Commit Graph

89 Commits

Author SHA1 Message Date
0ebf0bc814 Raycaster example now works 2023-03-16 00:30:59 -04:00
5149c27cf3 Added untested label collapse 2023-03-13 17:10:27 -04:00
37048c6759 Raycaster runs? 2023-03-12 01:33:05 -05:00
b7a7800370 DocumentContainer has a proper minimum width 2023-03-11 19:25:35 -05:00
15fa3b2497 Quelled some of the strangeness 2023-03-11 18:27:16 -05:00
081b005679 Added a somewhat buggy DocumentContainer 2023-03-11 18:00:29 -05:00
5d4a26a877 AnalogClock is no longer flexible. 2023-03-10 13:45:53 -05:00
8658ecd879 Sort of fixed a flexible height bug 2023-03-10 00:10:26 -05:00
1c28613981 The scroll bar is better 2023-03-09 23:27:08 -05:00
8e1638e054 I may have fixed the wierd scrollbar rendering
And something else I didn't realize was there
2023-03-09 22:23:09 -05:00
aff9aca835 We now have an untested lone scrollbar element 2023-03-09 18:15:52 -05:00
cf672824a6 im dumb as hell bruh 2023-03-08 21:05:56 -05:00
04884bd8e3 Oh my joodness 2023-03-08 20:41:48 -05:00
305acea285 Use ezprof to profile 2023-03-08 20:24:43 -05:00
423e6869c0 X backend better handles expose events
Previously, when an expose event was recieved, the backend would
call Window.paste, converting RGBA image data to BGRA image data.
Now we only call Window.pushRegion with the bounds given to us by
the expose event(s). This speeds up window resizing significantly.
2023-03-07 12:48:29 -05:00
c171273240 Sped up rendering significantly 2023-03-06 21:34:14 -05:00
d38bd1cbf5 Hiding button text actually works now 2023-03-05 00:31:41 -05:00
61bbe0e346 Added an Icon element 2023-03-04 22:56:44 -05:00
cda2d1f0ae Default elements compile 2023-02-26 22:20:17 -05:00
241c297626 whee back in busineess 2023-02-26 14:27:38 -05:00
b575413a0a For later 2023-02-23 12:12:25 -05:00
Sasha Koshka
29e4a7572b Added health and stamina 2023-02-21 18:53:19 -05:00
Sasha Koshka
ddb960571f Fixed texture warping when too close to walls 2023-02-21 18:15:41 -05:00
Sasha Koshka
ce1d938f7a Fixed the wierd wall overlap 2023-02-21 17:57:52 -05:00
Sasha Koshka
20fa445cdd backrooms!!!!! 2023-02-21 16:48:56 -05:00
e966771f5b The raycaster is faster but more bg=uggyh agghgfghgfhgfgh 2023-02-21 13:30:32 -05:00
e9e1ccc35e Added basic raycaster demo. I have no idea why I did this. 2023-02-20 01:52:50 -05:00
Sasha Koshka
e3369ab3d4 AAAAART! 2023-02-16 14:57:46 -05:00
Sasha Koshka
e2e846a0e5 AHHHHH!!! 2023-02-16 14:39:51 -05:00
56dc9ba54c this just j 2023-02-16 12:35:31 -05:00
Sasha Koshka
fa42cf1f5f Added a new FillRectangleClip function 2023-02-14 15:47:41 -05:00
d7a6193c04 Added gain slider 2023-02-11 01:46:12 -05:00
a74f9809af Awesome labels 2023-02-11 01:27:28 -05:00
f9032a9a95 Oh yeah babey 2023-02-11 01:06:47 -05:00
0e3de11203 Fixed a focus issue with ScrollContainer 2023-02-11 00:58:54 -05:00
981c11bd44 Fixed the list widget 2023-02-11 00:18:21 -05:00
dce0321e9b Added a Select() method to List 2023-02-10 22:26:34 -05:00
5e448edb21 Added sliders and made the ADSR controllabe with them 2023-02-10 21:55:59 -05:00
c33faa402b Made the supersaw a bit better and actually a supersaw 2023-02-10 15:08:20 -05:00
182cb1e35b The piano now has an internal ADSR 2023-02-09 23:52:27 -05:00
Sasha Koshka
cfc2b5e130 Image element for showing images 2023-02-09 18:34:53 -05:00
Sasha Koshka
e3aea7fc9e Better piano keybinds 2023-02-09 16:36:38 -05:00
Sasha Koshka
5446ffe40b h a r m o n y 2023-02-09 16:15:02 -05:00
b15c260dfc Improved piano styling 2023-02-09 11:38:01 -05:00
16ce15621e Moar waveforms!!!! 2023-02-09 02:04:58 -05:00
16a0e76145 Removed a bunch of redundant draw calls
Most were related to a but with the keynav api
2023-02-09 01:30:14 -05:00
ce20b7d02c Piano can now play square waves 2023-02-09 00:01:39 -05:00
c5ee7c8cdb The piano plays sound 2023-02-08 23:41:31 -05:00
bec8b817c8 Added a piano widget because why not really 2023-02-08 21:05:36 -05:00
892c74a9da Updated everything else to match 2023-02-02 01:48:38 -05:00