Commit Graph

24 Commits

Author SHA1 Message Date
de3e4b528b Redid color system 2022-11-15 11:16:29 -05:00
79d8891c5b Added some stuff to draw debug bounding boxes 2022-11-14 23:32:05 -05:00
82caf1efd8 Split X backend into multiple files 2022-11-13 22:44:19 -05:00
5a0e0cd49b Set minimum window dimensions 2022-11-13 15:39:33 -05:00
636e5ce7e7 Sus. Sus amongus.
amoogoos.
2022-11-12 22:43:36 -05:00
48510db209 Added mouse button press input 2022-11-12 19:02:24 -05:00
47ee6545cb X backend only sends what it needs to 2022-11-11 23:46:46 -05:00
e4f97a918a Application must now manually call application.Draw in all cases
This behavior is way more consistent, and it makes the drawing code
a bit simpler.
2022-11-11 23:24:20 -05:00
c865f7146a Buffer is now reallocated on window size change 2022-11-11 22:46:07 -05:00
05c448f058 Applications can now manually call a screen redraw in a way that I think is thread safe 2022-11-11 22:30:59 -05:00
38f7185be2 Draw the actual buffer text on screen 2022-11-11 18:14:43 -05:00
85b6e5495e Fonts now render properly with a baseline and all that 2022-11-11 17:25:17 -05:00
8ef81ecc7f Implemented some shape drawing functions to debug character positioning 2022-11-11 15:20:52 -05:00
cc498fa89c Find and load any font 2022-11-11 15:01:36 -05:00
ed5c6829d4 Remove fakeImage struct and replace with image.Uniform 2022-11-11 14:51:08 -05:00
93b02b4628 We have text 2022-11-10 21:32:02 -05:00
d26845a4d6 Draw background color in window 2022-11-10 20:43:27 -05:00
1afbcdb6bc Load an actual font 2022-11-10 12:38:02 -05:00
23a04a9cdb Added icon setting 2022-11-10 02:02:08 -05:00
4536932dde Resize canvas when the window is resized 2022-11-10 01:00:47 -05:00
f807c8df35 Handle actual X events 2022-11-09 22:33:18 -05:00
01f43a03a4 A canvas is now created 2022-11-09 19:07:40 -05:00
c93ca17fe5 x backend has an event loop 2022-11-09 18:53:14 -05:00
0c5118b59a Added X backend stub 2022-11-09 15:52:49 -05:00