Commit Graph
43 Commits
Author SHA1 Message Date
sashakoshka e4f97a918a Application must now manually call application.Draw in all cases
This behavior is way more consistent, and it makes the drawing code
a bit simpler.
2022-11-11 23:24:20 -05:00
sashakoshka c865f7146a Buffer is now reallocated on window size change 2022-11-11 22:46:07 -05:00
sashakoshka 05c448f058 Applications can now manually call a screen redraw in a way that I think is thread safe 2022-11-11 22:30:59 -05:00
sashakoshka ea32b7899b Remove pixel backend 2022-11-11 20:27:51 -05:00
sashakoshka 38f7185be2 Draw the actual buffer text on screen 2022-11-11 18:14:43 -05:00
sashakoshka 85b6e5495e Fonts now render properly with a baseline and all that 2022-11-11 17:25:17 -05:00
sashakoshka 8ef81ecc7f Implemented some shape drawing functions to debug character positioning 2022-11-11 15:20:52 -05:00
sashakoshka cc498fa89c Find and load any font 2022-11-11 15:01:36 -05:00
sashakoshka ed5c6829d4 Remove fakeImage struct and replace with image.Uniform 2022-11-11 14:51:08 -05:00
sashakoshka 93b02b4628 We have text 2022-11-10 21:32:02 -05:00
sashakoshka d26845a4d6 Draw background color in window 2022-11-10 20:43:27 -05:00
sashakoshka 1afbcdb6bc Load an actual font 2022-11-10 12:38:02 -05:00
sashakoshka 23a04a9cdb Added icon setting 2022-11-10 02:02:08 -05:00
sashakoshka 4536932dde Resize canvas when the window is resized 2022-11-10 01:00:47 -05:00
sashakoshka f807c8df35 Handle actual X events 2022-11-09 22:33:18 -05:00
sashakoshka 01f43a03a4 A canvas is now created 2022-11-09 19:07:40 -05:00
sashakoshka acbf2a3954 Merge pull request 'redo-event-system' (#1) from redo-event-system into main
Reviewed-on: #1
2022-11-09 23:54:10 +00:00
sashakoshka c93ca17fe5 x backend has an event loop 2022-11-09 18:53:14 -05:00
sashakoshka 0c5118b59a Added X backend stub 2022-11-09 15:52:49 -05:00
sashakoshka e7b5136ea6 Return channel from run method 2022-11-09 01:18:56 -05:00
sashakoshka 11bdae78a0 Add icon setter to backend 2022-11-09 01:13:44 -05:00
sashakoshka 60269d554c Updated backend interface to use new event interface 2022-11-09 01:12:55 -05:00
sashakoshka b60d7518e0 Add new event interface 2022-11-09 01:12:47 -05:00
sashakoshka 3456d4e862 Got rid of old event getters 2022-11-09 01:04:53 -05:00
sashakoshka 7a6be48cb8 Added some documentation 2022-11-09 01:01:13 -05:00
sashakoshka 509c6f0bc6 Characters are now rendered with their proper descent 2022-11-06 16:35:16 -05:00
sashakoshka 3a879d9a5f Mouse input works 2022-11-06 15:59:06 -05:00
sashakoshka f3d0bad959 Create readme 2022-11-06 15:37:33 -05:00
sashakoshka 3abba9d69b Don't even bother with text wrapping
This is a pretty useless feature, all things considered. It should
be the job of the application to figure that out.
2022-11-06 15:26:50 -05:00
sashakoshka f98b551ba2 Added bounds checking to buffer 2022-11-06 15:25:55 -05:00
sashakoshka ff7240d553 Pass keyboard events through application 2022-11-06 15:12:44 -05:00
sashakoshka f6b8d9903b Return err from Application.Run 2022-11-06 14:47:37 -05:00
sashakoshka b773ba6fc6 Cells get cleared properly (lol) 2022-11-06 14:44:09 -05:00
sashakoshka 4b129a8391 Buffer, DamageBuffer, and Application are io.Writers 2022-11-06 14:17:43 -05:00
sashakoshka 18ea5681de Buffer is now drawn in the screen center (similar to kitty) 2022-11-06 12:42:22 -05:00
sashakoshka 6e5cbd50f5 Fixed coordinate system 2022-11-05 18:56:56 -04:00
sashakoshka d739c0a6ed Cells are now drawn 2022-11-05 18:43:57 -04:00
sashakoshka 11cab091dc Individually clear dirty cells 2022-11-05 18:08:00 -04:00
sashakoshka e12fb3d7db Window resizing 2022-11-02 18:51:33 -04:00
sashakoshka fa72865465 Downgrade to go 1.18 2022-11-02 16:31:20 -04:00
sashakoshka 32e30440f7 Add input state queries 2022-11-02 15:14:59 -04:00
sashakoshka ce6a108d27 input.go no longer depends on glfw 2022-11-02 15:14:26 -04:00
sashakoshka fea20558ac Initial commit 2022-10-31 15:51:28 -04:00