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41 Commits

Author SHA1 Message Date
Sasha Koshka a9fc52c55b Change clip behaviors to sub behaviors
Remedies #4
2024-05-15 01:37:21 -04:00
Sasha Koshka e745e80f09 Add more information to README.md 2024-05-14 12:43:40 -04:00
Sasha Koshka 748996c789 Be more descriptive with what a path is 2024-05-14 12:34:42 -04:00
Sasha Koshka d4aac7e26c Set CapRound as the default cap style 2024-05-14 12:32:44 -04:00
Sasha Koshka 3d645b8064 Tweak doc comments for canvas.Pen 2024-05-14 12:32:09 -04:00
Sasha Koshka bde1a2bc34 Remove wierd spacing from box interface definitions
Seemed like a good idea at the time
2024-05-14 12:20:44 -04:00
Sasha Koshka d43ba6b1af Replace Window's Show/Hide methods with Visible/SetVisible 2024-05-14 12:18:21 -04:00
Sasha Koshka 096c1b5e1b Add Visible() and SetVisible() to Box 2024-05-14 12:17:14 -04:00
Sasha Koshka c44ff4a34a Change ContainerBox.Delete() to Remove()
Remedy #3
2024-05-14 12:11:00 -04:00
Sasha Koshka dc02f4dfb4 Remedy #1 2024-05-14 12:09:34 -04:00
Sasha Koshka 7c30b2bac0 Add requirement for ContainerBox.Add to remove a previously
parented object first
2024-05-14 12:03:10 -04:00
Sasha Koshka 24264bbc91 Fix capitalization errors with previous commit 2024-05-14 11:58:48 -04:00
Sasha Koshka f167af3281 Describe the canvas used by CanvasBox in detail 2024-05-14 11:57:48 -04:00
Sasha Koshka 9a5b4ee7e8 Add home icon 2024-05-05 02:53:07 -04:00
Sasha Koshka 3e561d7bf0 Fix wording of theme.Theme doc comment 2024-05-03 13:46:50 -04:00
Sasha Koshka b96e8f744f Namespace icon IDs 2024-05-03 13:21:35 -04:00
Sasha Koshka 9aa6f2900e Added application role icons 2024-05-03 13:10:44 -04:00
Sasha Koshka a3fc0ce66d Remove ApplicationIcon from Theme
Since Icon can now take in arbitrary strings, we can just have it
serve application icons as well.
2024-05-03 13:08:14 -04:00
Sasha Koshka 65bf341514 Icon IDs are now strings 2024-05-03 13:07:27 -04:00
Sasha Koshka 042f2f0131 Completely remove plugin system
Plugins may be moved to Nasin
2024-04-30 13:12:34 -04:00
Sasha Koshka 4fd5e54e42 Add editorconfig 2024-04-29 16:23:46 -04:00
Sasha Koshka 9a9e546b37 Remove application framework stuff 2024-04-29 00:39:17 -04:00
Sasha Koshka a2a5c16e38 Changed the semantics of ContentBounds 2023-09-14 14:47:33 -04:00
Sasha Koshka 28cd889254 Removed tiler for now, needs to be rethought a bit 2023-09-08 20:57:15 -04:00
Sasha Koshka e682fdd9d8 Add icon for switch 2023-09-08 20:57:00 -04:00
Sasha Koshka 9719391e5d NewApplicationWindow returns MainWindow nows 2023-09-08 16:29:03 -04:00
Sasha Koshka 8a531986eb What??? 2023-09-07 18:25:35 -04:00
Sasha Koshka c3c6ff61f5 Add Tiler interface 2023-09-05 18:14:36 -04:00
Sasha Koshka 89f7bf47ce Add ability to create an undecorated window 2023-09-05 13:21:59 -04:00
Sasha Koshka bebd58dac1 Added event capturing to containers 2023-09-05 13:10:35 -04:00
Sasha Koshka f9a85fd949 Added filesystems for application data 2023-09-04 13:48:03 -04:00
Sasha Koshka 6ac653adb6 Made ownership of textures more explicit 2023-09-04 12:21:17 -04:00
Sasha Koshka 7b28419432 Texture must now implement Image 2023-09-04 12:07:29 -04:00
Sasha Koshka 57e6a9ff21 lolll whoops 2023-09-04 02:56:00 -04:00
Sasha Koshka a06f94e41b Added support for defining applications as objects 2023-09-04 02:26:21 -04:00
Sasha Koshka 4d157756eb Added a String method to a bunch of stuff 2023-09-04 01:47:03 -04:00
Sasha Koshka 63a67e40d1 Added a Bounds() method to Texture 2023-09-04 01:28:04 -04:00
Sasha Koshka b629b4eb4e Cleared up wording around theme textures 2023-08-29 15:52:07 -04:00
Sasha Koshka 7510047ef3 Fix package name errors in theme 2023-08-24 16:30:10 -04:00
Sasha Koshka fdea479ee7 Textures have been moved to the canvas module 2023-08-24 01:01:40 -04:00
Sasha Koshka dc31de0ecb Textures are now actually used 2023-08-23 18:04:54 -04:00
12 changed files with 466 additions and 480 deletions

12
.editorconfig Normal file
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@ -0,0 +1,12 @@
root = true
[*]
end_of_line = lf
insert_final_newline = true
indent_style = tab
indent_size = 8
charset = utf-8
[*.md]
indent_style = space
indent_size = 2

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@ -1,6 +1,8 @@
# tomo
WIP rewrite of tomo.
[![Go Reference](https://pkg.go.dev/badge/git.tebibyte.media/tomo/tomo.svg)](https://pkg.go.dev/git.tebibyte.media/tomo/tomo)
This module will serve as a wafer-thin collection of interfaces and glue code so
that plugins will be an actual viable concept.
Tomo is a lightweight GUI toolkit written in pure Go. This repository defines
the API that other components of the toolkit agree on. In order to use Tomo in
an application, use [Nasin](https://git.tebibyte.media/tomo/nasin), which builds
an application framework on top of Tomo.

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@ -3,6 +3,7 @@ package tomo
import "sort"
import "image"
import "errors"
import "git.tebibyte.media/tomo/tomo/canvas"
// Backend is any Tomo implementation. Backends handle window creation, layout,
// rendering, and events so that there can be as many platform-specific
@ -10,15 +11,22 @@ import "errors"
type Backend interface {
// These methods create new objects. The backend must reject any object
// that was not made by it.
NewWindow (image.Rectangle) (MainWindow, error)
NewBox () Box
NewTextBox () TextBox
NewCanvasBox () CanvasBox
NewContainerBox () ContainerBox
// NewWindow creates a normal MainWindow and returns it.
NewWindow (image.Rectangle) (MainWindow, error)
// NewPlainWindow creates an undecorated window that does not appear in
// window lists and returns it. This is intended for making things like
// panels, docks, etc.
NewPlainWindow (image.Rectangle) (MainWindow, error)
// NewTexture creates a new texture from an image. The backend must
// reject any texture that was not made by it.
NewTexture (image.Image) Texture
NewTexture (image.Image) canvas.TextureCloser
// Run runs the event loop until Stop() is called, or the backend
// experiences a fatal error.

View File

@ -8,9 +8,9 @@ import "image/color"
// Cap represents a stroke cap type.
type Cap int; const (
CapButt Cap = iota // Square cap that ends at the point
CapRound // Round cap that surrounds the point
CapSquare // square cap that surrounds the point
CapRound Cap = iota // Round cap that surrounds the point
CapSquare // Square cap that surrounds the point
CapButt // Square cap that ends at the point
)
// Joint represents a stroke joint type.
@ -30,22 +30,38 @@ type StrokeAlign int; const (
// Pen represents a drawing context that is linked to a canvas. Each canvas can
// have multiple pens associated with it, each maintaining their own drawing
// context.
// state.
type Pen interface {
// Rectangle draws a rectangle
// Rectangle draws a rectangle.
Rectangle (image.Rectangle)
// Path draws a path
// Path draws a path, which is a series of connected points.
Path (points ...image.Point)
Closed (bool) // if the path is closed
Cap (Cap) // line cap stype
Joint (Joint) // line joint style
StrokeWeight (int) // how thick the stroke is
StrokeAlign (StrokeAlign) // where the stroke is drawn
// StrokeWeight sets how thick the stroke is. The default value is zero.
StrokeWeight (int)
// SetClosed sets whether the path is a closed shape, or has an open
// side. This only applies if the stroke weight is greater than zero.
Closed (bool)
// Cap sets how the ends of the stroke look. This only applies if the
// stroke weight is greater than zero, and if the path is not closed.
// The default value is CapRound.
Cap (Cap)
// Joint sets how bend points in the stroke look. This only applies if
// the stroke weight is greater than zero. The default value is
// JointRound.
Joint (Joint)
// StrokeAlign sets where the stroke is drawn in relation to the path.
// This only applies if the stroke weight is greater than zero. The
// default value is StrokeAlignCenter.
StrokeAlign (StrokeAlign)
Stroke (color.Color) // Sets the stroke to a solid color
Fill (color.Color) // Sets the fill to a solid color
// Stroke sets the stroke to a solid color.
Stroke (color.Color)
// Fill sets the fill to a solid color.
Fill (color.Color)
// Texture overlaps a texture onto the fill color.
Texture (Texture)
}
// Canvas is an image that supports drawing paths.
@ -55,8 +71,10 @@ type Canvas interface {
// Pen returns a new pen for this canvas.
Pen () Pen
// Clip returns a new canvas that points to a specific area of this one.
Clip (image.Rectangle) Canvas
// SubCanvas returns a returns a Canvas representing the portion of this
// Canvas visible and drawable through a rectangle. The returned value
// shares pixels with the original Canvas.
SubCanvas (image.Rectangle) Canvas
}
// Drawer is an object that can draw to a canvas.

21
canvas/texture.go Normal file
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@ -0,0 +1,21 @@
package canvas
import "io"
import "image"
// Texture is a handle that points to a 2D raster image managed by the backend.
type Texture interface {
image.Image
// SubTexture returns a returns a Texture representing the portion of
// this Texture visible through a rectangle. The returned value shares
// pixels with the original Texture.
SubTexture (image.Rectangle) Texture
}
// TextureCloser is a texture that can be closed. Anything that receives a
// TextureCloser must close it after use.
type TextureCloser interface {
Texture
io.Closer
}

139
object.go
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@ -101,7 +101,7 @@ type Align int; const (
AlignEven // similar to justified text
)
// Object is any obscreen object. Each object must be linked to a box, even if
// Object is any onscreen object. Each object must be linked to a box, even if
// it is that box.
type Object interface {
GetBox () Box
@ -112,13 +112,13 @@ type Box interface {
Object
// Window returns the Window this Box is a part of.
Window () Window
Window () Window
// Bounds returns the outer bounding rectangle of the Box relative to
// the Window.
Bounds () image.Rectangle
Bounds () image.Rectangle
// InnerBounds returns the inner bounding rectangle of the box. It is
// the value of Bounds inset by the Box's border and padding.
InnerBounds () image.Rectangle
InnerBounds () image.Rectangle
// MinimumSize returns the minimum width and height this Box's bounds
// can be set to. This will return the value of whichever of these is
// greater:
@ -126,30 +126,36 @@ type Box interface {
// - The size taken up by the Box's border and padding. If there is
// internal content that does not overflow, the size of that is also
// taken into account here.
MinimumSize () image.Point
MinimumSize () image.Point
// SetBounds sets the bounding rectangle of this Box relative to the
// Window.
SetBounds (image.Rectangle)
SetBounds (image.Rectangle)
// SetColor sets the background color of this Box.
SetColor (color.Color)
SetColor (color.Color)
// SetTexture sets a repeating background texture. If the texture is
// transparent, it will be overlayed atop the color specified by
// SetColor().
SetTexture (Texture)
SetTexture (canvas.Texture)
// SetBorder sets the Border(s) of the box. The first Border will be the
// most outset, and the last Border will be the most inset.
SetBorder (...Border)
SetBorder (...Border)
// SetMinimumSize sets the minimum width and height of the box, as
// described in MinimumSize.
SetMinimumSize (image.Point)
// SetPadding sets the padding between the Box's innermost Border and
// its content.
SetPadding (Inset)
SetPadding (Inset)
// SetVisible sets whether or not this box is visible. If invisible,
// it will not be drawn and no space will be created for it in the
// layout. Boxes are visible by default.
SetVisible (bool)
// Visible returns whether or not this box is visible.
Visible () bool
// SetDNDData sets the data that will be picked up if this Box is
// dragged. If this is nil (which is the default), this Box will not be
// picked up.
SetDNDData (data.Data)
SetDNDData (data.Data)
// SetDNDAccept sets the type of data that can be dropped onto this Box.
// If this is nil (which is the default), this Box will reject all
// drops.
@ -157,16 +163,16 @@ type Box interface {
// SetFocused sets whether or not this Box has keyboard focus. If set to
// true, this method will steal focus away from whichever Object
// currently has focus.
SetFocused (bool)
SetFocused (bool)
// SetFocusable sets whether or not this Box can receive keyboard focus.
// If set to false and the Box is already focused. the focus is removed.
SetFocusable (bool)
// Focused returns whether or not this Box has keyboard focus.
Focused () bool
Focused () bool
// Modifiers returns which modifier keys on the keyboard are currently
// being held down.
Modifiers () input.Modifiers
Modifiers () input.Modifiers
// MousePosition returns the position of the mouse pointer relative to
// the Window.
MousePosition () image.Point
@ -195,8 +201,13 @@ type CanvasBox interface {
Box
// SetDrawer sets the Drawer that will be called upon to draw the Box's
// content when it is invalidated.
SetDrawer (canvas.Drawer)
// content when it is invalidated. The Canvas passed to the drawer will
// have these properties:
// - It will have the same origin (0, 0) as the window which contains
// the CanvasBox
// - The Canvas bounds will describe the portion of the CanvasBox
// visible on screen
SetDrawer (canvas.Drawer)
// Invalidate causes the Box's area to be redrawn at the end of the
// event cycle, even if it wouldn't be otherwise.
@ -211,16 +222,16 @@ type ContentBox interface {
// SetOverflow sets whether or not the Box's content overflows
// horizontally and vertically. Overflowing content is clipped to the
// bounds of the Box inset by all Borders (but not padding).
SetOverflow (horizontal, vertical bool)
SetOverflow (horizontal, vertical bool)
// SetAlign sets how the Box's content is distributed horizontally and
// vertically.
SetAlign (x, y Align)
SetAlign (x, y Align)
// ContentBounds returns the bounds of the inner content of the Box
// relative to the window.
ContentBounds () image.Rectangle
// relative to the Box's InnerBounds.
ContentBounds () image.Rectangle
// ScrollTo shifts the origin of the Box's content to the origin of the
// Box's InnerBounds, offset by the given point.
ScrollTo (image.Point)
ScrollTo (image.Point)
// OnContentBoundsChange specifies a function to be called when the
// Box's ContentBounds or InnerBounds changes.
OnContentBoundsChange (func ()) event.Cookie
@ -231,26 +242,26 @@ type TextBox interface {
ContentBox
// SetText sets the text content of the Box.
SetText (string)
SetText (string)
// SetTextColor sets the text color.
SetTextColor (color.Color)
SetTextColor (color.Color)
// SetFace sets the font face text is rendered in.
SetFace (font.Face)
SetFace (font.Face)
// SetWrap sets whether or not the text wraps.
SetWrap (bool)
SetWrap (bool)
// SetSelectable sets whether or not the text content can be
// highlighted/selected.
SetSelectable (bool)
// SetDotColor sets the highlight color of selected text.
SetDotColor (color.Color)
SetDotColor (color.Color)
// Select sets the text cursor or selection.
Select (text.Dot)
Select (text.Dot)
// Dot returns the text cursor or selection.
Dot () text.Dot
Dot () text.Dot
// OnDotChange specifies a function to be called when the text cursor or
// selection changes.
OnDotChange (func ()) event.Cookie
OnDotChange (func ()) event.Cookie
}
// ContentBox is a box that can contain child Objects. It arranges them
@ -258,30 +269,35 @@ type TextBox interface {
type ContainerBox interface {
ContentBox
// SetPropagateEvents specifies whether or not child Objects will
// receive user input events. It is true by default. If it is false, all
// user input that would otherwise be directed to a child Box is
// directed to this Box.
SetPropagateEvents (bool)
// SetGap sets the gap between child Objects.
SetGap (image.Point)
// Add appends a child Object.
Add (Object)
// Delete removes a child Object, if it is a child of this Box.
Delete (Object)
SetGap (image.Point)
// Add appends a child Object. If the object is already a child of
// another object, it will be removed from that object first.
Add (Object)
// Remove removes a child Object, if it is a child of this Box.
Remove (Object)
// Insert inserts a child Object before a specified Object. If the
// before Object is nil or is not contained within this Box, the
// inserted Object is appended.
Insert (child Object, before Object)
Insert (child Object, before Object)
// Clear removes all child Objects.
Clear ()
// Length returns the amount of child objects.
Length () int
Clear ()
// Length returns the amount of child Objects.
Length () int
// At returns the child Object at the specified index.
At (int) Object
At (int) Object
// SetLayout sets the layout of this Box. Child Objects will be
// positioned according to it.
SetLayout (Layout)
SetLayout (Layout)
// These methods control whether certain user input events get
// propagated to child Objects. If set to true, the relevant events will
// be sent to this container. If set to false (which is the default),
// the events will be sent to the appropriate child Object.
CaptureDND (bool)
CaptureMouse (bool)
CaptureScroll (bool)
CaptureKeyboard (bool)
}
// LayoutHints are passed to a layout to tell it how to arrange child boxes.
@ -289,14 +305,14 @@ type LayoutHints struct {
// Bounds is the bounding rectangle that children should be placed
// within. Any padding values are already applied.
Bounds image.Rectangle
// OverflowX and OverflowY control wether child Boxes may be positioned
// OverflowX and OverflowY control whether child Boxes may be positioned
// outside of Bounds.
OverflowX bool
OverflowY bool
// AlignX and AlignY control how child Boxes are aligned horizontally
// and vertically. The effect of this may vary depending on the Layout.
AlignX Align
AlignY Align
AlignX Align
AlignY Align
// Gap controls the amount of horizontal and vertical spacing in-between
// child Boxes.
Gap image.Point
@ -308,43 +324,44 @@ type Layout interface {
// LayoutHints.Bounds needed to properly lay out all child Boxes.
MinimumSize (LayoutHints, []Box) image.Point
// Arrange arranges child boxes according to the given LayoutHints.
Arrange (LayoutHints, []Box)
Arrange (LayoutHints, []Box)
}
// Window is an operating system window. It can contain one object.
type Window interface {
// SetRoot sets the root child of the window. There can only be one at
// a time, and setting it will remove the current child if there is one.
SetRoot (Object)
SetRoot (Object)
// SetTitle sets the title of the window.
SetTitle (string)
// SetIcon sets the icon of the window. When multiple icon sizes are
// provided, the best fitting one is chosen for display.
SetIcon (... image.Image)
SetIcon (... image.Image)
// Widget returns a window representing a smaller iconified form of this
// window. How exactly this window is used depends on the platform.
// Subsequent calls to this method on the same window will return the
// same window object.
Widget () (Window, error)
Widget () (Window, error)
// NewMenu creates a new menu window. This window is undecorated and
// will close once the user clicks outside of it.
NewMenu (image.Rectangle) (Window, error)
NewMenu (image.Rectangle) (Window, error)
// NewModal creates a new modal window that blocks all input to this
// window until it is closed.
NewModal (image.Rectangle) (Window, error)
// Copy copies data to the clipboard.
Copy (data.Data)
Copy (data.Data)
// Paste reads data from the clipboard. When the data is available or an
// error has occurred, the provided function will be called.
Paste (callback func (data.Data, error), accept ...data.Mime)
// Show shows the window.
Show ()
// Hide hides the window.
Hide ()
Paste (callback func (data.Data, error), accept ...data.Mime)
// SetVisible sets whether or not this window is visible. Windows are
// invisible by default.
SetVisible (bool)
// Visible returns whether or not this window is visible.
Visible () bool
// Close closes the window.
Close ()
Close ()
// OnClose specifies a function to be called when the window is closed.
OnClose (func ()) event.Cookie
OnClose (func ()) event.Cookie
}
// MainWindow is a top-level operating system window.

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@ -1,55 +0,0 @@
package tomo
import "os"
import "plugin"
import "path/filepath"
var pluginPaths []string
func loadPlugins () {
for _, dir := range pluginPaths {
if dir != "" {
loadPluginsFrom(dir)
}
}
}
func loadPluginsFrom (dir string) {
entries, err := os.ReadDir(dir)
// its no big deal if one of the dirs doesn't exist
if err != nil { return }
for _, entry := range entries {
if entry.IsDir() { continue }
if filepath.Ext(entry.Name()) != ".so" { continue }
pluginPath := filepath.Join(dir, entry.Name())
loadPlugin(pluginPath)
}
}
func loadPlugin (path string) {
die := func (reason string) {
println("tomo: could not load plugin at", path + ":", reason)
}
plugin, err := plugin.Open(path)
if err != nil {
die(err.Error())
return
}
// check for and obtain basic plugin functions
name, ok := extract[func () string](plugin, "Name")
if !ok { die("does not implement Name() string"); return }
_, ok = extract[func () string](plugin, "Description")
if !ok { die("does not implement Description() string"); return }
println("tomo: loaded plugin", name())
}
func extract[T any] (plugin *plugin.Plugin, name string) (value T, ok bool) {
symbol, err := plugin.Lookup(name)
if err != nil { return }
value, ok = symbol.(T)
return
}

View File

@ -1,29 +0,0 @@
package tomo
import "io"
import "image"
// Texture is a handle that points to a 2D raster image managed by the backend.
type Texture interface {
io.Closer
// Clip returns a smaller section of this texture, pointing to the same
// internal data. Becaue of this, closing a clipped section will close
// the original texture as well.
Clip (image.Rectangle) Texture
}
type protectedTexture struct {
Texture
}
func (protectedTexture) Close () error {
return nil
}
// Protect makes the Close() method of a texture do nothing. This is useful if
// several of the same texture are given out to different objects, but only one
// has the responsibility of closing it.
func Protect (texture Texture) Texture {
return protectedTexture { Texture: texture }
}

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@ -1,7 +1,7 @@
package theme
import "git.tebibyte.media/tomo/tomo"
import "git.tebibyte.media/tomo/tomo/data"
import "git.tebibyte.media/tomo/tomo/canvas"
// IconSize represents the size of an icon.
type IconSize int; const (
@ -10,284 +10,269 @@ type IconSize int; const (
IconSizeLarge
)
// String satisfies the fmt.Stringer interface.
func (size IconSize) String () string {
switch size {
case IconSizeSmall: return "small"
case IconSizeMedium: return "medium"
case IconSizeLarge: return "large"
default: return "unknown"
}
}
// Icon represents an icon ID.
type Icon int; const (
// --- Objects --- //
type Icon string
// files
IconFile Icon = iota
IconDirectory
IconDirectoryFull
// places
IconDownloads
IconPhotos
IconBooks
IconDocuments
IconRepositories
IconMusic
IconArchives
IconFonts
IconBinaries
IconVideos
Icon3DObjects
IconHistory
IconPreferences
// storage
IconStorage // generic
IconMagneticTape
IconFloppyDisk
IconHardDisk
IconSolidStateDrive
IconFlashDrive
IconMemoryCard
IconROMDisk
IconRAMDisk
IconCD
IconDVD
// network
IconNetwork // generic
IconLocalNetwork
IconInternet
IconEthernet
IconWireless
IconCell
IconBluetooth
IconRadio
// devices
IconDevice // generic
IconRouter
IconServer
IconDesktop
IconLaptop
IconTablet
IconPhone
IconWatch
IconCamera
// peripherals
IconPeripheral // generic
IconKeyboard
IconMouse
IconMonitor
IconWebcam
IconMicrophone
IconSpeaker
IconPenTablet
IconTrackpad
IconController
// i/o
IconPort // generic
IconEthernetPort
IconUSBPort
IconParallelPort
IconSerialPort
IconPS2Port
IconDisplayConnector
IconCGAPort
IconVGAPort
IconHDMIPort
IconDisplayPort
IconInfrared
// --- Actions --- //
// files
IconOpen
IconOpenIn
IconSave
IconSaveAs
IconPrints
IconNew
IconNewDirectory
IconDelete
IconRename
IconGetInformation
IconChangePermissions
IconRevert
// list management
IconAdd
IconRemove
IconAddBookmark
IconRemoveBookmark
IconAddFavorite
IconRemoveFavorite
// media
IconPlay
IconPause
IconStop
IconFastForward
IconRewind
IconToBeginning
IconToEnd
IconRecord
IconVolumeUp
IconVolumeDown
IconMute
// editing
IconUndo
IconRedo
IconCut
IconCopy
IconPaste
IconFind
IconReplace
IconSelectAll
IconSelectNone
IconIncrement
IconDecrement
// window management
IconClose
IconQuit
IconIconify
IconShade
IconMaximize
IconFullScreen
IconRestore
// A list of standard icon IDs.
const (
IconUnknown Icon = ""
// view controls
IconExpand
IconContract
IconBack
IconForward
IconUp
IconDown
IconReload
IconZoomIn
IconZoomOut
IconZoomReset
IconMove
IconResize
IconGoTo
// tools
IconTransform
IconTranslate
IconRotate
IconScale
IconWarp
IconCornerPin
IconSelectRectangle
IconSelectEllipse
IconSelectLasso
IconSelectGeometric
IconSelectAuto
IconCrop
IconFill
IconGradient
IconPencil
IconBrush
IconEraser
IconText
IconEyedropper
// --- Status --- //
// dialogs
IconInformation
IconQuestion
IconWarning
IconError
IconCancel
IconOkay
// network
IconCellSignal0
IconCellSignal1
IconCellSignal2
IconCellSignal3
IconWirelessSignal0
IconWirelessSignal1
IconWirelessSignal2
IconWirelessSignal3
// power
IconBattery0
IconBattery1
IconBattery2
IconBattery3
IconBrightness0
IconBrightness1
IconBrightness2
IconBrightness3
// media
IconVolume0
IconVolume1
IconVolume2
IconVolume3
// objects: files
IconFile Icon = "File" // generic
IconDirectory Icon = "Directory"
IconDirectoryFull Icon = "DirectoryFull"
// objects: places
IconPlaceHome Icon = "PlaceHome"
IconPlaceDownloads Icon = "PlaceDownloads"
IconPlacePhotos Icon = "PlacePhotos"
IconPlaceBooks Icon = "PlaceBooks"
IconPlaceDocuments Icon = "PlaceDocuments"
IconPlaceRepositories Icon = "PlaceRepositories"
IconPlaceMusic Icon = "PlaceMusic"
IconPlaceArchives Icon = "PlaceArchives"
IconPlaceFonts Icon = "PlaceFonts"
IconPlaceBinaries Icon = "PlaceBinaries"
IconPlaceVideos Icon = "PlaceVideos"
IconPlace3DObjects Icon = "Place3DObjects"
IconPlaceHistory Icon = "PlaceHistory"
IconPlacePreferences Icon = "PlacePreferences"
// objects: storage
IconStorage Icon = "Storage" // generic
IconStorageMagneticTape Icon = "StorageMagneticTape"
IconStorageFloppyDisk Icon = "StorageFloppyDisk"
IconStorageHardDisk Icon = "StorageHardDisk"
IconStorageSolidStateDisk Icon = "StorageSolidState"
IconStorageFlashStick Icon = "StorageFlashStick"
IconStorageFlashCard Icon = "StorageFlashCard"
IconStorageROM Icon = "StorageROM"
IconStorageRAM Icon = "StorageRAM"
IconStorageCD Icon = "StorageCD"
IconStorageDVD Icon = "StorageDVD"
// objects: applications
// Keep these in sync with nasin.ApplicationRole!
IconApplication Icon = "Application" // generic
IconApplicationWebBrowser Icon = "ApplicationWebBrowser"
IconApplicationMesssanger Icon = "ApplicationMesssanger"
IconApplicationPhone Icon = "ApplicationPhone"
IconApplicationMail Icon = "ApplicationMail"
IconApplicationTerminalEmulator Icon = "ApplicationTerminalEmulator"
IconApplicationFileBrowser Icon = "ApplicationFileBrowser"
IconApplicationTextEditor Icon = "ApplicationTextEditor"
IconApplicationDocumentViewer Icon = "ApplicationDocumentViewer"
IconApplicationWordProcessor Icon = "ApplicationWordProcessor"
IconApplicationSpreadsheet Icon = "ApplicationSpreadsheet"
IconApplicationSlideshow Icon = "ApplicationSlideshow"
IconApplicationCalculator Icon = "ApplicationCalculator"
IconApplicationPreferences Icon = "ApplicationPreferences"
IconApplicationProcessManager Icon = "ApplicationProcessManager"
IconApplicationSystemInformation Icon = "ApplicationSystemInformation"
IconApplicationManual Icon = "ApplicationManual"
IconApplicationCamera Icon = "ApplicationCamera"
IconApplicationImageViewer Icon = "ApplicationImageViewer"
IconApplicationMediaPlayer Icon = "ApplicationMediaPlayer"
IconApplicationImageEditor Icon = "ApplicationImageEditor"
IconApplicationAudioEditor Icon = "ApplicationAudioEditor"
IconApplicationVideoEditor Icon = "ApplicationVideoEditor"
IconApplicationClock Icon = "ApplicationClock"
IconApplicationCalendar Icon = "ApplicationCalendar"
IconApplicationChecklist Icon = "ApplicationChecklist"
// objects: networks
IconNetwork Icon = "Network" // generic
IconNetworkLocal Icon = "NetworkLocal"
IconNetworkInternet Icon = "NetworkInternet"
IconNetworkEthernet Icon = "NetworkEthernet"
IconNetworkWireless Icon = "NetworkWireless"
IconNetworkCell Icon = "NetworkCell"
IconNetworkBluetooth Icon = "NetworkBluetooth"
IconNetworkRadio Icon = "NetworkRadio"
// objects: devices
IconDevice Icon = "Device" // generic
IconDeviceRouter Icon = "DeviceRouter"
IconDeviceServer Icon = "DeviceServer"
IconDeviceDesktop Icon = "DeviceDesktop"
IconDeviceLaptop Icon = "DeviceLaptop"
IconDeviceTablet Icon = "DeviceTablet"
IconDevicePhone Icon = "DevicePhone"
IconDeviceWatch Icon = "DeviceWatch"
IconDeviceCamera Icon = "DeviceCamera"
// objects: peripherals
IconPeripheral Icon = "Peripheral" // generic
IconPeripheralKeyboard Icon = "PeripheralKeyboard"
IconPeripheralMouse Icon = "PeripheralMouse"
IconPeripheralMonitor Icon = "PeripheralMonitor"
IconPeripheralWebcam Icon = "PeripheralWebcam"
IconPeripheralMicrophone Icon = "PeripheralMicrophone"
IconPeripheralSpeaker Icon = "PeripheralSpeaker"
IconPeripheralPenTablet Icon = "PeripheralPenTablet"
IconPeripheralTrackpad Icon = "PeripheralTrackpad"
IconPeripheralController Icon = "PeripheralController"
// objects: i/o
IconPort Icon = "Port" // generic
IconPortEthernet Icon = "PortEthernet"
IconPortUSB Icon = "PortUSB"
IconPortParallel Icon = "PortParallel"
IconPortSerial Icon = "PortSerial"
IconPortPS2 Icon = "PortPS2"
IconPortDisplay Icon = "PortDisplay"
IconPortCGA Icon = "PortCGA"
IconPortVGA Icon = "PortVGA"
IconPortHDMI Icon = "PortHDMI"
IconPortDisplayPort Icon = "PortDisplayPort"
IconPortInfrared Icon = "PortInfrared"
// actions: files
IconActionOpen Icon = "ActionOpen"
IconActionOpenIn Icon = "ActionOpenIn"
IconActionSave Icon = "ActionSave"
IconActionSaveAs Icon = "ActionSaveAs"
IconActionPrint Icon = "ActionPrint"
IconActionNew Icon = "ActionNew"
IconActionNewDirectory Icon = "ActionNewDirectory"
IconActionDelete Icon = "ActionDelete"
IconActionRename Icon = "ActionRename"
IconActionGetInformation Icon = "ActionGetInformation"
IconActionChangePermissions Icon = "ActionChangePermissions"
IconActionRevert Icon = "ActionRevert"
// actions: list management
IconActionAdd Icon = "ActionAdd"
IconActionRemove Icon = "ActionRemove"
IconActionAddBookmark Icon = "ActionAddBookmark"
IconActionRemoveBookmark Icon = "ActionRemoveBookmark"
IconActionAddFavorite Icon = "ActionAddFavorite"
IconActionRemoveFavorite Icon = "ActionRemoveFavorite"
// actions: media
IconActionPlay Icon = "ActionPlay"
IconActionPause Icon = "ActionPause"
IconActionStop Icon = "ActionStop"
IconActionFastForward Icon = "ActionFastForward"
IconActionRewind Icon = "ActionRewind"
IconActionToBeginning Icon = "ActionToBeginning"
IconActionToEnd Icon = "ActionToEnd"
IconActionRecord Icon = "ActionRecord"
IconActionVolumeUp Icon = "ActionVolumeUp"
IconActionVolumeDown Icon = "ActionVolumeDown"
IconActionMute Icon = "ActionMute"
// actions: editing
IconActionUndo Icon = "ActionUndo"
IconActionRedo Icon = "ActionRedo"
IconActionCut Icon = "ActionCut"
IconActionCopy Icon = "ActionCopy"
IconActionPaste Icon = "ActionPaste"
IconActionFind Icon = "ActionFind"
IconActionReplace Icon = "ActionReplace"
IconActionSelectAll Icon = "ActionSelectAll"
IconActionSelectNone Icon = "ActionSelectNone"
IconActionIncrement Icon = "ActionIncrement"
IconActionDecrement Icon = "ActionDecrement"
// actions: window management
IconActionClose Icon = "ActionClose"
IconActionQuit Icon = "ActionQuit"
IconActionIconify Icon = "ActionIconify"
IconActionShade Icon = "ActionShade"
IconActionMaximize Icon = "ActionMaximize"
IconActionFullScreen Icon = "ActionFullScreen"
IconActionRestore Icon = "ActionRestore"
// actions: view
IconActionExpand Icon = "ActionExpand"
IconActionContract Icon = "ActionContract"
IconActionBack Icon = "ActionBack"
IconActionForward Icon = "ActionForward"
IconActionUp Icon = "ActionUp"
IconActionDown Icon = "ActionDown"
IconActionReload Icon = "ActionReload"
IconActionZoomIn Icon = "ActionZoomIn"
IconActionZoomOut Icon = "ActionZoomOut"
IconActionZoomReset Icon = "ActionZoomReset"
IconActionMove Icon = "ActionMove"
IconActionResize Icon = "ActionResize"
IconActionGoTo Icon = "ActionGoTo"
// actions: tools
IconActionTransform Icon = "ActionTransform"
IconActionTranslate Icon = "ActionTranslate"
IconActionRotate Icon = "ActionRotate"
IconActionScale Icon = "ActionScale"
IconActionWarp Icon = "ActionWarp"
IconActionCornerPin Icon = "ActionCornerPin"
IconActionSelectRectangle Icon = "ActionSelectRectangle"
IconActionSelectEllipse Icon = "ActionSelectEllipse"
IconActionSelectLasso Icon = "ActionSelectLasso"
IconActionSelectGeometric Icon = "ActionSelectGeometric"
IconActionSelectAuto Icon = "ActionSelectAuto"
IconActionCrop Icon = "ActionCrop"
IconActionFill Icon = "ActionFill"
IconActionGradient Icon = "ActionGradient"
IconActionPencil Icon = "ActionPencil"
IconActionBrush Icon = "ActionBrush"
IconActionEraser Icon = "ActionEraser"
IconActionText Icon = "ActionText"
IconActionEyedropper Icon = "ActionEyedropper"
// status: dialog
IconStatusInformation Icon = "StatusInformation"
IconStatusQuestion Icon = "StatusQuestion"
IconStatusWarning Icon = "StatusWarning"
IconStatusError Icon = "StatusError"
IconStatusCancel Icon = "StatusCancel"
IconStatusOkay Icon = "StatusOkay"
// status: network
IconStatusCellSignal0 Icon = "StatusCellSignal0"
IconStatusCellSignal1 Icon = "StatusCellSignal1"
IconStatusCellSignal2 Icon = "StatusCellSignal2"
IconStatusCellSignal3 Icon = "StatusCellSignal3"
IconStatusWirelessSignal0 Icon = "StatusWirelessSignal0"
IconStatusWirelessSignal1 Icon = "StatusWirelessSignal1"
IconStatusWirelessSignal2 Icon = "StatusWirelessSignal2"
IconStatusWirelessSignal3 Icon = "StatusWirelessSignal3"
// status: power
IconStatusBattery0 Icon = "StatusBattery0"
IconStatusBattery1 Icon = "StatusBattery1"
IconStatusBattery2 Icon = "StatusBattery2"
IconStatusBattery3 Icon = "StatusBattery3"
IconStatusBrightness0 Icon = "StatusBrightness0"
IconStatusBrightness1 Icon = "StatusBrightness1"
IconStatusBrightness2 Icon = "StatusBrightness2"
IconStatusBrightness3 Icon = "StatusBrightness3"
// status: media
IconStatusVolume0 Icon = "StatusVolume0"
IconStatusVolume1 Icon = "StatusVolume1"
IconStatusVolume2 Icon = "StatusVolume2"
IconStatusVolume3 Icon = "StatusVolume3"
)
// Texture returns a texture of the corresponding icon ID.
func (id Icon) Texture (size IconSize) tomo.Texture {
func (id Icon) Texture (size IconSize) canvas.Texture {
if current == nil { return nil }
return current.Icon(id, size)
}
// MimeIcon returns an icon corresponding to a MIME type.
func MimeIcon (mime data.Mime, size IconSize) tomo.Texture {
func MimeIcon (mime data.Mime, size IconSize) canvas.Texture {
if current == nil { return nil }
return current.MimeIcon(mime, size)
}
// ApplicationIcon describes the icon of the application.
type ApplicationIcon struct {
// The name or ID of the application. If applicable, this should
// correspond to the file name (without the path or extension) of the
// icon on the system. This field is optional.
Name string
// Role describes what the application does. If a specific icon file
// cannot be found, a generic one is picked using this field.
Role ApplicationRole
}
// Texture returns a texture of the corresponding icon ID.
func (icon ApplicationIcon) Texture (size IconSize) tomo.Texture {
if current == nil { return nil }
return current.ApplicationIcon(icon, size)
}
// ApplicationRole describes what an application does.
type ApplicationRole int; const (
RoleUnknown ApplicationRole = iota
RoleWebBrowser
RoleMesssanger
RolePhone
RoleMail
RoleTerminalEmulator
RoleFileBrowser
RoleTextEditor
RoleDocumentViewer
RoleWordProcessor
RoleSpreadsheet
RoleSlideshow
RoleCalculator
RolePreferences
RoleProcessManager
RoleSystemInformation
RoleManual
RoleCamera
RoleImageViewer
RoleMediaPlayer
RoleImageEditor
RoleAudioEditor
RoleVideoEditor
RoleClock
RoleCalendar
RoleChecklist
)

View File

@ -1,15 +1,17 @@
package theme
import "fmt"
import "git.tebibyte.media/tomo/tomo"
import "git.tebibyte.media/tomo/tomo/data"
import "git.tebibyte.media/tomo/tomo/event"
import "git.tebibyte.media/tomo/tomo/canvas"
// Role describes the role of an object.
type Role struct {
// Package is an optional namespace field. If specified, it should be
// the package name or module name the object is from.
Package string
// Object specifies what type of object it is. For example:
// - TextInput
// - Table
@ -17,17 +19,24 @@ type Role struct {
// - Dial
// This should correspond directly to the type name of the object.
Object string
// Variant is an optional field to be used when an object has one or
// more soft variants under one type. For example, an object "Slider"
// may have variations "horizontal" and "vertical".
Variant string
}
// String satisfies the fmt.Stringer interface.
// It follows the format of:
// Package.Object[Variant]
func (r Role) String () string {
return fmt.Sprintf("%s.%s[%s]", r.Package, r.Object, r.Variant)
}
// R is shorthand for creating a Role structure.
func R (pack, object, variant string) Role {
return Role { Package: pack, Object: object, Variant: variant }
}
}
// Color represents a color ID.
type Color int; const (
@ -38,36 +47,50 @@ type Color int; const (
ColorAccent
)
// String satisfies the fmt.Stringer interface.
func (c Color) String () string {
switch c {
case ColorBackground: return "background"
case ColorForeground: return "foreground"
case ColorRaised: return "raised"
case ColorSunken: return "sunken"
case ColorAccent: return "accent"
default: return "unknown"
}
}
// RGBA satisfies the color.Color interface.
func (id Color) RGBA () (r, g, b, a uint32) {
if current == nil { return }
return current.RGBA(id)
}
// Theme is an object that can apply a visual style to different objects.
// Theme can apply a visual style to different objects.
type Theme interface {
// A word on textures:
//
// Because textures can be linked to some resource that is outside of
// the control of Go's garbage collector, methods of Theme must not
// allocate new copies of a texture each time they are called. It is
// fine to lazily load textures and save them for later use, but the
// same texture must never be allocated multiple times as this could
// cause a memory leak.
//
// As such, textures returned by these methods must be protected.
// Apply applies the theme to the given object, according to the given
// role. This may register event listeners with the given object;
// closing the returned cookie will remove them.
// closing the returned cookie must remove them.
Apply (tomo.Object, Role) event.Cookie
// RGBA returns the RGBA values of the corresponding color ID.
RGBA (Color) (r, g, b, a uint32)
// Icon returns a texture of the corresponding icon ID. This texture
// should be protected, unless a new copy of it is returned with each
// subsequent call.
Icon (Icon, IconSize) tomo.Texture
// MimeIcon returns an icon corresponding to a MIME type. This texture
// should be protected, unless a new copy of it is returned with each
// subsequent call.
MimeIcon (data.Mime, IconSize) tomo.Texture
// ApplicationIcon returns an icon corresponding to an application. This
// texture should be protected, unless a new copy of it is returned with
// each subsequent call.
ApplicationIcon (ApplicationIcon, IconSize) tomo.Texture
// Icon returns a texture of the corresponding icon ID.
Icon (Icon, IconSize) canvas.Texture
// MimeIcon returns an icon corresponding to a MIME type.
MimeIcon (data.Mime, IconSize) canvas.Texture
}
var current Theme
@ -84,4 +107,3 @@ func Apply (object tomo.Object, role Role) event.Cookie {
if current == nil { return event.NoCookie { } }
return current.Apply(object, role)
}

13
tomo.go
View File

@ -3,6 +3,7 @@ package tomo
import "sync"
import "image"
import "errors"
import "git.tebibyte.media/tomo/tomo/canvas"
var backendLock sync.Mutex
var backend Backend
@ -11,8 +12,6 @@ var backend Backend
// event loop in that order. This function blocks until Stop is called, or the
// backend experiences a fatal error.
func Run (callback func ()) error {
loadPlugins()
if backend != nil {
return errors.New("there is already a backend running")
}
@ -56,6 +55,14 @@ func NewWindow (bounds image.Rectangle) (MainWindow, error) {
return backend.NewWindow(bounds)
}
// NewPlainWindow is like NewWindow, but it creates an undecorated window that
// does not appear in window lists. It is intended for creating things like
// docks, panels, etc.
func NewPlainWindow (bounds image.Rectangle) (MainWindow, error) {
assertBackend()
return backend.NewPlainWindow(bounds)
}
// NewBox creates and returns a basic Box.
func NewBox () Box {
assertBackend()
@ -82,7 +89,7 @@ func NewContainerBox () ContainerBox {
// NewTexture creates a new texture from an image. When no longer in use, it
// must be freed using Close().
func NewTexture (source image.Image) Texture {
func NewTexture (source image.Image) canvas.TextureCloser {
assertBackend()
return backend.NewTexture(source)
}

22
unix.go
View File

@ -1,22 +0,0 @@
//go:build linux || darwin || freebsd
package tomo
import "os"
import "strings"
import "path/filepath"
func init () {
pathVariable := os.Getenv("TOMO_PLUGIN_PATH")
pluginPaths = strings.Split(pathVariable, ":")
pluginPaths = append (
pluginPaths,
"/usr/lib/tomo/plugins",
"/usr/local/lib/tomo/plugins")
homeDir, err := os.UserHomeDir()
if err == nil {
pluginPaths = append (
pluginPaths,
filepath.Join(homeDir, ".local/lib/tomo/plugins"))
}
}