A GUI toolkit written in pure Go.
This repository has been archived on 2023-08-08. You can view files and clone it, but cannot push or open issues or pull requests.
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2023-04-20 01:37:06 -04:00
artist Fixed the Texture pattern 2023-04-02 22:37:38 -04:00
assets Made readme better 2023-04-20 00:52:24 -04:00
backends Child draw bounds are properly clipped 2023-04-18 03:07:06 -04:00
canvas
data
default Some theming tweaks 2023-04-18 03:12:36 -04:00
dirs
elements Improved documentation (and added missing methods) 2023-04-20 01:37:06 -04:00
examples The whole orientation thing was stupid 2023-04-20 01:10:47 -04:00
fixedutil
flow
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popups Element methods are now more consistent and have less bool flags 2023-04-18 13:14:10 -04:00
shatter
textdraw
textmanip
xcf Added a whole bunch of new icons 2023-04-02 17:55:24 -04:00
backend.go Redid the entity system a bit to make it more reliable 2023-04-15 01:14:36 -04:00
config.go
element.go Made this crazy selection system 2023-04-17 02:05:53 -04:00
entity.go Made this crazy selection system 2023-04-17 02:05:53 -04:00
go.mod Grid stub 2023-04-05 02:12:17 -04:00
go.sum Upgraded xgbutil 2023-04-03 16:09:13 -04:00
LICENSE
README.md Made readme better 2023-04-20 00:52:24 -04:00
theme.go Half-done implementation of file elements 2023-04-18 18:37:50 -04:00
tomo.go Redid the entity system a bit to make it more reliable 2023-04-15 01:14:36 -04:00
window.go Basic support in X backend for new API 2023-04-14 00:25:05 -04:00

tomo

This repository is mirrored on GitHub.

Please note: Tomo is in early development. Some features may not work properly, and its API may change without notice.

Tomo is a GUI toolkit written in pure Go with minimal external dependencies. It makes use of Go's unique language features to do more with less. It is also easily extendable with custom backends and elements.

You can find out more about how to use it by visiting the examples directory, or pull up its documentation by running godoc within the repository. You can also view it on the web on pkg.go.dev.