. The first Border will be the
|
||||
// most outset, and the last Border will be the most inset.
|
||||
SetBorder (...Border)
|
||||
// SetMinimumSize sets the minimum width and height of the box, as
|
||||
// described in MinimumSize.
|
||||
SetMinimumSize (image.Point)
|
||||
SetPadding (Inset)
|
||||
// SetPadding sets the padding between the Box's innermost Border and
|
||||
// its content.
|
||||
SetPadding (Inset)
|
||||
// SetVisible sets whether or not this box is visible. If invisible,
|
||||
// it will not be drawn and no space will be created for it in the
|
||||
// layout. Boxes are visible by default.
|
||||
SetVisible (bool)
|
||||
// Visible returns whether or not this box is visible.
|
||||
Visible () bool
|
||||
|
||||
SetDNDData (data.Data)
|
||||
// SetDNDData sets the data that will be picked up if this Box is
|
||||
// dragged. If this is nil (which is the default), this Box will not be
|
||||
// picked up.
|
||||
SetDNDData (data.Data)
|
||||
// SetDNDAccept sets the type of data that can be dropped onto this Box.
|
||||
// If this is nil (which is the default), this Box will reject all
|
||||
// drops.
|
||||
SetDNDAccept (...data.Mime)
|
||||
SetFocused (bool)
|
||||
// SetFocused sets whether or not this Box has keyboard focus. If set to
|
||||
// true, this method will steal focus away from whichever Object
|
||||
// currently has focus.
|
||||
SetFocused (bool)
|
||||
// SetFocusable sets whether or not this Box can receive keyboard focus.
|
||||
// If set to false and the Box is already focused. the focus is removed.
|
||||
SetFocusable (bool)
|
||||
|
||||
Focused () bool
|
||||
Modifiers () input.Modifiers
|
||||
|
||||
// Focused returns whether or not this Box has keyboard focus.
|
||||
Focused () bool
|
||||
// Modifiers returns which modifier keys on the keyboard are currently
|
||||
// being held down.
|
||||
Modifiers () input.Modifiers
|
||||
// MousePosition returns the position of the mouse pointer relative to
|
||||
// the Window.
|
||||
MousePosition () image.Point
|
||||
|
||||
// These are event subscription functions that allow callbacks to be
|
||||
// connected to particular events. Multiple callbacks may be connected
|
||||
// to the same event at once. Callbacks can be removed by closing the
|
||||
// returned cookie.
|
||||
OnFocusEnter (func ()) event.Cookie
|
||||
OnFocusLeave (func ()) event.Cookie
|
||||
OnDNDEnter (func ()) event.Cookie
|
||||
|
@ -143,7 +199,18 @@ type Box interface {
|
|||
// CanvasBox is a box that can be drawn to.
|
||||
type CanvasBox interface {
|
||||
Box
|
||||
SetDrawer (canvas.Drawer)
|
||||
|
||||
// SetDrawer sets the Drawer that will be called upon to draw the Box's
|
||||
// content when it is invalidated. The Canvas passed to the drawer will
|
||||
// have these properties:
|
||||
// - It will have the same origin (0, 0) as the window which contains
|
||||
// the CanvasBox
|
||||
// - The Canvas bounds will describe the portion of the CanvasBox
|
||||
// visible on screen
|
||||
SetDrawer (canvas.Drawer)
|
||||
|
||||
// Invalidate causes the Box's area to be redrawn at the end of the
|
||||
// event cycle, even if it wouldn't be otherwise.
|
||||
Invalidate ()
|
||||
}
|
||||
|
||||
|
@ -151,9 +218,22 @@ type CanvasBox interface {
|
|||
// is to be embedded into TextBox and ContainerBox.
|
||||
type ContentBox interface {
|
||||
Box
|
||||
SetOverflow (horizontal, vertical bool)
|
||||
ContentBounds () image.Rectangle
|
||||
ScrollTo (image.Point)
|
||||
|
||||
// SetOverflow sets whether or not the Box's content overflows
|
||||
// horizontally and vertically. Overflowing content is clipped to the
|
||||
// bounds of the Box inset by all Borders (but not padding).
|
||||
SetOverflow (horizontal, vertical bool)
|
||||
// SetAlign sets how the Box's content is distributed horizontally and
|
||||
// vertically.
|
||||
SetAlign (x, y Align)
|
||||
// ContentBounds returns the bounds of the inner content of the Box
|
||||
// relative to the Box's InnerBounds.
|
||||
ContentBounds () image.Rectangle
|
||||
// ScrollTo shifts the origin of the Box's content to the origin of the
|
||||
// Box's InnerBounds, offset by the given point.
|
||||
ScrollTo (image.Point)
|
||||
// OnContentBoundsChange specifies a function to be called when the
|
||||
// Box's ContentBounds or InnerBounds changes.
|
||||
OnContentBoundsChange (func ()) event.Cookie
|
||||
}
|
||||
|
||||
|
@ -161,59 +241,136 @@ type ContentBox interface {
|
|||
type TextBox interface {
|
||||
ContentBox
|
||||
|
||||
SetText (string)
|
||||
// SetText sets the text content of the Box.
|
||||
SetText (string)
|
||||
// SetTextColor sets the text color.
|
||||
SetTextColor (color.Color)
|
||||
SetFace (font.Face)
|
||||
SetHAlign (Align)
|
||||
SetVAlign (Align)
|
||||
// SetFace sets the font face text is rendered in.
|
||||
SetFace (font.Face)
|
||||
// SetWrap sets whether or not the text wraps.
|
||||
SetWrap (bool)
|
||||
|
||||
// SetSelectable sets whether or not the text content can be
|
||||
// highlighted/selected.
|
||||
SetSelectable (bool)
|
||||
// SetDotColor sets the highlight color of selected text.
|
||||
SetDotColor (color.Color)
|
||||
// Select sets the text cursor or selection.
|
||||
Select (text.Dot)
|
||||
// Dot returns the text cursor or selection.
|
||||
Dot () text.Dot
|
||||
// OnDotChange specifies a function to be called when the text cursor or
|
||||
// selection changes.
|
||||
OnDotChange (func ()) event.Cookie
|
||||
}
|
||||
|
||||
// ContentBox is a box that can contain child objects. It arranges them
|
||||
// ContentBox is a box that can contain child Objects. It arranges them
|
||||
// according to a layout rule.
|
||||
type ContainerBox interface {
|
||||
ContentBox
|
||||
SetGap (image.Point)
|
||||
Add (Object)
|
||||
Delete (Object)
|
||||
Insert (child Object, before Object)
|
||||
Clear ()
|
||||
Length () int
|
||||
At (int) Object
|
||||
|
||||
// SetGap sets the gap between child Objects.
|
||||
SetGap (image.Point)
|
||||
// Add appends a child Object. If the object is already a child of
|
||||
// another object, it will be removed from that object first.
|
||||
Add (Object)
|
||||
// Remove removes a child Object, if it is a child of this Box.
|
||||
Remove (Object)
|
||||
// Insert inserts a child Object before a specified Object. If the
|
||||
// before Object is nil or is not contained within this Box, the
|
||||
// inserted Object is appended.
|
||||
Insert (child Object, before Object)
|
||||
// Clear removes all child Objects.
|
||||
Clear ()
|
||||
// Length returns the amount of child Objects.
|
||||
Length () int
|
||||
// At returns the child Object at the specified index.
|
||||
At (int) Object
|
||||
// SetLayout sets the layout of this Box. Child Objects will be
|
||||
// positioned according to it.
|
||||
SetLayout (Layout)
|
||||
|
||||
// These methods control whether certain user input events get
|
||||
// propagated to child Objects. If set to true, the relevant events will
|
||||
// be sent to this container. If set to false (which is the default),
|
||||
// the events will be sent to the appropriate child Object.
|
||||
CaptureDND (bool)
|
||||
CaptureMouse (bool)
|
||||
CaptureScroll (bool)
|
||||
CaptureKeyboard (bool)
|
||||
}
|
||||
|
||||
// LayoutHints are passed to a layout to tell it how to arrange child boxes.
|
||||
type LayoutHints struct {
|
||||
// Bounds is the bounding rectangle that children should be placed
|
||||
// within. Any padding values are already applied.
|
||||
Bounds image.Rectangle
|
||||
// OverflowX and OverflowY control whether child Boxes may be positioned
|
||||
// outside of Bounds.
|
||||
OverflowX bool
|
||||
OverflowY bool
|
||||
// AlignX and AlignY control how child Boxes are aligned horizontally
|
||||
// and vertically. The effect of this may vary depending on the Layout.
|
||||
AlignX Align
|
||||
AlignY Align
|
||||
// Gap controls the amount of horizontal and vertical spacing in-between
|
||||
// child Boxes.
|
||||
Gap image.Point
|
||||
}
|
||||
|
||||
// Layout can be given to a ContainerBox to arrange child objects.
|
||||
// A Layout can be given to a ContainerBox to arrange child objects.
|
||||
type Layout interface {
|
||||
// MinimumSize returns the minimum width and height of
|
||||
// LayoutHints.Bounds needed to properly lay out all child Boxes.
|
||||
MinimumSize (LayoutHints, []Box) image.Point
|
||||
Arrange (LayoutHints, []Box)
|
||||
// Arrange arranges child boxes according to the given LayoutHints.
|
||||
Arrange (LayoutHints, []Box)
|
||||
}
|
||||
|
||||
// Window is an operating system window. It can contain one object.
|
||||
type Window interface {
|
||||
SetRoot (Object)
|
||||
// SetRoot sets the root child of the window. There can only be one at
|
||||
// a time, and setting it will remove the current child if there is one.
|
||||
SetRoot (Object)
|
||||
// SetTitle sets the title of the window.
|
||||
SetTitle (string)
|
||||
SetIcon (sizes []image.Image)
|
||||
NewMenu (image.Rectangle) (Window, error)
|
||||
// SetIcon sets the icon of the window. When multiple icon sizes are
|
||||
// provided, the best fitting one is chosen for display.
|
||||
SetIcon (... image.Image)
|
||||
// Widget returns a window representing a smaller iconified form of this
|
||||
// window. How exactly this window is used depends on the platform.
|
||||
// Subsequent calls to this method on the same window will return the
|
||||
// same window object.
|
||||
Widget () (Window, error)
|
||||
// NewMenu creates a new menu window. This window is undecorated and
|
||||
// will close once the user clicks outside of it.
|
||||
NewMenu (image.Rectangle) (Window, error)
|
||||
// NewModal creates a new modal window that blocks all input to this
|
||||
// window until it is closed.
|
||||
NewModal (image.Rectangle) (Window, error)
|
||||
Widget () (Window, error)
|
||||
Copy (data.Data)
|
||||
Paste (callback func (data.Data, error), accept ...data.Mime)
|
||||
Show ()
|
||||
Hide ()
|
||||
Close ()
|
||||
OnClose (func ()) event.Cookie
|
||||
// Copy copies data to the clipboard.
|
||||
Copy (data.Data)
|
||||
// Paste reads data from the clipboard. When the data is available or an
|
||||
// error has occurred, the provided function will be called.
|
||||
Paste (callback func (data.Data, error), accept ...data.Mime)
|
||||
// SetVisible sets whether or not this window is visible. Windows are
|
||||
// invisible by default.
|
||||
SetVisible (bool)
|
||||
// Visible returns whether or not this window is visible.
|
||||
Visible () bool
|
||||
// Close closes the window.
|
||||
Close ()
|
||||
// OnClose specifies a function to be called when the window is closed.
|
||||
OnClose (func ()) event.Cookie
|
||||
}
|
||||
|
||||
// MainWindow is a top-level operating system window.
|
||||
type MainWindow interface {
|
||||
Window
|
||||
|
||||
// NewChild creates a new window that is semantically a child of this
|
||||
// window. It does not actually reside within this window, but it may be
|
||||
// linked to it via some other means. This is intended for things like
|
||||
// toolboxes and tear-off menus.
|
||||
NewChild (image.Rectangle) (Window, error)
|
||||
}
|
||||
|
|
55
plugin.go
55
plugin.go
|
@ -1,55 +0,0 @@
|
|||
package tomo
|
||||
|
||||
import "os"
|
||||
import "plugin"
|
||||
import "path/filepath"
|
||||
|
||||
var pluginPaths []string
|
||||
|
||||
func loadPlugins () {
|
||||
for _, dir := range pluginPaths {
|
||||
if dir != "" {
|
||||
loadPluginsFrom(dir)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func loadPluginsFrom (dir string) {
|
||||
entries, err := os.ReadDir(dir)
|
||||
// its no big deal if one of the dirs doesn't exist
|
||||
if err != nil { return }
|
||||
|
||||
for _, entry := range entries {
|
||||
if entry.IsDir() { continue }
|
||||
if filepath.Ext(entry.Name()) != ".so" { continue }
|
||||
pluginPath := filepath.Join(dir, entry.Name())
|
||||
loadPlugin(pluginPath)
|
||||
}
|
||||
}
|
||||
|
||||
func loadPlugin (path string) {
|
||||
die := func (reason string) {
|
||||
println("tomo: could not load plugin at", path + ":", reason)
|
||||
}
|
||||
|
||||
plugin, err := plugin.Open(path)
|
||||
if err != nil {
|
||||
die(err.Error())
|
||||
return
|
||||
}
|
||||
|
||||
// check for and obtain basic plugin functions
|
||||
name, ok := extract[func () string](plugin, "Name")
|
||||
if !ok { die("does not implement Name() string"); return }
|
||||
_, ok = extract[func () string](plugin, "Description")
|
||||
if !ok { die("does not implement Description() string"); return }
|
||||
|
||||
println("tomo: loaded plugin", name())
|
||||
}
|
||||
|
||||
func extract[T any] (plugin *plugin.Plugin, name string) (value T, ok bool) {
|
||||
symbol, err := plugin.Lookup(name)
|
||||
if err != nil { return }
|
||||
value, ok = symbol.(T)
|
||||
return
|
||||
}
|
|
@ -0,0 +1,248 @@
|
|||
package text
|
||||
|
||||
import "unicode"
|
||||
|
||||
// Dot represents a cursor or text selection. It has a start and end position,
|
||||
// referring to where the user began and ended the selection respectively.
|
||||
type Dot struct { Start, End int }
|
||||
|
||||
// EmptyDot returns a zero-width dot at the specified position.
|
||||
func EmptyDot (position int) Dot {
|
||||
return Dot { position, position }
|
||||
}
|
||||
|
||||
// Canon places the lesser value at the start, and the greater value at the end.
|
||||
// Note that a canonized dot does not in all cases correspond directly to the
|
||||
// original, because there is a semantic value to the start and end positions.
|
||||
func (dot Dot) Canon () Dot {
|
||||
if dot.Start > dot.End {
|
||||
return Dot { dot.End, dot.Start }
|
||||
} else {
|
||||
return dot
|
||||
}
|
||||
}
|
||||
|
||||
// Empty returns whether or not the
|
||||
func (dot Dot) Empty () bool {
|
||||
return dot.Start == dot.End
|
||||
}
|
||||
|
||||
// Add shifts the dot to the right by the specified amount.
|
||||
func (dot Dot) Add (delta int) Dot {
|
||||
return Dot {
|
||||
dot.Start + delta,
|
||||
dot.End + delta,
|
||||
}
|
||||
}
|
||||
|
||||
// Sub shifts the dot to the left by the specified amount.
|
||||
func (dot Dot) Sub (delta int) Dot {
|
||||
return Dot {
|
||||
dot.Start - delta,
|
||||
dot.End - delta,
|
||||
}
|
||||
}
|
||||
|
||||
// Constrain constrains the dot's start and end from zero to length (inclusive).
|
||||
func (dot Dot) Constrain (length int) Dot {
|
||||
if dot.Start < 0 { dot.Start = 0 }
|
||||
if dot.Start > length { dot.Start = length }
|
||||
if dot.End < 0 { dot.End = 0 }
|
||||
if dot.End > length { dot.End = length }
|
||||
return dot
|
||||
}
|
||||
|
||||
// Width returns how many runes the dot spans.
|
||||
func (dot Dot) Width () int {
|
||||
dot = dot.Canon()
|
||||
return dot.End - dot.Start
|
||||
}
|
||||
|
||||
// Slice returns the subset of text that the dot covers.
|
||||
func (dot Dot) Slice (text []rune) []rune {
|
||||
dot = dot.Canon().Constrain(len(text))
|
||||
return text[dot.Start:dot.End]
|
||||
}
|
||||
|
||||
// WordToLeft returns how far away to the left the next word boundary is from a
|
||||
// given position.
|
||||
func WordToLeft (text []rune, position int) (length int) {
|
||||
if position < 1 { return }
|
||||
if position > len(text) { position = len(text) }
|
||||
|
||||
index := position - 1
|
||||
for index >= 0 && unicode.IsSpace(text[index]) {
|
||||
length ++
|
||||
index --
|
||||
}
|
||||
for index >= 0 && !unicode.IsSpace(text[index]) {
|
||||
length ++
|
||||
index --
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
// WordToRight returns how far away to the right the next word boundary is from
|
||||
// a given position.
|
||||
func WordToRight (text []rune, position int) (length int) {
|
||||
if position < 0 { return }
|
||||
if position > len(text) { position = len(text) }
|
||||
|
||||
index := position
|
||||
for index < len(text) && unicode.IsSpace(text[index]) {
|
||||
length ++
|
||||
index ++
|
||||
}
|
||||
for index < len(text) && !unicode.IsSpace(text[index]) {
|
||||
length ++
|
||||
index ++
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
// WordAround returns a dot that surrounds the word at the specified position.
|
||||
func WordAround (text []rune, position int) (around Dot) {
|
||||
return Dot {
|
||||
position - WordToLeft(text, position),
|
||||
position + WordToRight(text, position),
|
||||
}
|
||||
}
|
||||
|
||||
// Backspace deletes the rune to the left of the dot. If word is true, it
|
||||
// deletes up until the next word boundary on the left. If the dot is non-empty,
|
||||
// it deletes the text inside of the dot.
|
||||
func Backspace (text []rune, dot Dot, word bool) (result []rune, moved Dot) {
|
||||
dot = dot.Constrain(len(text))
|
||||
if dot.Empty() {
|
||||
distance := 1
|
||||
if word {
|
||||
distance = WordToLeft(text, dot.End)
|
||||
}
|
||||
result = append (
|
||||
result,
|
||||
text[:dot.Sub(distance).Constrain(len(text)).End]...)
|
||||
result = append(result, text[dot.End:]...)
|
||||
moved = EmptyDot(dot.Sub(distance).Start)
|
||||
return
|
||||
} else {
|
||||
return Delete(text, dot, word)
|
||||
}
|
||||
}
|
||||
|
||||
// Delete deletes the rune to the right of the dot. If word is true, it deletes
|
||||
// up until the next word boundary on the right. If the dot is non-empty, it
|
||||
// deletes the text inside of the dot.
|
||||
func Delete (text []rune, dot Dot, word bool) (result []rune, moved Dot) {
|
||||
dot = dot.Constrain(len(text))
|
||||
if dot.Empty() {
|
||||
distance := 1
|
||||
if word {
|
||||
distance = WordToRight(text, dot.End)
|
||||
}
|
||||
result = append(result, text[:dot.End]...)
|
||||
result = append (
|
||||
result,
|
||||
text[dot.Add(distance).Constrain(len(text)).End:]...)
|
||||
moved = dot
|
||||
return
|
||||
} else {
|
||||
dot = dot.Canon()
|
||||
result = append(result, text[:dot.Start]...)
|
||||
result = append(result, text[dot.End:]...)
|
||||
moved = EmptyDot(dot.Start)
|
||||
return
|
||||
}
|
||||
}
|
||||
|
||||
// Lift removes the section of text inside of the dot, and returns a copy of it.
|
||||
func Lift (text []rune, dot Dot) (result []rune, moved Dot, lifted []rune) {
|
||||
dot = dot.Constrain(len(text))
|
||||
if dot.Empty() {
|
||||
moved = dot
|
||||
return
|
||||
}
|
||||
|
||||
dot = dot.Canon()
|
||||
lifted = make([]rune, dot.Width())
|
||||
copy(lifted, dot.Slice(text))
|
||||
result = append(result, text[:dot.Start]...)
|
||||
result = append(result, text[dot.End:]...)
|
||||
moved = EmptyDot(dot.Start)
|
||||
return
|
||||
}
|
||||
|
||||
// Type inserts one of more runes into the text at the dot position. If the dot
|
||||
// is non-empty, it replaces the text inside of the dot with the new runes.
|
||||
func Type (text []rune, dot Dot, characters ...rune) (result []rune, moved Dot) {
|
||||
dot = dot.Constrain(len(text))
|
||||
if dot.Empty() {
|
||||
result = append(result, text[:dot.End]...)
|
||||
result = append(result, characters...)
|
||||
if dot.End < len(text) {
|
||||
result = append(result, text[dot.End:]...)
|
||||
}
|
||||
moved = EmptyDot(dot.Add(len(characters)).End)
|
||||
return
|
||||
} else {
|
||||
dot = dot.Canon()
|
||||
result = append(result, text[:dot.Start]...)
|
||||
result = append(result, characters...)
|
||||
result = append(result, text[dot.End:]...)
|
||||
moved = EmptyDot(dot.Add(len(characters)).Start)
|
||||
return
|
||||
}
|
||||
}
|
||||
|
||||
// MoveLeft moves the dot left one rune. If word is true, it moves the dot to
|
||||
// the next word boundary on the left.
|
||||
func MoveLeft (text []rune, dot Dot, word bool) (moved Dot) {
|
||||
dot = dot.Canon().Constrain(len(text))
|
||||
distance := 0
|
||||
if dot.Empty() {
|
||||
distance = 1
|
||||
}
|
||||
if word {
|
||||
distance = WordToLeft(text, dot.Start)
|
||||
}
|
||||
moved = EmptyDot(dot.Sub(distance).Start)
|
||||
return
|
||||
}
|
||||
|
||||
// MoveRight moves the dot right one rune. If word is true, it moves the dot to
|
||||
// the next word boundary on the right.
|
||||
func MoveRight (text []rune, dot Dot, word bool) (moved Dot) {
|
||||
dot = dot.Canon().Constrain(len(text))
|
||||
distance := 0
|
||||
if dot.Empty() {
|
||||
distance = 1
|
||||
}
|
||||
if word {
|
||||
distance = WordToRight(text, dot.End)
|
||||
}
|
||||
moved = EmptyDot(dot.Add(distance).End)
|
||||
return
|
||||
}
|
||||
|
||||
// SelectLeft moves the end of the dot left one rune. If word is true, it moves
|
||||
// the end of the dot to the next word boundary on the left.
|
||||
func SelectLeft (text []rune, dot Dot, word bool) (moved Dot) {
|
||||
dot = dot.Constrain(len(text))
|
||||
distance := 1
|
||||
if word {
|
||||
distance = WordToLeft(text, dot.End)
|
||||
}
|
||||
dot.End -= distance
|
||||
return dot
|
||||
}
|
||||
|
||||
// SelectRight moves the end of the dot right one rune. If word is true, it
|
||||
// moves the end of the dot to the next word boundary on the right.
|
||||
func SelectRight (text []rune, dot Dot, word bool) (moved Dot) {
|
||||
dot = dot.Constrain(len(text))
|
||||
distance := 1
|
||||
if word {
|
||||
distance = WordToRight(text, dot.End)
|
||||
}
|
||||
dot.End += distance
|
||||
return dot
|
||||
}
|
|
@ -0,0 +1,278 @@
|
|||
package theme
|
||||
|
||||
import "git.tebibyte.media/tomo/tomo/data"
|
||||
import "git.tebibyte.media/tomo/tomo/canvas"
|
||||
|
||||
// IconSize represents the size of an icon.
|
||||
type IconSize int; const (
|
||||
IconSizeSmall IconSize = iota;
|
||||
IconSizeMedium
|
||||
IconSizeLarge
|
||||
)
|
||||
|
||||
// String satisfies the fmt.Stringer interface.
|
||||
func (size IconSize) String () string {
|
||||
switch size {
|
||||
case IconSizeSmall: return "small"
|
||||
case IconSizeMedium: return "medium"
|
||||
case IconSizeLarge: return "large"
|
||||
default: return "unknown"
|
||||
}
|
||||
}
|
||||
|
||||
// Icon represents an icon ID.
|
||||
type Icon string
|
||||
|
||||
// A list of standard icon IDs.
|
||||
const (
|
||||
IconUnknown Icon = ""
|
||||
|
||||
// objects: files
|
||||
IconFile Icon = "File" // generic
|
||||
IconDirectory Icon = "Directory"
|
||||
IconDirectoryFull Icon = "DirectoryFull"
|
||||
|
||||
// objects: places
|
||||
IconPlaceHome Icon = "PlaceHome"
|
||||
IconPlaceDownloads Icon = "PlaceDownloads"
|
||||
IconPlacePhotos Icon = "PlacePhotos"
|
||||
IconPlaceBooks Icon = "PlaceBooks"
|
||||
IconPlaceDocuments Icon = "PlaceDocuments"
|
||||
IconPlaceRepositories Icon = "PlaceRepositories"
|
||||
IconPlaceMusic Icon = "PlaceMusic"
|
||||
IconPlaceArchives Icon = "PlaceArchives"
|
||||
IconPlaceFonts Icon = "PlaceFonts"
|
||||
IconPlaceBinaries Icon = "PlaceBinaries"
|
||||
IconPlaceVideos Icon = "PlaceVideos"
|
||||
IconPlace3DObjects Icon = "Place3DObjects"
|
||||
IconPlaceHistory Icon = "PlaceHistory"
|
||||
IconPlacePreferences Icon = "PlacePreferences"
|
||||
|
||||
// objects: storage
|
||||
IconStorage Icon = "Storage" // generic
|
||||
IconStorageMagneticTape Icon = "StorageMagneticTape"
|
||||
IconStorageFloppyDisk Icon = "StorageFloppyDisk"
|
||||
IconStorageHardDisk Icon = "StorageHardDisk"
|
||||
IconStorageSolidStateDisk Icon = "StorageSolidState"
|
||||
IconStorageFlashStick Icon = "StorageFlashStick"
|
||||
IconStorageFlashCard Icon = "StorageFlashCard"
|
||||
IconStorageROM Icon = "StorageROM"
|
||||
IconStorageRAM Icon = "StorageRAM"
|
||||
IconStorageCD Icon = "StorageCD"
|
||||
IconStorageDVD Icon = "StorageDVD"
|
||||
|
||||
// objects: applications
|
||||
// Keep these in sync with nasin.ApplicationRole!
|
||||
IconApplication Icon = "Application" // generic
|
||||
IconApplicationWebBrowser Icon = "ApplicationWebBrowser"
|
||||
IconApplicationMesssanger Icon = "ApplicationMesssanger"
|
||||
IconApplicationPhone Icon = "ApplicationPhone"
|
||||
IconApplicationMail Icon = "ApplicationMail"
|
||||
IconApplicationTerminalEmulator Icon = "ApplicationTerminalEmulator"
|
||||
IconApplicationFileBrowser Icon = "ApplicationFileBrowser"
|
||||
IconApplicationTextEditor Icon = "ApplicationTextEditor"
|
||||
IconApplicationDocumentViewer Icon = "ApplicationDocumentViewer"
|
||||
IconApplicationWordProcessor Icon = "ApplicationWordProcessor"
|
||||
IconApplicationSpreadsheet Icon = "ApplicationSpreadsheet"
|
||||
IconApplicationSlideshow Icon = "ApplicationSlideshow"
|
||||
IconApplicationCalculator Icon = "ApplicationCalculator"
|
||||
IconApplicationPreferences Icon = "ApplicationPreferences"
|
||||
IconApplicationProcessManager Icon = "ApplicationProcessManager"
|
||||
IconApplicationSystemInformation Icon = "ApplicationSystemInformation"
|
||||
IconApplicationManual Icon = "ApplicationManual"
|
||||
IconApplicationCamera Icon = "ApplicationCamera"
|
||||
IconApplicationImageViewer Icon = "ApplicationImageViewer"
|
||||
IconApplicationMediaPlayer Icon = "ApplicationMediaPlayer"
|
||||
IconApplicationImageEditor Icon = "ApplicationImageEditor"
|
||||
IconApplicationAudioEditor Icon = "ApplicationAudioEditor"
|
||||
IconApplicationVideoEditor Icon = "ApplicationVideoEditor"
|
||||
IconApplicationClock Icon = "ApplicationClock"
|
||||
IconApplicationCalendar Icon = "ApplicationCalendar"
|
||||
IconApplicationChecklist Icon = "ApplicationChecklist"
|
||||
|
||||
// objects: networks
|
||||
IconNetwork Icon = "Network" // generic
|
||||
IconNetworkLocal Icon = "NetworkLocal"
|
||||
IconNetworkInternet Icon = "NetworkInternet"
|
||||
IconNetworkEthernet Icon = "NetworkEthernet"
|
||||
IconNetworkWireless Icon = "NetworkWireless"
|
||||
IconNetworkCell Icon = "NetworkCell"
|
||||
IconNetworkBluetooth Icon = "NetworkBluetooth"
|
||||
IconNetworkRadio Icon = "NetworkRadio"
|
||||
|
||||
// objects: devices
|
||||
IconDevice Icon = "Device" // generic
|
||||
IconDeviceRouter Icon = "DeviceRouter"
|
||||
IconDeviceServer Icon = "DeviceServer"
|
||||
IconDeviceDesktop Icon = "DeviceDesktop"
|
||||
IconDeviceLaptop Icon = "DeviceLaptop"
|
||||
IconDeviceTablet Icon = "DeviceTablet"
|
||||
IconDevicePhone Icon = "DevicePhone"
|
||||
IconDeviceWatch Icon = "DeviceWatch"
|
||||
IconDeviceCamera Icon = "DeviceCamera"
|
||||
|
||||
// objects: peripherals
|
||||
IconPeripheral Icon = "Peripheral" // generic
|
||||
IconPeripheralKeyboard Icon = "PeripheralKeyboard"
|
||||
IconPeripheralMouse Icon = "PeripheralMouse"
|
||||
IconPeripheralMonitor Icon = "PeripheralMonitor"
|
||||
IconPeripheralWebcam Icon = "PeripheralWebcam"
|
||||
IconPeripheralMicrophone Icon = "PeripheralMicrophone"
|
||||
IconPeripheralSpeaker Icon = "PeripheralSpeaker"
|
||||
IconPeripheralPenTablet Icon = "PeripheralPenTablet"
|
||||
IconPeripheralTrackpad Icon = "PeripheralTrackpad"
|
||||
IconPeripheralController Icon = "PeripheralController"
|
||||
|
||||
// objects: i/o
|
||||
IconPort Icon = "Port" // generic
|
||||
IconPortEthernet Icon = "PortEthernet"
|
||||
IconPortUSB Icon = "PortUSB"
|
||||
IconPortParallel Icon = "PortParallel"
|
||||
IconPortSerial Icon = "PortSerial"
|
||||
IconPortPS2 Icon = "PortPS2"
|
||||
IconPortDisplay Icon = "PortDisplay"
|
||||
IconPortCGA Icon = "PortCGA"
|
||||
IconPortVGA Icon = "PortVGA"
|
||||
IconPortHDMI Icon = "PortHDMI"
|
||||
IconPortDisplayPort Icon = "PortDisplayPort"
|
||||
IconPortInfrared Icon = "PortInfrared"
|
||||
|
||||
// actions: files
|
||||
IconActionOpen Icon = "ActionOpen"
|
||||
IconActionOpenIn Icon = "ActionOpenIn"
|
||||
IconActionSave Icon = "ActionSave"
|
||||
IconActionSaveAs Icon = "ActionSaveAs"
|
||||
IconActionPrint Icon = "ActionPrint"
|
||||
IconActionNew Icon = "ActionNew"
|
||||
IconActionNewDirectory Icon = "ActionNewDirectory"
|
||||
IconActionDelete Icon = "ActionDelete"
|
||||
IconActionRename Icon = "ActionRename"
|
||||
IconActionGetInformation Icon = "ActionGetInformation"
|
||||
IconActionChangePermissions Icon = "ActionChangePermissions"
|
||||
IconActionRevert Icon = "ActionRevert"
|
||||
|
||||
// actions: list management
|
||||
IconActionAdd Icon = "ActionAdd"
|
||||
IconActionRemove Icon = "ActionRemove"
|
||||
IconActionAddBookmark Icon = "ActionAddBookmark"
|
||||
IconActionRemoveBookmark Icon = "ActionRemoveBookmark"
|
||||
IconActionAddFavorite Icon = "ActionAddFavorite"
|
||||
IconActionRemoveFavorite Icon = "ActionRemoveFavorite"
|
||||
|
||||
// actions: media
|
||||
IconActionPlay Icon = "ActionPlay"
|
||||
IconActionPause Icon = "ActionPause"
|
||||
IconActionStop Icon = "ActionStop"
|
||||
IconActionFastForward Icon = "ActionFastForward"
|
||||
IconActionRewind Icon = "ActionRewind"
|
||||
IconActionToBeginning Icon = "ActionToBeginning"
|
||||
IconActionToEnd Icon = "ActionToEnd"
|
||||
IconActionRecord Icon = "ActionRecord"
|
||||
IconActionVolumeUp Icon = "ActionVolumeUp"
|
||||
IconActionVolumeDown Icon = "ActionVolumeDown"
|
||||
IconActionMute Icon = "ActionMute"
|
||||
|
||||
// actions: editing
|
||||
IconActionUndo Icon = "ActionUndo"
|
||||
IconActionRedo Icon = "ActionRedo"
|
||||
IconActionCut Icon = "ActionCut"
|
||||
IconActionCopy Icon = "ActionCopy"
|
||||
IconActionPaste Icon = "ActionPaste"
|
||||
IconActionFind Icon = "ActionFind"
|
||||
IconActionReplace Icon = "ActionReplace"
|
||||
IconActionSelectAll Icon = "ActionSelectAll"
|
||||
IconActionSelectNone Icon = "ActionSelectNone"
|
||||
IconActionIncrement Icon = "ActionIncrement"
|
||||
IconActionDecrement Icon = "ActionDecrement"
|
||||
|
||||
// actions: window management
|
||||
IconActionClose Icon = "ActionClose"
|
||||
IconActionQuit Icon = "ActionQuit"
|
||||
IconActionIconify Icon = "ActionIconify"
|
||||
IconActionShade Icon = "ActionShade"
|
||||
IconActionMaximize Icon = "ActionMaximize"
|
||||
IconActionFullScreen Icon = "ActionFullScreen"
|
||||
IconActionRestore Icon = "ActionRestore"
|
||||
|
||||
// actions: view
|
||||
IconActionExpand Icon = "ActionExpand"
|
||||
IconActionContract Icon = "ActionContract"
|
||||
IconActionBack Icon = "ActionBack"
|
||||
IconActionForward Icon = "ActionForward"
|
||||
IconActionUp Icon = "ActionUp"
|
||||
IconActionDown Icon = "ActionDown"
|
||||
IconActionReload Icon = "ActionReload"
|
||||
IconActionZoomIn Icon = "ActionZoomIn"
|
||||
IconActionZoomOut Icon = "ActionZoomOut"
|
||||
IconActionZoomReset Icon = "ActionZoomReset"
|
||||
IconActionMove Icon = "ActionMove"
|
||||
IconActionResize Icon = "ActionResize"
|
||||
IconActionGoTo Icon = "ActionGoTo"
|
||||
|
||||
// actions: tools
|
||||
IconActionTransform Icon = "ActionTransform"
|
||||
IconActionTranslate Icon = "ActionTranslate"
|
||||
IconActionRotate Icon = "ActionRotate"
|
||||
IconActionScale Icon = "ActionScale"
|
||||
IconActionWarp Icon = "ActionWarp"
|
||||
IconActionCornerPin Icon = "ActionCornerPin"
|
||||
IconActionSelectRectangle Icon = "ActionSelectRectangle"
|
||||
IconActionSelectEllipse Icon = "ActionSelectEllipse"
|
||||
IconActionSelectLasso Icon = "ActionSelectLasso"
|
||||
IconActionSelectGeometric Icon = "ActionSelectGeometric"
|
||||
IconActionSelectAuto Icon = "ActionSelectAuto"
|
||||
IconActionCrop Icon = "ActionCrop"
|
||||
IconActionFill Icon = "ActionFill"
|
||||
IconActionGradient Icon = "ActionGradient"
|
||||
IconActionPencil Icon = "ActionPencil"
|
||||
IconActionBrush Icon = "ActionBrush"
|
||||
IconActionEraser Icon = "ActionEraser"
|
||||
IconActionText Icon = "ActionText"
|
||||
IconActionEyedropper Icon = "ActionEyedropper"
|
||||
|
||||
// status: dialog
|
||||
IconStatusInformation Icon = "StatusInformation"
|
||||
IconStatusQuestion Icon = "StatusQuestion"
|
||||
IconStatusWarning Icon = "StatusWarning"
|
||||
IconStatusError Icon = "StatusError"
|
||||
IconStatusCancel Icon = "StatusCancel"
|
||||
IconStatusOkay Icon = "StatusOkay"
|
||||
|
||||
// status: network
|
||||
IconStatusCellSignal0 Icon = "StatusCellSignal0"
|
||||
IconStatusCellSignal1 Icon = "StatusCellSignal1"
|
||||
IconStatusCellSignal2 Icon = "StatusCellSignal2"
|
||||
IconStatusCellSignal3 Icon = "StatusCellSignal3"
|
||||
IconStatusWirelessSignal0 Icon = "StatusWirelessSignal0"
|
||||
IconStatusWirelessSignal1 Icon = "StatusWirelessSignal1"
|
||||
IconStatusWirelessSignal2 Icon = "StatusWirelessSignal2"
|
||||
IconStatusWirelessSignal3 Icon = "StatusWirelessSignal3"
|
||||
|
||||
// status: power
|
||||
IconStatusBattery0 Icon = "StatusBattery0"
|
||||
IconStatusBattery1 Icon = "StatusBattery1"
|
||||
IconStatusBattery2 Icon = "StatusBattery2"
|
||||
IconStatusBattery3 Icon = "StatusBattery3"
|
||||
IconStatusBrightness0 Icon = "StatusBrightness0"
|
||||
IconStatusBrightness1 Icon = "StatusBrightness1"
|
||||
IconStatusBrightness2 Icon = "StatusBrightness2"
|
||||
IconStatusBrightness3 Icon = "StatusBrightness3"
|
||||
|
||||
// status: media
|
||||
IconStatusVolume0 Icon = "StatusVolume0"
|
||||
IconStatusVolume1 Icon = "StatusVolume1"
|
||||
IconStatusVolume2 Icon = "StatusVolume2"
|
||||
IconStatusVolume3 Icon = "StatusVolume3"
|
||||
)
|
||||
|
||||
// Texture returns a texture of the corresponding icon ID.
|
||||
func (id Icon) Texture (size IconSize) canvas.Texture {
|
||||
if current == nil { return nil }
|
||||
return current.Icon(id, size)
|
||||
}
|
||||
|
||||
// MimeIcon returns an icon corresponding to a MIME type.
|
||||
func MimeIcon (mime data.Mime, size IconSize) canvas.Texture {
|
||||
if current == nil { return nil }
|
||||
return current.MimeIcon(mime, size)
|
||||
}
|
|
@ -0,0 +1,109 @@
|
|||
package theme
|
||||
|
||||
import "fmt"
|
||||
import "git.tebibyte.media/tomo/tomo"
|
||||
import "git.tebibyte.media/tomo/tomo/data"
|
||||
import "git.tebibyte.media/tomo/tomo/event"
|
||||
import "git.tebibyte.media/tomo/tomo/canvas"
|
||||
|
||||
// Role describes the role of an object.
|
||||
type Role struct {
|
||||
// Package is an optional namespace field. If specified, it should be
|
||||
// the package name or module name the object is from.
|
||||
Package string
|
||||
|
||||
// Object specifies what type of object it is. For example:
|
||||
// - TextInput
|
||||
// - Table
|
||||
// - Label
|
||||
// - Dial
|
||||
// This should correspond directly to the type name of the object.
|
||||
Object string
|
||||
|
||||
// Variant is an optional field to be used when an object has one or
|
||||
// more soft variants under one type. For example, an object "Slider"
|
||||
// may have variations "horizontal" and "vertical".
|
||||
Variant string
|
||||
}
|
||||
|
||||
// String satisfies the fmt.Stringer interface.
|
||||
// It follows the format of:
|
||||
// Package.Object[Variant]
|
||||
func (r Role) String () string {
|
||||
return fmt.Sprintf("%s.%s[%s]", r.Package, r.Object, r.Variant)
|
||||
}
|
||||
|
||||
// R is shorthand for creating a Role structure.
|
||||
func R (pack, object, variant string) Role {
|
||||
return Role { Package: pack, Object: object, Variant: variant }
|
||||
}
|
||||
|
||||
// Color represents a color ID.
|
||||
type Color int; const (
|
||||
ColorBackground Color = iota
|
||||
ColorForeground
|
||||
ColorRaised
|
||||
ColorSunken
|
||||
ColorAccent
|
||||
)
|
||||
|
||||
// String satisfies the fmt.Stringer interface.
|
||||
func (c Color) String () string {
|
||||
switch c {
|
||||
case ColorBackground: return "background"
|
||||
case ColorForeground: return "foreground"
|
||||
case ColorRaised: return "raised"
|
||||
case ColorSunken: return "sunken"
|
||||
case ColorAccent: return "accent"
|
||||
default: return "unknown"
|
||||
}
|
||||
}
|
||||
|
||||
// RGBA satisfies the color.Color interface.
|
||||
func (id Color) RGBA () (r, g, b, a uint32) {
|
||||
if current == nil { return }
|
||||
return current.RGBA(id)
|
||||
}
|
||||
|
||||
// Theme can apply a visual style to different objects.
|
||||
type Theme interface {
|
||||
// A word on textures:
|
||||
//
|
||||
// Because textures can be linked to some resource that is outside of
|
||||
// the control of Go's garbage collector, methods of Theme must not
|
||||
// allocate new copies of a texture each time they are called. It is
|
||||
// fine to lazily load textures and save them for later use, but the
|
||||
// same texture must never be allocated multiple times as this could
|
||||
// cause a memory leak.
|
||||
//
|
||||
// As such, textures returned by these methods must be protected.
|
||||
|
||||
// Apply applies the theme to the given object, according to the given
|
||||
// role. This may register event listeners with the given object;
|
||||
// closing the returned cookie must remove them.
|
||||
Apply (tomo.Object, Role) event.Cookie
|
||||
|
||||
// RGBA returns the RGBA values of the corresponding color ID.
|
||||
RGBA (Color) (r, g, b, a uint32)
|
||||
|
||||
// Icon returns a texture of the corresponding icon ID.
|
||||
Icon (Icon, IconSize) canvas.Texture
|
||||
|
||||
// MimeIcon returns an icon corresponding to a MIME type.
|
||||
MimeIcon (data.Mime, IconSize) canvas.Texture
|
||||
}
|
||||
|
||||
var current Theme
|
||||
|
||||
// SetTheme sets the theme.
|
||||
func SetTheme (theme Theme) {
|
||||
current = theme
|
||||
}
|
||||
|
||||
// Apply applies the current theme to the given object, according to the given
|
||||
// role. This may register event listeners with the given object; closing the
|
||||
// returned cookie will remove them.
|
||||
func Apply (object tomo.Object, role Role) event.Cookie {
|
||||
if current == nil { return event.NoCookie { } }
|
||||
return current.Apply(object, role)
|
||||
}
|
38
tomo.go
38
tomo.go
|
@ -1,23 +1,27 @@
|
|||
package tomo
|
||||
|
||||
import "sync"
|
||||
import "image"
|
||||
import "errors"
|
||||
import "git.tebibyte.media/tomo/tomo/canvas"
|
||||
|
||||
var backendLock sync.Mutex
|
||||
var backend Backend
|
||||
|
||||
// Run initializes a backend, runs the specified callback function, and runs the
|
||||
// event loop in that order. This function blocks until Stop is called, or the
|
||||
// backend experiences a fatal error.
|
||||
func Run (callback func ()) error {
|
||||
loadPlugins()
|
||||
|
||||
if backend != nil {
|
||||
return errors.New("there is already a backend running")
|
||||
}
|
||||
|
||||
back, err := Initialize()
|
||||
if err != nil { return err }
|
||||
|
||||
backendLock.Lock()
|
||||
backend = back
|
||||
backendLock.Unlock()
|
||||
|
||||
callback()
|
||||
return backend.Run()
|
||||
|
@ -32,30 +36,60 @@ func assertBackend () {
|
|||
func Stop () {
|
||||
assertBackend()
|
||||
backend.Stop()
|
||||
|
||||
backendLock.Lock()
|
||||
backend = nil
|
||||
backendLock.Unlock()
|
||||
}
|
||||
|
||||
// Do performs a callback function in the event loop thread as soon as possible.
|
||||
func Do (callback func ()) {
|
||||
backendLock.Lock()
|
||||
if backend != nil { backend.Do(callback) }
|
||||
backendLock.Unlock()
|
||||
}
|
||||
|
||||
// NewWindow creates and returns a window within the specified bounds on screen.
|
||||
func NewWindow (bounds image.Rectangle) (MainWindow, error) {
|
||||
assertBackend()
|
||||
return backend.NewWindow(bounds)
|
||||
}
|
||||
|
||||
// NewPlainWindow is like NewWindow, but it creates an undecorated window that
|
||||
// does not appear in window lists. It is intended for creating things like
|
||||
// docks, panels, etc.
|
||||
func NewPlainWindow (bounds image.Rectangle) (MainWindow, error) {
|
||||
assertBackend()
|
||||
return backend.NewPlainWindow(bounds)
|
||||
}
|
||||
|
||||
// NewBox creates and returns a basic Box.
|
||||
func NewBox () Box {
|
||||
assertBackend()
|
||||
return backend.NewBox()
|
||||
}
|
||||
|
||||
// NewTextBox creates and returns a Box that can display text.
|
||||
func NewTextBox () TextBox {
|
||||
assertBackend()
|
||||
return backend.NewTextBox()
|
||||
}
|
||||
|
||||
// NewCanvasBox creates and returns a Box that can display custom graphics.
|
||||
func NewCanvasBox () CanvasBox {
|
||||
assertBackend()
|
||||
return backend.NewCanvasBox()
|
||||
}
|
||||
|
||||
// NewContainerBox creates and returns a Box that can contain other boxes.
|
||||
func NewContainerBox () ContainerBox {
|
||||
assertBackend()
|
||||
return backend.NewContainerBox()
|
||||
}
|
||||
|
||||
// NewTexture creates a new texture from an image. When no longer in use, it
|
||||
// must be freed using Close().
|
||||
func NewTexture (source image.Image) canvas.TextureCloser {
|
||||
assertBackend()
|
||||
return backend.NewTexture(source)
|
||||
}
|
||||
|
|
22
unix.go
22
unix.go
|
@ -1,22 +0,0 @@
|
|||
//go:build linux || darwin || freebsd
|
||||
|
||||
package tomo
|
||||
|
||||
import "os"
|
||||
import "strings"
|
||||
import "path/filepath"
|
||||
|
||||
func init () {
|
||||
pathVariable := os.Getenv("TOMO_PLUGIN_PATH")
|
||||
pluginPaths = strings.Split(pathVariable, ":")
|
||||
pluginPaths = append (
|
||||
pluginPaths,
|
||||
"/usr/lib/tomo/plugins",
|
||||
"/usr/local/lib/tomo/plugins")
|
||||
homeDir, err := os.UserHomeDir()
|
||||
if err == nil {
|
||||
pluginPaths = append (
|
||||
pluginPaths,
|
||||
filepath.Join(homeDir, ".local/lib/tomo/plugins"))
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue